Player Matchup

Susano
Susano
AngelSInsane38
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
973 Elo+
Party 2
Chronos
Chronos
XHULO
Chronos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,151 Elo+
Party 2
Cthulhu
Cthulhu
xzcvdaer
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,001 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,041 Elo+

VS

Team Averages
Level 128
1,407 SR
1,378 Elo+
Anubis
Anubis
Agusx_96
Anubis
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 73L
1,312 Elo+
Party 1
Geb
Geb
Willianrgt
Geb
Level 113
God Stats
5W - 3L
1,426 SR
Queue Stats
37W - 39L
1,429 Elo+
Solo
Ne Zha
Ne Zha
bondiolawarrior
Ne Zha
Level 146
God Stats
1W - 0L
1,295 SR
Queue Stats
4W - 5L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
7,900
564
4,565
12,061
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
XHULO
Chronos
14
2 / 5 / 3
9,356
668
7,669
9,664
2,362
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
xzcvdaer
Cthulhu
13
3 / 6 / 2
9,175
655
10,160
18,272
19,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agusx_96
Anubis
16
9 / 1 / 7
10,663
762
14,080
10,181
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 15
11,078
791
5,858
13,250
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 6
10,337
738
13,593
10,287
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
19
19
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
Agusx_96
Anubis
9
1
7
12.5
L
0
8
4
0.25
W
3
1
15
10.5
L
Chronos
XHULO
Chronos
2
5
3
0.7
W
7
3
6
3.33
L
Cthulhu
xzcvdaer
Cthulhu
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,394
Damage
33,531
39,997
Taken
33,718
26,413
Mitigated
25,915
2,882
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Agusx_96
Anubis
14,080
534
0
4,052
10,181
6,156
982
5,505
4,201
47,609
0
L
4,565
673
0
216
12,061
4,167
0
6,851
5,210
0
9,861
W
5,858
1,064
0
3,174
13,250
14,906
712
6,668
6,316
24,444
0
L
Chronos
XHULO
Chronos
7,669
2,990
0
588
9,664
2,362
0
3,333
6,331
21,235
0
W
13,593
3,981
0
2,978
10,287
4,853
778
5,351
4,542
0
43,420
L
Cthulhu
xzcvdaer
Cthulhu
10,160
705
686
1,392
18,272
19,884
0
9,958
8,314
26,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
32,078
87
Minions Killed
153
1
Camps Cleared
10
581,876
Distance Traveled
779,205
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,663
762
62
4
3
238,354
4
L
Susano
7,900
564
9
1
0
181,618
0
W
Geb
11,078
791
38
3
3
263,484
1
L
Chronos
9,356
668
36
3
0
204,083
3
W
Ne Zha
10,337
738
53
4
4
277,367
2
L
Cthulhu
9,175
655
42
3
1
196,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role