Player Matchup

Bastet
Bastet
Broozin1
Bastet
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,565 Elo+
Solo
Kukulkan
Kukulkan
Corcustos
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,496 Elo+
Solo
Thanatos
Thanatos
Hermy22
Thanatos
Level 98
God Stats
0W - 1L
1,240 SR
Queue Stats
9W - 6L
1,294 Elo+
Party 1
Da Ji
Da Ji
LAZZARUSSDIABLO
Da Ji
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
603W - 616L
1,502 Elo+
Solo
Osiris
Osiris
Tugem
Osiris
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 38L
1,306 Elo+
Party 1
Team Averages
Level 95
1,448 SR
1,433 Elo+

VS

Team Averages
Level 104
1,561 SR
1,527 Elo+
Khepri
Khepri
LennYT
Khepri
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 139L
1,556 Elo+
Solo
Erlang Shen
Erlang Shen
Strunkle644
Erlang Shen
Level 113
God Stats
3W - 2L
1,766 SR
Queue Stats
198W - 195L
1,524 Elo+
Solo
Geb
Geb
TGM-bxbyT
Geb
Level 109
God Stats
2W - 3L
1,307 SR
Queue Stats
317W - 295L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Toastable4201
Gilgamesh
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 47L
1,549 Elo+
Solo
Hercules
Hercules
phontyman
Hercules
Level 144
God Stats
5W - 6L
1,732 SR
Queue Stats
196W - 198L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Broozin1
Bastet
20
2 / 5 / 14
12,486
595
23,841
21,249
12,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Corcustos
Kukulkan
20
5 / 5 / 12
14,485
690
42,539
16,272
9,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
Hermy22
Thanatos
20
10 / 12 / 8
14,538
692
23,559
25,850
15,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 5 / 11
13,436
640
19,315
34,842
26,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
Tugem
Osiris
20
2 / 6 / 17
12,846
612
26,352
31,969
45,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LennYT
Khepri
20
5 / 5 / 19
14,541
692
23,390
24,742
33,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Strunkle644
Erlang Shen
20
3 / 5 / 23
13,934
664
16,488
39,101
31,430
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 4 / 18
13,739
654
19,128
26,136
36,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Toastable4201
Gilgamesh
20
19 / 4 / 7
17,422
830
32,949
38,679
33,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hercules
phontyman
Hercules
19
3 / 7 / 14
12,897
614
14,963
30,804
42,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
114
25
Kills
33
33
Deaths
25
62
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bastet
Broozin1
Bastet
2
5
14
1.8
L
Kukulkan
Corcustos
Kukulkan
5
5
12
2.2
L
Thanatos
Hermy22
Thanatos
10
12
8
1.17
L
6
5
11
2.3
W
Khepri
LennYT
Khepri
5
5
19
2.9
W
Erlang Shen
Strunkle644
Erlang Shen
3
5
23
2.9
W
3
4
18
3
W
Gilgamesh
Toastable4201
Gilgamesh
19
4
7
5.63
L
Osiris
Tugem
Osiris
2
6
17
1.75
W
Hercules
phontyman
Hercules
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,606
Damage
106,918
130,182
Taken
159,462
109,749
Mitigated
177,142
45,412
Healing
67,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Broozin1
Bastet
23,841
3,740
2,907
5,089
21,249
12,140
157
5,941
15,308
0
42,258
L
Kukulkan
Corcustos
Kukulkan
42,539
4,525
132
959
16,272
9,755
1,927
5,900
10,372
75,376
0
L
Thanatos
Hermy22
Thanatos
23,559
6,363
999
13,380
25,850
15,408
493
9,994
15,856
0
35,582
L
19,315
4,254
3,560
13,826
34,842
26,998
253
11,979
22,863
0
37,737
W
Khepri
LennYT
Khepri
23,390
3,140
5,008
6,070
24,742
33,293
0
6,297
18,445
45,546
0
W
Erlang Shen
Strunkle644
Erlang Shen
16,488
7,313
1,656
15,932
39,101
31,430
3,126
5,513
33,017
0
35,433
W
19,128
2,403
1,457
3,320
26,136
36,977
857
8,735
17,401
34,978
0
W
Gilgamesh
Toastable4201
Gilgamesh
32,949
7,545
6,620
14,143
38,679
33,273
512
13,048
25,631
4,720
54,392
L
Osiris
Tugem
Osiris
26,352
9,600
959
3,601
31,969
45,448
208
11,412
20,557
0
45,836
W
Hercules
phontyman
Hercules
14,963
2,260
2,996
10,213
30,804
42,169
1,314
8,946
21,661
0
30,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,791
Gold Earned
72,533
181
Minions Killed
210
0
Camps Cleared
0
1,829,020
Distance Traveled
1,914,892
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,486
595
36
2
0
421,886
1
L
Kukulkan
14,485
690
69
3
0
304,990
0
L
Thanatos
14,538
692
20
1
0
348,602
1
L
Da Ji
13,436
640
25
1
0
377,765
4
W
Khepri
14,541
692
39
2
0
393,400
0
W
Erlang Shen
13,934
664
59
3
0
371,686
0
W
Geb
13,739
654
24
1
0
396,972
3
W
Gilgamesh
17,422
830
66
3
0
393,932
0
L
Osiris
12,846
612
31
1
0
375,777
0
W
Hercules
12,897
614
22
1
0
358,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role