Player Matchup

Hercules
Hercules
OhDavoo
Hercules
Level 159
God Stats
8W - 6L
1,500 SR
Queue Stats
411W - 190L
1,811 Elo+
Party 1
He Bo
He Bo
Perilla12000
He Bo
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
381W - 206L
1,761 Elo+
Party 1
Horus
Horus
pepapik
Horus
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
429W - 227L
1,782 Elo+
Party 1
Team Averages
Level 153
1,500 SR
1,785 Elo+

VS

Team Averages
Level 25
1,324 SR
1,441 Elo+
Cthulhu
Cthulhu
Alasable
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Piece197
Anubis
Level 67
God Stats
2W - 1L
1,455 SR
Queue Stats
8W - 9L
1,546 Elo+
Party 2
Neith
Neith
UnDeadAngel21
Neith
Level 6
God Stats
0W - 1L
1,016 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OhDavoo
Hercules
15
7 / 1 / 19
10,474
873
9,150
17,479
16,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
14 / 2 / 9
10,827
902
15,850
9,171
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
pepapik
Horus
15
6 / 1 / 16
9,577
798
6,261
12,132
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alasable
Cthulhu
11
2 / 7 / 1
8,367
697
6,351
13,773
11,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Piece197
Anubis
12
2 / 10 / 1
8,804
734
5,662
11,459
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 2
7,204
600
3,113
10,355
3,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
27
Kills
4
4
Deaths
27
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alasable
Cthulhu
2
7
1
0.36
W
Hercules
OhDavoo
Hercules
7
1
19
16.5
W
14
2
9
9.25
L
Anubis
Piece197
Anubis
2
10
1
0.25
L
0
10
2
0.1
W
Horus
pepapik
Horus
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
15,126
38,782
Taken
35,587
30,682
Mitigated
21,103
16,989
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alasable
Cthulhu
6,351
885
75
1,575
13,773
11,660
0
7,154
6,375
13,277
0
W
Hercules
OhDavoo
Hercules
9,150
1,945
640
7,227
17,479
16,037
341
5,137
12,342
0
21,951
W
15,850
1,085
333
4,025
9,171
3,114
1,041
4,175
4,996
50,308
0
L
Anubis
Piece197
Anubis
5,662
0
0
1,709
11,459
5,464
0
4,279
6,956
25,777
0
L
3,113
1,619
0
82
10,355
3,979
0
4,417
5,828
0
7,053
W
Horus
pepapik
Horus
6,261
3,058
1,682
3,082
12,132
11,531
527
3,288
7,794
0
24,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
24,375
142
Minions Killed
89
10
Camps Cleared
0
653,122
Distance Traveled
430,112
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,367
697
21
2
0
159,614
1
W
Hercules
10,474
873
33
3
0
230,253
2
W
He Bo
10,827
902
78
7
6
194,592
3
L
Anubis
8,804
734
45
4
0
148,597
1
L
Neith
7,204
600
23
2
0
121,901
0
W
Horus
9,577
798
31
3
4
228,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role