Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DUSTYDAVE sea
Neith
Level 160
God Stats
1W - 1L
1,762 SR
Queue Stats
158W - 164L
1,408 Elo+
Solo
Bacchus
Bacchus
Superstoned87
Bacchus
Level 113
God Stats
0W - 1L
1,453 SR
Queue Stats
105W - 128L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thuglifedrew
Cu Chulainn
Level 88
God Stats
0W - 2L
1,224 SR
Queue Stats
71W - 84L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Young bank2693
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,162 Elo+
Solo
Team Averages
Level 106
1,488 SR
1,382 Elo+

VS

Team Averages
Level 77
1,585 SR
1,441 Elo+
Zeus
Zeus
AyeChachi
Zeus
Level 144
God Stats
7W - 6L
1,706 SR
Queue Stats
291W - 313L
1,546 Elo+
Party 1
Da Ji
Da Ji
FranHeir66
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,414 Elo+
Party 2
Vamana
Vamana
JOHNNYCHEENGAS
Vamana
Level 124
God Stats
2W - 1L
1,702 SR
Queue Stats
14W - 30L
1,437 Elo+
Party 1
Anubis
Anubis
Jalamonte
Anubis
Level 56
God Stats
3W - 1L
1,517 SR
Queue Stats
67W - 66L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
Merlan20
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 5 / 3
6,503
723
3,163
8,418
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 6 / 4
5,900
656
912
6,536
1,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
15
6 / 2 / 4
8,435
937
6,479
15,750
12,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Thuglifedrew
Cu Chulainn
13
1 / 5 / 4
6,710
746
4,941
11,416
5,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
12
1 / 10 / 3
6,652
739
1,999
11,569
2,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
12 / 3 / 14
9,471
1,052
23,984
7,311
3,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
14
6 / 4 / 13
8,934
993
7,818
9,385
4,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 13
8,309
923
2,977
7,315
8,487
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Jalamonte
Anubis
16
6 / 1 / 12
9,326
1,036
8,268
6,888
3,713
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Merlan20
Jormungandr
14
2 / 2 / 22
8,996
1,000
7,041
9,846
10,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
10
Kills
28
28
Deaths
12
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
3
0.7
W
Zeus
12
3
14
6.33
L
0
6
4
0.33
W
Da Ji
6
4
13
3.13
W
2
2
13
4.25
W
Anubis
Jalamonte
Anubis
6
1
12
12
W
Jormungandr
Merlan20
Jormungandr
2
2
22
6.5
L
Bacchus
6
2
4
4
L
Cu Chulainn
Thuglifedrew
Cu Chulainn
1
5
4
0.6
L
Jing Wei
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
50,088
53,689
Taken
40,745
26,272
Mitigated
30,708
9,995
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,163
828
0
148
8,418
4,169
0
6,886
1,380
7,347
0
W
Zeus
23,984
2,213
336
1,620
7,311
3,244
1,130
1,065
6,246
33,302
0
L
912
110
142
266
6,536
1,412
0
4,292
2,160
0
3,333
W
Da Ji
7,818
1,403
411
655
9,385
4,666
655
3,280
6,105
0
13,390
W
2,977
776
1,132
1,560
7,315
8,487
743
1,195
6,120
0
9,297
W
Anubis
Jalamonte
Anubis
8,268
148
150
1,878
6,888
3,713
1,284
2,230
4,658
24,128
0
W
Jormungandr
Merlan20
Jormungandr
7,041
1,626
1,851
1,752
9,846
10,598
694
2,482
7,364
15,261
0
L
Bacchus
6,479
252
67
7,069
15,750
12,436
0
11,847
3,459
11,716
0
L
Cu Chulainn
Thuglifedrew
Cu Chulainn
4,941
400
296
1,767
11,416
5,486
0
6,816
4,241
1,675
15,420
L
Jing Wei
1,999
1,112
0
240
11,569
2,769
0
8,103
3,156
0
6,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
45,036
53
Minions Killed
99
0
Camps Cleared
0
646,040
Distance Traveled
842,301
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,503
723
7
1
0
79,199
0
W
Zeus
9,471
1,052
26
3
0
158,029
2
L
Neith
5,900
656
4
0
0
65,158
0
W
Da Ji
8,934
993
13
1
0
180,282
0
W
Vamana
8,309
923
10
1
0
152,636
0
W
Anubis
9,326
1,036
36
4
0
183,512
0
W
Jormungandr
8,996
1,000
14
2
0
167,842
0
L
Bacchus
8,435
937
9
1
0
203,022
0
L
Cu Chulainn
6,710
746
20
2
0
148,722
0
L
Jing Wei
6,652
739
13
1
0
149,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role