Player Matchup

Heimdallr
Heimdallr
DoNoUgHtZ22
Heimdallr
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 50L
1,293 Elo+
Party 4
Jing Wei
Jing Wei
JuAnGoTeM
Jing Wei
Level 143
God Stats
2W - 5L
1,527 SR
Queue Stats
163W - 131L
1,694 Elo+
Party 2
Sylvanus
Sylvanus
QueenCoffeex3
Sylvanus
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 253L
1,602 Elo+
Party 2
Loki
Loki
Shawnhzog
Loki
Level 128
God Stats
2W - 1L
1,459 SR
Queue Stats
39W - 32L
1,293 Elo+
Party 4
Zhong Kui
Zhong Kui
pretend-land
Zhong Kui
Level 99
God Stats
7W - 10L
1,616 SR
Queue Stats
478W - 484L
1,562 Elo+
Solo
Team Averages
Level 127
1,520 SR
1,489 Elo+

VS

Team Averages
Level 108
1,529 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Aquagem12
Hera
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 69L
1,596 Elo+
Party 1
Chernobog
Chernobog
Deathgod556
Chernobog
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,274 Elo+
Solo
Bastet
Bastet
Garpkaigun
Bastet
Level 106
God Stats
2W - 1L
1,483 SR
Queue Stats
42W - 38L
1,603 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WeLuvMay
Kumbhakarna
Level 109
God Stats
4W - 3L
1,662 SR
Queue Stats
32W - 19L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoNoUgHtZ22
Heimdallr
14
0 / 5 / 7
7,984
665
10,228
10,359
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
JuAnGoTeM
Jing Wei
16
2 / 5 / 4
8,727
727
10,408
13,696
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
QueenCoffeex3
Sylvanus
16
3 / 5 / 3
8,959
747
6,982
15,943
16,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
15
5 / 7 / 1
9,705
809
8,142
9,908
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
pretend-land
Zhong Kui
11
0 / 11 / 4
7,368
614
7,062
16,121
8,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
10 / 1 / 19
11,049
921
17,389
9,279
4,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
17
9 / 3 / 18
10,547
879
14,902
10,054
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Deathgod556
Chernobog
15
4 / 3 / 16
9,676
806
10,812
11,366
4,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Garpkaigun
Bastet
15
6 / 2 / 18
9,639
803
6,960
10,376
6,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
WeLuvMay
Kumbhakarna
16
4 / 2 / 27
10,499
875
8,152
18,872
18,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
10
Kills
33
33
Deaths
11
19
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
1
19
19.5
W
Hera
9
3
18
6
W
Chernobog
Deathgod556
Chernobog
4
3
16
4
L
Heimdallr
DoNoUgHtZ22
Heimdallr
0
5
7
0.7
W
Bastet
Garpkaigun
Bastet
6
2
18
7.5
L
Jing Wei
JuAnGoTeM
Jing Wei
2
5
4
0.8
L
Sylvanus
QueenCoffeex3
Sylvanus
3
5
3
0.9
L
Loki
5
7
1
0.79
W
Kumbhakarna
WeLuvMay
Kumbhakarna
4
2
27
8.75
L
Zhong Kui
pretend-land
Zhong Kui
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,822
Damage
58,215
66,027
Taken
59,947
38,190
Mitigated
39,058
17,611
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,389
1,744
6,190
3,353
9,279
4,797
1,002
1,843
7,436
28,298
0
W
Hera
14,902
3,735
2,272
1,075
10,054
4,546
1,224
2,201
7,853
38,673
0
W
Chernobog
Deathgod556
Chernobog
10,812
6,808
542
2,761
11,366
4,865
828
3,336
8,030
0
23,295
L
Heimdallr
DoNoUgHtZ22
Heimdallr
10,228
2,740
103
1,369
10,359
3,731
550
7,342
3,017
0
27,419
W
Bastet
Garpkaigun
Bastet
6,960
1,957
1,127
1,438
10,376
6,320
1,486
2,058
8,318
0
14,113
L
Jing Wei
JuAnGoTeM
Jing Wei
10,408
4,723
839
3,516
13,696
5,093
812
8,610
5,086
0
32,399
L
Sylvanus
QueenCoffeex3
Sylvanus
6,982
1,811
4,756
4,802
15,943
16,909
148
8,573
7,370
11,456
0
L
Loki
8,142
1,217
207
277
9,908
4,044
0
6,833
3,075
0
17,487
W
Kumbhakarna
WeLuvMay
Kumbhakarna
8,152
193
670
2,132
18,872
18,530
249
4,606
13,904
15,976
0
L
Zhong Kui
pretend-land
Zhong Kui
7,062
688
660
1,082
16,121
8,413
312
9,085
7,036
11,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,743
Gold Earned
51,410
100
Minions Killed
132
0
Camps Cleared
0
915,158
Distance Traveled
1,205,487
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,049
921
23
2
0
225,202
0
W
Hera
10,547
879
50
4
0
218,510
1
W
Chernobog
9,676
806
29
2
0
195,476
0
L
Heimdallr
7,984
665
35
3
0
196,076
2
W
Bastet
9,639
803
13
1
0
289,899
0
L
Jing Wei
8,727
727
40
3
0
190,177
0
L
Sylvanus
8,959
747
7
1
0
175,305
3
L
Loki
9,705
809
9
1
0
193,826
0
W
Kumbhakarna
10,499
875
17
1
0
276,400
4
L
Zhong Kui
7,368
614
9
1
0
159,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role