Player Matchup

Neith
Neith
Kaom4960
Neith
Level 49
God Stats
3W - 1L
1,531 SR
Queue Stats
18W - 15L
1,405 Elo+
Party 2
Hun Batz
Hun Batz
Rocketao
Hun Batz
Level 120
God Stats
5W - 1L
1,742 SR
Queue Stats
120W - 125L
1,454 Elo+
Party 2
Sobek
Sobek
Unnotedkun
Sobek
Level 48
God Stats
1W - 2L
1,732 SR
Queue Stats
18W - 18L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
Yuri8190
Zhong Kui
Level 82
God Stats
14W - 11L
1,749 SR
Queue Stats
109W - 121L
1,504 Elo+
Party 2
Horus
Horus
zumokamoOt
Horus
Level 81
God Stats
3W - 4L
1,744 SR
Queue Stats
35W - 39L
1,543 Elo+
Party 1
Team Averages
Level 76
1,699 SR
1,493 Elo+

VS

Team Averages
Level 80
1,532 SR
1,491 Elo+
Atlas
Atlas
Slime_KingYT
Atlas
Level 87
God Stats
2W - 3L
1,562 SR
Queue Stats
42W - 48L
1,600 Elo+
Party 3
Baron Samedi
Baron Samedi
fw-Ajkean
Baron Samedi
Level 27
God Stats
13W - 15L
1,554 SR
Queue Stats
37W - 70L
1,420 Elo+
Party 4
Neith
Neith
fw-Gaby237
Neith
Level 88
God Stats
11W - 18L
1,273 SR
Queue Stats
264W - 336L
1,454 Elo+
Party 4
Cabrakan
Cabrakan
fw-Leonzinho
Cabrakan
Level 85
God Stats
6W - 7L
1,500 SR
Queue Stats
394W - 466L
1,442 Elo+
Party 4
Chaac
Chaac
texma13
Chaac
Level 114
God Stats
3W - 2L
1,772 SR
Queue Stats
242W - 254L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaom4960
Neith
17
3 / 4 / 5
10,059
503
10,985
13,700
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Rocketao
Hun Batz
16
7 / 5 / 9
10,321
516
14,058
16,465
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
15
2 / 3 / 10
9,377
469
9,778
18,935
20,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Yuri8190
Zhong Kui
18
6 / 4 / 6
11,029
551
13,100
15,462
9,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
15
1 / 5 / 6
9,175
459
9,627
19,767
13,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
11,282
564
8,888
18,425
19,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
fw-Ajkean
Baron Samedi
15
2 / 4 / 4
9,546
477
6,114
13,780
6,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
16
4 / 4 / 7
10,808
540
14,282
13,105
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
fw-Leonzinho
Cabrakan
18
6 / 6 / 7
11,061
553
12,295
16,722
10,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
texma13
Chaac
16
4 / 2 / 3
10,605
530
20,647
19,488
15,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
19
Kills
21
21
Deaths
19
36
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Kaom4960
Neith
3
4
5
1.38
W
Hun Batz
Rocketao
Hun Batz
7
5
9
2.3
L
5
3
6
2.67
W
Sobek
2
3
10
2.33
W
Zhong Kui
Yuri8190
Zhong Kui
6
4
6
2.25
L
Baron Samedi
fw-Ajkean
Baron Samedi
2
4
4
1
L
Neith
4
4
7
1.88
L
Cabrakan
fw-Leonzinho
Cabrakan
6
6
7
1.58
L
Chaac
texma13
Chaac
4
2
3
2.75
W
Horus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,548
Damage
62,226
84,329
Taken
81,520
56,090
Mitigated
55,648
27,846
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kaom4960
Neith
10,985
7,325
0
6,333
13,700
4,989
778
2,804
10,896
0
74,122
W
Hun Batz
Rocketao
Hun Batz
14,058
4,651
0
4,105
16,465
6,749
0
4,450
12,015
0
63,254
L
8,888
3,366
2,316
3,639
18,425
19,207
406
3,565
14,860
35,475
4,387
W
Sobek
9,778
863
233
3,821
18,935
20,862
0
5,984
12,525
24,850
0
W
Zhong Kui
Yuri8190
Zhong Kui
13,100
427
0
6,601
15,462
9,959
292
9,545
5,917
69,548
0
L
Baron Samedi
fw-Ajkean
Baron Samedi
6,114
583
125
3,306
13,780
6,284
0
6,464
7,316
45,788
0
L
Neith
14,282
5,271
0
5,043
13,105
3,941
2,525
3,624
9,270
0
76,195
L
Cabrakan
fw-Leonzinho
Cabrakan
12,295
1,524
0
3,999
16,722
10,407
0
6,405
10,317
76,846
0
L
Chaac
texma13
Chaac
20,647
5,547
0
10,530
19,488
15,809
1,349
3,844
15,644
248
71,201
W
Horus
9,627
4,466
523
6,230
19,767
13,531
0
3,452
16,315
0
45,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,961
Gold Earned
53,302
442
Minions Killed
492
0
Camps Cleared
0
1,861,082
Distance Traveled
1,713,666
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,059
503
126
6
0
354,550
1
W
Hun Batz
10,321
516
82
4
0
404,745
0
L
Atlas
11,282
564
44
2
0
363,317
5
W
Sobek
9,377
469
23
1
0
397,660
4
W
Zhong Kui
11,029
551
129
6
0
348,836
0
L
Baron Samedi
9,546
477
85
4
0
273,609
1
L
Neith
10,808
540
145
7
0
344,585
7
L
Cabrakan
11,061
553
107
5
0
341,382
8
L
Chaac
10,605
530
111
6
0
390,773
0
W
Horus
9,175
459
82
4
0
355,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role