Player Matchup

Tiamat
Tiamat
HelloBtn
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Neoskrim
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
Tatarlaranos
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 1
Nemesis
Nemesis
pereverzuxa
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 1
Ganesha
Ganesha
rhcpclem
Ganesha
Level 121
God Stats
5W - 1L
1,803 SR
Queue Stats
70W - 69L
1,473 Elo+
Solo
Team Averages
Level 41
1,561 SR
1,481 Elo+

VS

Team Averages
Level 99
1,418 SR
1,490 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
CAYDe-_M
He Bo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 56L
1,498 Elo+
Party 2
Cerberus
Cerberus
Hima-87
Cerberus
Level 158
God Stats
13W - 11L
1,411 SR
Queue Stats
844W - 804L
1,538 Elo+
Party 2
Hun Batz
Hun Batz
TechnoDad
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,524 Elo+
Solo
Medusa
Medusa
noobkowa
Medusa
Level 123
God Stats
2W - 0L
1,179 SR
Queue Stats
75W - 82L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HelloBtn
Tiamat
13
1 / 4 / 3
7,192
654
2,964
8,473
5,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Neoskrim
Fafnir
14
3 / 5 / 6
7,979
725
4,263
16,854
19,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Tatarlaranos
Jormungandr
14
3 / 8 / 6
8,397
763
8,849
17,805
18,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
pereverzuxa
Nemesis
13
3 / 7 / 7
8,071
734
8,572
13,144
10,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ganesha
rhcpclem
Ganesha
17
1 / 2 / 9
7,488
681
8,772
10,344
11,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 2 / 18
10,348
941
10,028
12,448
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
CAYDe-_M
He Bo
13
4 / 5 / 8
8,574
779
10,479
7,659
3,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Hima-87
Cerberus
16
4 / 2 / 17
9,109
828
7,058
9,522
10,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
TechnoDad
Hun Batz
15
6 / 3 / 11
9,451
859
12,336
8,293
3,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
noobkowa
Medusa
18
7 / 1 / 13
10,182
926
19,154
7,154
3,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
11
Kills
25
26
Deaths
13
31
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
18
6.5
W
He Bo
CAYDe-_M
He Bo
4
5
8
1.6
L
Tiamat
HelloBtn
Tiamat
1
4
3
0.63
W
Cerberus
Hima-87
Cerberus
4
2
17
6.25
L
Fafnir
Neoskrim
Fafnir
3
5
6
1.2
L
Jormungandr
Tatarlaranos
Jormungandr
3
8
6
0.75
W
Hun Batz
TechnoDad
Hun Batz
6
3
11
3.83
W
Medusa
noobkowa
Medusa
7
1
13
13.5
L
Nemesis
pereverzuxa
Nemesis
3
7
7
0.93
L
Ganesha
rhcpclem
Ganesha
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
59,055
66,620
Taken
45,076
65,138
Mitigated
33,850
11,220
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,028
3,746
1,469
3,760
12,448
12,748
183
6,192
6,256
24,955
0
W
He Bo
CAYDe-_M
He Bo
10,479
1,269
2,027
864
7,659
3,468
0
4,925
2,734
14,226
0
L
Tiamat
HelloBtn
Tiamat
2,964
737
157
795
8,473
5,799
276
2,628
5,845
9,091
0
W
Cerberus
Hima-87
Cerberus
7,058
501
500
2,873
9,522
10,868
100
4,770
4,752
11,342
0
L
Fafnir
Neoskrim
Fafnir
4,263
1,246
515
3,687
16,854
19,433
0
7,876
8,978
7,775
0
L
Jormungandr
Tatarlaranos
Jormungandr
8,849
2,773
0
377
17,805
18,281
0
5,842
11,963
19,394
0
W
Hun Batz
TechnoDad
Hun Batz
12,336
3,014
2,551
1,876
8,293
3,590
1,724
4,817
3,476
0
16,989
W
Medusa
noobkowa
Medusa
19,154
7,418
1,034
2,348
7,154
3,176
1,576
4,144
3,010
0
40,592
L
Nemesis
pereverzuxa
Nemesis
8,572
1,566
1,200
1,294
13,144
10,176
243
5,284
7,860
0
12,099
L
Ganesha
rhcpclem
Ganesha
8,772
283
1,828
1,367
10,344
11,449
56
5,935
4,409
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
47,664
76
Minions Killed
115
0
Camps Cleared
0
967,867
Distance Traveled
1,038,718
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,348
941
31
3
0
222,948
1
W
He Bo
8,574
779
15
1
0
194,674
0
L
Tiamat
7,192
654
17
2
0
156,010
1
W
Cerberus
9,109
828
14
1
0
198,582
0
L
Fafnir
7,979
725
13
1
0
201,062
1
L
Jormungandr
8,397
763
31
3
0
179,278
0
W
Hun Batz
9,451
859
9
1
0
216,792
0
W
Medusa
10,182
926
46
4
0
205,722
2
L
Nemesis
8,071
734
15
1
0
214,386
1
L
Ganesha
7,488
681
0
0
0
217,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role