Player Matchup

Yemoja
Yemoja
Cko6a
Yemoja
Level 126
God Stats
7W - 3L
1,500 SR
Queue Stats
411W - 435L
1,529 Elo+
Solo
Ullr
Ullr
RenownRubixx
Ullr
Level 21
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 11L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Xyts_Achille
Heimdallr
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 125L
1,604 Elo+
Party 2
Janus
Janus
reapertsuki
Janus
Level 61
God Stats
1W - 1L
1,301 SR
Queue Stats
19W - 17L
1,470 Elo+
Party 2
Ravana
Ravana
ronnyskj
Ravana
Level 91
God Stats
11W - 14L
1,488 SR
Queue Stats
826W - 854L
1,566 Elo+
Solo
Team Averages
Level 81
1,501 SR
1,548 Elo+

VS

Team Averages
Level 73
1,533 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LichkingIsApala
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,639 Elo+
Solo
Merlin
Merlin
V_E1ne
Merlin
Level 29
God Stats
4W - 6L
1,361 SR
Queue Stats
109W - 86L
1,544 Elo+
Solo
Aphrodite
Aphrodite
johnbhoyno1
Aphrodite
Level 29
God Stats
7W - 2L
1,805 SR
Queue Stats
293W - 311L
1,414 Elo+
Party 1
Apollo
Apollo
weestef
Apollo
Level 160
God Stats
1W - 8L
1,500 SR
Queue Stats
776W - 808L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cko6a
Yemoja
20
2 / 1 / 19
13,462
673
5,903
21,387
21,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 5 / 13
14,055
703
30,185
25,788
11,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Xyts_Achille
Heimdallr
20
4 / 2 / 20
13,940
697
25,312
20,307
10,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 8 / 13
14,746
737
30,759
22,284
10,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
ronnyskj
Ravana
20
3 / 4 / 19
12,830
642
8,406
27,876
38,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 6 / 12
11,814
591
20,894
19,262
5,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 7 / 5
12,430
622
20,266
19,940
8,737
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
V_E1ne
Merlin
20
4 / 6 / 12
14,219
711
34,502
16,145
5,384
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
johnbhoyno1
Aphrodite
20
5 / 5 / 10
12,641
632
17,429
25,020
17,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
weestef
Apollo
17
2 / 11 / 6
10,683
534
12,026
25,788
7,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
65
35
Kills
20
20
Deaths
35
84
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
12
1.5
W
Yemoja
Cko6a
Yemoja
2
1
19
11.5
L
6
7
5
1.21
W
15
5
13
4.3
L
Merlin
V_E1ne
Merlin
4
6
12
1.67
W
Heimdallr
Xyts_Achille
Heimdallr
4
2
20
7
L
Aphrodite
johnbhoyno1
Aphrodite
5
5
10
2
W
11
8
13
2.19
W
Ravana
ronnyskj
Ravana
3
4
19
3.13
L
Apollo
weestef
Apollo
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,565
Damage
105,117
117,642
Taken
106,155
92,189
Mitigated
44,270
47,171
Healing
46,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
20,894
7,431
628
4,343
19,262
5,477
0
8,385
10,622
0
39,040
W
Yemoja
Cko6a
Yemoja
5,903
620
17,102
6,290
21,387
21,639
551
13,581
7,806
14,881
0
L
20,266
307
3,587
2,596
19,940
8,737
0
7,464
12,186
28,674
0
W
30,185
10,312
2,194
4,831
25,788
11,675
1,774
16,736
9,052
0
57,829
L
Merlin
V_E1ne
Merlin
34,502
660
592
683
16,145
5,384
0
5,281
10,673
72,683
0
W
Heimdallr
Xyts_Achille
Heimdallr
25,312
1,721
2,665
1,980
20,307
10,337
2,386
12,006
8,301
0
62,503
L
Aphrodite
johnbhoyno1
Aphrodite
17,429
463
14,749
14,120
25,020
17,067
0
7,197
17,444
40,785
0
W
30,759
766
876
1,375
22,284
10,505
978
15,058
7,226
56,460
0
W
Ravana
ronnyskj
Ravana
8,406
552
2,409
7,449
27,876
38,033
1,122
14,816
13,060
0
21,367
L
Apollo
weestef
Apollo
12,026
4,323
1,082
3,630
25,788
7,605
0
6,987
18,568
0
19,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,033
Gold Earned
61,787
209
Minions Killed
193
0
Camps Cleared
0
1,793,595
Distance Traveled
1,586,635
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,814
591
28
1
0
313,652
2
W
Yemoja
13,462
673
13
1
0
383,806
0
L
Eset
12,430
622
22
1
0
281,688
0
W
Ullr
14,055
703
50
3
0
349,235
0
L
Merlin
14,219
711
66
3
0
300,581
0
W
Heimdallr
13,940
697
69
3
0
391,671
3
L
Aphrodite
12,641
632
59
3
0
345,130
0
W
Janus
14,746
737
68
3
0
308,229
4
W
Ravana
12,830
642
9
0
0
360,654
0
L
Apollo
10,683
534
18
1
0
345,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role