Player Matchup

Cerberus
Cerberus
AT x6uNz
Cerberus
Level 69
God Stats
2W - 2L
1,494 SR
Queue Stats
2W - 4L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
Frosty on Herb
Cu Chulainn
Level 152
God Stats
3W - 3L
1,702 SR
Queue Stats
89W - 89L
1,241 Elo+
Solo
Sol
Sol
Giovanne39
Sol
Level 105
God Stats
19W - 20L
1,600 SR
Queue Stats
784W - 804L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spectral178
Morgan Le Fay
Level 155
God Stats
2W - 5L
1,245 SR
Queue Stats
51W - 57L
1,489 Elo+
Solo
Arachne
Arachne
UgotBEEFson
Arachne
Level 98
God Stats
5W - 2L
1,707 SR
Queue Stats
193W - 228L
1,521 Elo+
Solo
Team Averages
Level 116
1,550 SR
1,455 Elo+

VS

Team Averages
Level 81
1,422 SR
1,413 Elo+
Baron Samedi
Baron Samedi
B-ALEJANDRO-B
Baron Samedi
Level 128
God Stats
43W - 39L
1,608 SR
Queue Stats
403W - 407L
1,533 Elo+
Solo
Discordia
Discordia
Halotiee
Discordia
Level 36
God Stats
9W - 8L
1,222 SR
Queue Stats
51W - 61L
1,315 Elo+
Solo
Chernobog
Chernobog
SuperJuice2000
Chernobog
Level 35
God Stats
3W - 1L
1,295 SR
Queue Stats
165W - 216L
1,365 Elo+
Solo
Bastet
Bastet
spooky_gelatine5
Bastet
Level 63
God Stats
26W - 29L
1,493 SR
Queue Stats
670W - 712L
1,319 Elo+
Solo
Izanami
Izanami
ssswimming
Izanami
Level 141
God Stats
18W - 16L
1,492 SR
Queue Stats
134W - 130L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AT x6uNz
Cerberus
7
1 / 4 / 1
5,257
376
2,645
11,180
4,585
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Frosty on Herb
Cu Chulainn
10
1 / 1 / 0
6,130
438
1,342
3,734
2,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 3
6,710
479
6,873
7,621
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Spectral178
Morgan Le Fay
13
1 / 2 / 3
7,687
549
7,173
6,917
3,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
UgotBEEFson
Arachne
12
6 / 2 / 1
7,517
537
6,779
10,029
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B-ALEJANDRO-B
Baron Samedi
13
4 / 0 / 4
8,149
582
9,307
11,316
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
Halotiee
Discordia
11
0 / 3 / 2
6,941
496
2,741
7,574
2,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
SuperJuice2000
Chernobog
11
0 / 3 / 4
6,835
488
2,045
6,233
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 1
7,827
559
7,329
9,064
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ssswimming
Izanami
17
5 / 2 / 1
9,947
711
3,321
9,271
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
13
13
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AT x6uNz
Cerberus
1
4
1
0.38
W
Baron Samedi
B-ALEJANDRO-B
Baron Samedi
4
0
4
6
L
Cu Chulainn
Frosty on Herb
Cu Chulainn
1
1
0
1
L
1
4
3
0.63
W
Discordia
Halotiee
Discordia
0
3
2
0.33
L
Morgan Le Fay
Spectral178
Morgan Le Fay
1
2
3
1.25
W
Chernobog
SuperJuice2000
Chernobog
0
3
4
0.67
L
Arachne
UgotBEEFson
Arachne
6
2
1
3.25
W
4
3
1
1.5
W
Izanami
ssswimming
Izanami
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
24,743
39,481
Taken
43,458
15,731
Mitigated
14,018
12,435
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AT x6uNz
Cerberus
2,645
116
229
2,404
11,180
4,585
0
3,497
7,683
9,185
0
W
Baron Samedi
B-ALEJANDRO-B
Baron Samedi
9,307
454
318
6,729
11,316
3,972
1,512
5,884
5,432
45,558
4,835
L
Cu Chulainn
Frosty on Herb
Cu Chulainn
1,342
208
0
1,097
3,734
2,033
540
0
3,734
0
11,922
L
6,873
1,712
243
2,498
7,621
2,443
0
2,930
4,691
30,713
4,579
W
Discordia
Halotiee
Discordia
2,741
208
43
3,169
7,574
2,198
181
4,388
3,186
29,312
0
L
Morgan Le Fay
Spectral178
Morgan Le Fay
7,173
361
0
866
6,917
3,342
298
3,042
3,875
46,683
0
W
Chernobog
SuperJuice2000
Chernobog
2,045
1,497
0
1,994
6,233
1,692
1,536
3,005
3,228
0
19,108
L
Arachne
UgotBEEFson
Arachne
6,779
4,987
0
5,098
10,029
3,328
0
2,265
7,764
0
31,428
W
7,329
1,735
0
2,691
9,064
3,064
1,093
2,144
6,920
0
39,516
W
Izanami
ssswimming
Izanami
3,321
2,009
0
3,451
9,271
3,092
1,781
771
8,500
0
80,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
39,699
276
Minions Killed
407
0
Camps Cleared
0
1,108,347
Distance Traveled
1,289,579
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,257
376
18
1
0
218,106
6
W
Baron Samedi
8,149
582
82
6
0
253,548
2
L
Cu Chulainn
6,130
438
34
2
0
121,823
0
L
Sol
6,710
479
75
5
0
220,368
1
W
Discordia
6,941
496
71
5
0
246,986
0
L
Morgan Le Fay
7,687
549
90
6
0
255,314
6
W
Chernobog
6,835
488
40
3
0
248,105
2
L
Arachne
7,517
537
59
4
0
292,736
0
W
Bastet
7,827
559
70
5
0
280,679
6
W
Izanami
9,947
711
144
10
0
260,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role