Player Matchup

Hou Yi
Hou Yi
Silver III
ApeTrvp-
Hou Yi
Silver III
Level 117
God Stats
3W - 4L
1,306 SR
Queue Stats
81W - 69L
1,470 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
StraightUpJuice
Cu Chulainn
Gold IV
Level 140
God Stats
20W - 9L
1,573 SR
Queue Stats
77W - 64L
1,645 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
TrueKillerx
Sylvanus
Bronze III
Level 108
God Stats
1W - 0L
1,652 SR
Queue Stats
2W - 1L
1,582 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,510 SR
1,566 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,591 SR
1,685 MMR
Gilgamesh
Gilgamesh
Diamond V
FTW384
Gilgamesh
Diamond V
Level 149
God Stats
19W - 25L
1,628 SR
Queue Stats
299W - 333L
1,895 MMR
Solo
Nu Wa
Nu Wa
Silver I
creoledagoat
Nu Wa
Silver I
Level 84
God Stats
6W - 8L
1,511 SR
Queue Stats
33W - 46L
1,475 MMR
Solo
Sobek
Sobek
Platinum III
vOnlyJay
Sobek
Platinum III
Level 126
God Stats
29W - 13L
1,635 SR
Queue Stats
336W - 268L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ApeTrvp-
Hou Yi
20
2 / 2 / 6
15,403
642
25,793
24,556
9,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
StraightUpJuice
Cu Chulainn
20
6 / 2 / 2
15,558
648
26,595
26,932
32,466
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
TrueKillerx
Sylvanus
20
1 / 3 / 8
14,448
602
15,768
29,193
23,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AtlasAh Muzen CabArtioGebBastet

VS

Bans
SolZeusPersephoneAgniScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FTW384
Gilgamesh
18
1 / 5 / 3
13,430
560
16,851
27,445
22,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 4 / 4
14,047
585
28,433
17,190
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
vOnlyJay
Sobek
20
4 / 0 / 3
15,793
658
16,801
33,630
51,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
7
7
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ApeTrvp-
Hou Yi
2
2
6
2.5
L
Gilgamesh
FTW384
Gilgamesh
1
5
3
0.5
W
Cu Chulainn
StraightUpJuice
Cu Chulainn
6
2
2
3.5
W
Sylvanus
TrueKillerx
Sylvanus
1
3
8
1.67
L
2
4
4
1
L
Sobek
vOnlyJay
Sobek
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,156
Damage
62,085
80,681
Taken
78,265
65,092
Mitigated
81,340
35,556
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ApeTrvp-
Hou Yi
25,793
16,569
0
9,611
24,556
9,129
1,663
15,203
9,075
0
141,838
L
Gilgamesh
FTW384
Gilgamesh
16,851
4,160
498
7,576
27,445
22,499
0
7,575
19,048
0
59,056
W
Cu Chulainn
StraightUpJuice
Cu Chulainn
26,595
3,984
0
8,487
26,932
32,466
439
12,235
14,312
18,525
87,297
W
Sylvanus
TrueKillerx
Sylvanus
15,768
5,039
4,304
13,154
29,193
23,497
32
18,347
9,509
51,632
6,700
L
28,433
11,596
208
2,963
17,190
6,896
714
3,338
13,537
90,779
0
L
Sobek
vOnlyJay
Sobek
16,801
605
1,479
9,476
33,630
51,945
135
7,687
25,297
37,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
43,270
409
Minions Killed
261
15
Camps Cleared
7
1,274,395
Distance Traveled
1,161,012
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,403
642
228
10
6
420,384
3
L
Gilgamesh
13,430
560
101
4
4
328,331
1
W
Cu Chulainn
15,558
648
118
5
9
446,804
1
W
Sylvanus
14,448
602
63
3
0
407,207
6
L
Nu Wa
14,047
585
120
5
3
398,609
1
L
Sobek
15,793
658
40
2
0
434,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role