Player Matchup

Gilgamesh
Gilgamesh
BIGJOHN20048901
Gilgamesh
Level 58
God Stats
4W - 2L
1,713 SR
Queue Stats
35W - 40L
1,395 Elo+
Party 2
Hou Yi
Hou Yi
chevy chev78
Hou Yi
Level 114
God Stats
5W - 1L
1,694 SR
Queue Stats
46W - 38L
1,523 Elo+
Party 2
Atlas
Atlas
no scope D6
Atlas
Level 61
God Stats
10W - 1L
1,500 SR
Queue Stats
30W - 22L
1,295 Elo+
Party 2
Team Averages
Level 78
1,636 SR
1,404 Elo+

VS

Team Averages
Level 44
1,511 SR
1,293 Elo+
Sol
Sol
SrPangol1n
Sol
Level 66
God Stats
3W - 8L
1,333 SR
Queue Stats
178W - 199L
1,369 Elo+
Party 1
Cerberus
Cerberus
WoolHornet86531
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,174 Elo+
Party 1
Odin
Odin
maury2005
Odin
Level 61
God Stats
2W - 5L
1,699 SR
Queue Stats
152W - 171L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIGJOHN20048901
Gilgamesh
10
1 / 4 / 10
7,222
722
6,419
9,679
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
14
11 / 0 / 4
9,315
932
14,124
8,742
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 12
8,506
851
7,672
9,601
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 0
7,405
741
10,881
9,469
2,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
10
0 / 5 / 4
6,717
672
3,222
14,450
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
10
0 / 4 / 4
6,802
680
2,909
11,449
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
5
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BIGJOHN20048901
Gilgamesh
1
4
10
1.5
L
5
6
0
0.83
L
Cerberus
0
5
4
0.4
W
Hou Yi
11
0
4
13
L
Odin
0
4
4
0.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
17,012
28,022
Taken
35,368
19,279
Mitigated
23,222
5,867
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BIGJOHN20048901
Gilgamesh
6,419
1,734
0
583
9,679
7,150
102
4,603
5,076
0
12,788
L
10,881
2,226
188
2,833
9,469
2,965
0
1,527
7,712
34,463
1,000
L
Cerberus
3,222
376
0
1,927
14,450
10,836
0
3,408
10,888
10,015
0
W
Hou Yi
14,124
8,299
0
3,186
8,742
3,296
676
3,516
5,226
0
35,011
L
Odin
2,909
421
203
2,217
11,449
9,421
38
3,054
8,205
0
9,871
W
7,672
2,134
385
1,713
9,601
8,833
0
5,874
3,727
21,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
20,924
99
Minions Killed
84
3
Camps Cleared
4
556,469
Distance Traveled
522,923
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,222
722
12
1
1
182,280
1
L
Sol
7,405
741
55
6
3
171,800
2
L
Cerberus
6,717
672
17
2
1
172,604
0
W
Hou Yi
9,315
932
59
6
2
173,838
0
L
Odin
6,802
680
12
1
0
178,519
3
W
Atlas
8,506
851
28
3
0
200,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role