Player Matchup

Neith
Neith
MarksmanM18
Neith
Level 6
God Stats
12W - 14L
1,342 SR
Queue Stats
21W - 27L
1,306 Elo+
Party 1
Scylla
Scylla
StewedElephant
Scylla
Level 128
God Stats
12W - 6L
1,399 SR
Queue Stats
148W - 122L
1,461 Elo+
Party 1
Sobek
Sobek
YaBoiAlfie
Sobek
Level 120
God Stats
3W - 0L
1,546 SR
Queue Stats
41W - 47L
1,335 Elo+
Party 1
Team Averages
Level 85
1,429 SR
1,367 Elo+

VS

Team Averages
Level 107
1,569 SR
1,274 Elo+
Pele
Pele
Nomnomjellybean
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 103L
1,292 Elo+
Party 2
Skadi
Skadi
murrshmello
Skadi
Level 107
God Stats
4W - 3L
1,789 SR
Queue Stats
28W - 91L
1,255 Elo+
Party 2
Ra
Ra
xIKittieIx
Ra
Level 107
God Stats
2W - 6L
1,416 SR
Queue Stats
62W - 130L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
11,967
798
9,579
5,533
2,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
14 / 6 / 8
13,379
892
18,224
14,650
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
16
3 / 3 / 17
12,009
801
7,410
23,578
33,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 12 / 2
11,249
750
12,162
18,775
5,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 6
9,815
654
8,859
13,934
3,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 4 / 8
10,903
727
13,064
8,189
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
23
Kills
10
10
Deaths
23
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
7
12
2
0.67
W
14
6
8
3
W
Sobek
3
3
17
3.83
L
1
7
6
0.57
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
34,085
43,761
Taken
40,898
40,346
Mitigated
12,699
11,102
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,579
3,160
477
1,786
5,533
2,279
1,720
2,581
2,952
0
43,048
L
12,162
2,949
0
1,081
18,775
5,865
772
11,159
7,616
0
25,382
W
18,224
1,903
0
2,804
14,650
4,726
590
3,579
10,726
49,822
0
W
Sobek
7,410
996
429
5,606
23,578
33,341
228
7,272
16,306
20,211
0
L
8,859
3,066
0
433
13,934
3,969
247
8,383
5,551
0
35,302
L
13,064
1,618
1,039
1,472
8,189
2,865
395
6,239
1,950
43,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
31,967
162
Minions Killed
160
6
Camps Cleared
5
755,319
Distance Traveled
723,502
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,967
798
68
5
2
224,805
0
L
Pele
11,249
750
39
3
2
209,112
1
W
Scylla
13,379
892
74
5
4
251,923
2
W
Sobek
12,009
801
20
1
0
278,591
1
L
Skadi
9,815
654
45
3
1
237,907
1
L
Ra
10,903
727
76
5
2
276,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role