Player Matchup

Ra
Ra
Gold III
 
Ra
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
Dulzdude
Camazotz
Gold III
Level 142
God Stats
17W - 11L
1,314 SR
Queue Stats
402W - 379L
1,426 MMR
Solo
Anhur
Anhur
Gold II
Niramxo
Anhur
Gold II
Level 57
God Stats
11W - 30L
1,317 SR
Queue Stats
295W - 301L
1,536 MMR
Party 1
Awilix
Awilix
Bronze IV
NovoTheAwesome
Awilix
Bronze IV
Level 160
God Stats
3W - 0L
1,503 SR
Queue Stats
25W - 35L
1,454 MMR
Solo
Khepri
Khepri
Gold II
SèxyFat
Khepri
Gold II
Level 118
God Stats
20W - 20L
1,162 SR
Queue Stats
214W - 200L
1,333 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,359 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,625 SR
1,478 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
AquaWayfinder
Scylla
Bronze III
Level 148
God Stats
1W - 3L
1,842 SR
Queue Stats
23W - 13L
1,459 MMR
Solo
Thor
Thor
Silver I
TheSnailTrail
Thor
Silver I
Level 63
God Stats
0W - 1L
1,782 SR
Queue Stats
20W - 19L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 4
3,597
719
565
1,546
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Dulzdude
Camazotz
7
0 / 0 / 0
3,698
740
1,968
4,394
1,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Niramxo
Anhur
5
2 / 1 / 1
3,402
680
1,074
1,103
163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
3 / 0 / 2
3,642
728
2,533
2,342
543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
SèxyFat
Khepri
5
0 / 0 / 3
3,289
658
695
2,150
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GebArachneOdin

VS

Bans
BastetThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
1 / 1 / 0
3,468
694
621
2,437
979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
 
Chaac
6
0 / 0 / 0
3,387
677
2,553
3,905
1,555
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
 
Izanami
5
0 / 2 / 1
3,180
636
2,004
2,241
269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,243
649
229
1,800
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
2,537
507
397
836
176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
4
2
L
Ares
 
Ares
1
1
0
1
L
Chaac
 
Chaac
0
0
0
0
L
Izanami
 
Izanami
0
2
1
0.25
L
0
1
0
0
W
Camazotz
Dulzdude
Camazotz
0
0
0
0
W
Anhur
Niramxo
Anhur
2
1
1
2.5
W
3
0
2
4
W
Khepri
SèxyFat
Khepri
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,835
Damage
5,804
11,535
Taken
11,219
2,962
Mitigated
3,322
5,825
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
565
125
141
721
1,546
362
0
66
1,480
15,993
0
L
Ares
 
Ares
621
89
0
1,130
2,437
979
0
843
1,550
5,508
0
L
Chaac
 
Chaac
2,553
672
0
1,818
3,905
1,555
0
0
3,905
0
17,073
L
Izanami
 
Izanami
2,004
1,621
0
414
2,241
269
0
160
2,081
0
14,390
L
229
123
0
250
1,800
343
0
61
1,711
11,993
0
W
Camazotz
Dulzdude
Camazotz
1,968
975
0
2,945
4,394
1,001
0
0
4,394
0
17,870
W
Anhur
Niramxo
Anhur
1,074
603
0
304
1,103
163
0
147
956
0
14,445
W
2,533
1,182
0
258
2,342
543
0
209
2,113
0
11,031
W
Khepri
SèxyFat
Khepri
695
75
0
1,456
2,150
893
0
408
1,742
6,671
0
L
397
144
0
102
836
176
0
120
712
0
1,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,628
Gold Earned
15,815
147
Minions Killed
103
0
Camps Cleared
0
542,006
Distance Traveled
386,478
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,597
719
32
6
0
111,387
2
L
Ares
3,468
694
12
2
0
86,168
1
L
Chaac
3,387
677
32
6
0
93,761
2
L
Izanami
3,180
636
31
6
0
90,281
2
L
Scylla
3,243
649
24
5
0
94,051
2
W
Camazotz
3,698
740
47
9
0
104,229
1
W
Anhur
3,402
680
29
6
0
93,230
1
W
Awilix
3,642
728
25
5
0
129,802
1
W
Khepri
3,289
658
14
3
0
103,358
1
L
Thor
2,537
507
4
1
0
22,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role