Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Klutch_143
Ah Muzen Cab
Level 84
God Stats
3W - 2L
1,497 SR
Queue Stats
8W - 4L
1,515 Elo+
Party 1
Sobek
Sobek
SaxhIeel
Sobek
Level 43
God Stats
29W - 34L
1,426 SR
Queue Stats
734W - 801L
1,479 Elo+
Solo
Anubis
Anubis
SilverWolf_XIII
Anubis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 27L
1,449 Elo+
Party 1
Mulan
Mulan
Tinarix
Mulan
Level 118
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ŤswordŤ
The Morrigan
Level 68
God Stats
188W - 218L
1,456 SR
Queue Stats
204W - 232L
1,436 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,476 Elo+

VS

Team Averages
Level 39
1,556 SR
1,407 Elo+
Jormungandr
Jormungandr
DreyHill776
Jormungandr
Level 45
God Stats
0W - 2L
1,670 SR
Queue Stats
8W - 17L
1,196 Elo+
Party 2
Da Ji
Da Ji
Indomai
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,196 Elo+
Party 2
Hel
Hel
Maar7906
Hel
Level 67
God Stats
0W - 1L
1,610 SR
Queue Stats
21W - 16L
1,643 Elo+
Solo
Zeus
Zeus
brick-firey932
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
buffyisms29
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Klutch_143
Ah Muzen Cab
19
6 / 1 / 23
13,210
1,201
26,484
8,055
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
SaxhIeel
Sobek
18
3 / 2 / 20
12,932
1,176
8,965
15,293
24,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 3 / 16
13,151
1,196
17,188
11,749
5,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Tinarix
Mulan
18
5 / 3 / 17
12,944
1,177
15,024
14,215
15,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
ŤswordŤ
The Morrigan
19
10 / 0 / 14
14,194
1,290
17,490
5,436
5,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

251

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DreyHill776
Jormungandr
17
2 / 4 / 6
12,300
1,118
12,154
23,255
21,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Indomai
Da Ji
17
1 / 11 / 3
10,763
978
5,732
17,525
7,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 3
11,039
1,004
6,396
11,873
4,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 4
12,811
1,165
17,004
14,364
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
buffyisms29
Cthulhu
17
0 / 9 / 6
11,131
1,012
5,864
24,629
28,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
32
Kills
9
9
Deaths
32
90
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DreyHill776
Jormungandr
2
4
6
1.25
L
Da Ji
Indomai
Da Ji
1
11
3
0.23
W
Ah Muzen Cab
Klutch_143
Ah Muzen Cab
6
1
23
17.5
L
1
2
3
1.25
W
Sobek
SaxhIeel
Sobek
3
2
20
6.5
W
8
3
16
5.33
W
Mulan
Tinarix
Mulan
5
3
17
4.5
L
5
6
4
1.17
L
Cthulhu
buffyisms29
Cthulhu
0
9
6
0.33
W
The Morrigan
ŤswordŤ
The Morrigan
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,151
Damage
47,150
54,748
Taken
91,646
53,182
Mitigated
67,936
14,573
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DreyHill776
Jormungandr
12,154
2,212
71
1,413
23,255
21,950
0
9,791
13,464
33,073
0
L
Da Ji
Indomai
Da Ji
5,732
1,098
0
140
17,525
7,458
0
6,548
10,977
0
14,614
W
Ah Muzen Cab
Klutch_143
Ah Muzen Cab
26,484
14,050
0
4,031
8,055
3,405
0
6,221
1,834
0
41,066
L
6,396
726
2,470
2,656
11,873
4,848
0
7,078
4,795
22,709
0
W
Sobek
SaxhIeel
Sobek
8,965
1,407
0
2,748
15,293
24,057
0
12,505
2,788
17,548
0
W
17,188
856
0
4,331
11,749
5,156
0
9,174
2,575
42,880
0
W
Mulan
Tinarix
Mulan
15,024
4,775
0
998
14,215
15,077
0
9,506
4,709
0
33,627
L
17,004
2,296
0
554
14,364
5,058
0
8,265
6,099
53,158
0
L
Cthulhu
buffyisms29
Cthulhu
5,864
307
0
0
24,629
28,622
0
11,961
11,416
16,095
0
W
The Morrigan
ŤswordŤ
The Morrigan
17,490
4,253
1,380
1,085
5,436
5,487
0
4,012
1,424
35,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,431
Gold Earned
58,044
219
Minions Killed
198
11
Camps Cleared
3
1,019,764
Distance Traveled
965,546
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,300
1,118
42
4
1
212,077
0
L
Da Ji
10,763
978
24
2
1
175,205
3
W
Ah Muzen Cab
13,210
1,201
40
4
1
224,222
0
L
Hel
11,039
1,004
39
4
0
218,697
0
W
Sobek
12,932
1,176
17
2
0
219,724
0
W
Anubis
13,151
1,196
76
7
2
188,864
0
W
Mulan
12,944
1,177
43
4
6
196,586
0
L
Zeus
12,811
1,165
67
6
0
194,331
0
L
Cthulhu
11,131
1,012
26
2
1
165,236
0
W
The Morrigan
14,194
1,290
43
4
2
190,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role