Player Matchup

Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Broozin1
Cthulhu
Level 25
God Stats
1W - 0L
1,566 SR
Queue Stats
54W - 49L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
NeanderpauI
Erlang Shen
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 168L
1,481 Elo+
Solo
Neith
Neith
R0achC1ips
Neith
Level 139
God Stats
1W - 2L
1,305 SR
Queue Stats
157W - 184L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Strunkle644
Jormungandr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 195L
1,532 Elo+
Solo
Team Averages
Level 115
1,474 SR
1,506 Elo+

VS

Team Averages
Level 74
1,456 SR
1,525 Elo+
Hachiman
Hachiman
AliceDeunan
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,421 Elo+
Solo
Medusa
Medusa
MT_Clips_420
Medusa
Level 21
God Stats
0W - 6L
1,500 SR
Queue Stats
147W - 238L
1,383 Elo+
Solo
Raijin
Raijin
Rhage
Raijin
Level 138
God Stats
0W - 5L
1,282 SR
Queue Stats
426W - 358L
1,637 Elo+
Party 1
Nemesis
Nemesis
Vesnar
Nemesis
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
329W - 260L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
Ѕteve
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
8 / 5 / 8
10,024
911
12,238
11,884
6,160
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Broozin1
Cthulhu
18
6 / 1 / 15
10,525
957
16,812
14,486
15,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
NeanderpauI
Erlang Shen
15
5 / 4 / 10
10,040
913
13,102
18,737
14,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
16
2 / 3 / 11
9,178
834
9,683
10,790
5,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Strunkle644
Jormungandr
14
2 / 4 / 6
8,860
805
7,652
16,077
16,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AliceDeunan
Hachiman
14
2 / 8 / 6
8,217
747
10,501
12,894
5,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
13
1 / 7 / 7
7,758
705
6,509
10,841
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Rhage
Raijin
17
5 / 4 / 10
9,236
840
16,213
12,798
5,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Vesnar
Nemesis
15
4 / 2 / 8
8,987
817
7,285
14,107
12,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Ѕteve
Sun Wukong
17
5 / 2 / 9
8,521
775
13,636
16,677
16,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
57
23
Kills
17
17
Deaths
23
50
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
5
8
2.4
L
Hachiman
AliceDeunan
Hachiman
2
8
6
0.63
W
Cthulhu
Broozin1
Cthulhu
6
1
15
13.5
L
Medusa
1
7
7
0.64
W
Erlang Shen
NeanderpauI
Erlang Shen
5
4
10
2.5
W
Neith
2
3
11
2.5
L
Raijin
Rhage
Raijin
5
4
10
2.5
W
Jormungandr
Strunkle644
Jormungandr
2
4
6
1.25
L
Nemesis
Vesnar
Nemesis
4
2
8
4
L
Sun Wukong
Ѕteve
Sun Wukong
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,487
Damage
54,144
71,974
Taken
67,317
57,609
Mitigated
44,863
23,700
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,238
4,463
1,469
1,528
11,884
6,160
1,320
2,839
8,700
18,818
0
L
Hachiman
AliceDeunan
Hachiman
10,501
5,788
43
1,851
12,894
5,056
644
7,321
5,346
0
18,223
W
Cthulhu
Broozin1
Cthulhu
16,812
888
2,501
3,885
14,486
15,526
0
3,900
9,964
34,654
0
L
Medusa
6,509
3,035
0
895
10,841
4,723
366
6,595
4,122
0
13,877
W
Erlang Shen
NeanderpauI
Erlang Shen
13,102
7,265
2,464
4,483
18,737
14,035
1,135
3,595
14,627
0
17,847
W
Neith
9,683
3,884
1,393
2,366
10,790
5,434
1,707
2,080
8,341
0
23,685
L
Raijin
Rhage
Raijin
16,213
1,585
434
2,000
12,798
5,975
220
7,653
4,900
32,891
0
W
Jormungandr
Strunkle644
Jormungandr
7,652
1,974
991
2,620
16,077
16,454
713
2,655
12,964
19,747
0
L
Nemesis
Vesnar
Nemesis
7,285
2,024
3,379
4,796
14,107
12,868
201
4,601
9,259
0
11,095
L
Sun Wukong
Ѕteve
Sun Wukong
13,636
1,691
2,195
4,696
16,677
16,241
188
9,320
6,988
0
18,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
42,719
111
Minions Killed
91
0
Camps Cleared
0
1,021,484
Distance Traveled
904,759
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,024
911
20
2
0
183,478
0
L
Hachiman
8,217
747
21
2
0
153,710
0
W
Cthulhu
10,525
957
48
4
0
239,870
1
L
Medusa
7,758
705
18
2
0
139,894
0
W
Erlang Shen
10,040
913
6
1
0
198,093
0
W
Neith
9,178
834
19
2
0
208,638
0
L
Raijin
9,236
840
43
4
0
178,518
1
W
Jormungandr
8,860
805
18
2
0
191,405
0
L
Nemesis
8,987
817
1
0
0
203,245
1
L
Sun Wukong
8,521
775
8
1
0
229,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role