Player Matchup

Thoth
Thoth
Platinum I
DOOM s Star 995
Thoth
Platinum I
Level 128
God Stats
90W - 71L
1,682 SR
Queue Stats
285W - 270L
1,781 MMR
Party 2
Nike
Nike
Platinum V
jimjimjimjimsk8
Nike
Platinum V
Level 131
God Stats
6W - 9L
1,707 SR
Queue Stats
395W - 416L
1,630 MMR
Party 2
Atlas
Atlas
Diamond V
loulou8591
Atlas
Diamond V
Level 129
God Stats
7W - 5L
1,428 SR
Queue Stats
138W - 127L
2,092 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,605 SR
1,834 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,550 SR
1,579 MMR
Athena
Athena
Silver I
Heeltoe1
Athena
Silver I
Level 159
God Stats
3W - 4L
1,579 SR
Queue Stats
6W - 5L
1,655 MMR
Party 1
Hou Yi
Hou Yi
Silver I
JustMrGreeen
Hou Yi
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,656 MMR
Party 1
Nu Wa
Nu Wa
Silver I
creoledagoat
Nu Wa
Silver I
Level 84
God Stats
6W - 8L
1,571 SR
Queue Stats
33W - 46L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,765
777
7,588
4,202
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 6
7,801
780
4,912
7,901
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
12
3 / 0 / 7
8,300
830
5,926
7,033
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
FenrirChaacAh Muzen CabGaneshaAchilles

VS

Bans
Xing TianZeusBastetSolMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Heeltoe1
Athena
9
0 / 3 / 2
6,367
637
1,344
8,912
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
10
2 / 4 / 0
6,758
676
5,220
9,294
2,245
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 1
5,796
580
4,130
4,043
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Athena
Heeltoe1
Athena
0
3
2
0.33
L
Hou Yi
2
4
0
0.5
L
0
3
1
0.17
W
4
2
6
3.5
W
Atlas
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,426
Damage
10,694
19,136
Taken
22,249
11,011
Mitigated
7,022
5,022
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,588
33
0
914
4,202
1,298
1,647
1,477
2,725
31,940
0
L
Athena
Heeltoe1
Athena
1,344
116
0
1,164
8,912
3,799
0
4,699
3,815
4,530
0
L
Hou Yi
5,220
1,322
0
643
9,294
2,245
0
6,889
2,027
0
20,538
L
4,130
1,998
0
607
4,043
978
0
1,752
2,021
13,502
0
W
4,912
238
0
793
7,901
4,270
238
1,804
6,097
0
26,290
W
Atlas
5,926
1,936
502
2,813
7,033
5,443
240
2,575
4,458
19,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
18,921
127
Minions Killed
65
7
Camps Cleared
2
604,423
Distance Traveled
442,566
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,765
777
71
7
3
195,169
5
L
Athena
6,367
637
11
1
0
164,298
1
L
Hou Yi
6,758
676
39
4
1
150,544
5
L
Nu Wa
5,796
580
15
2
1
127,724
1
W
Nike
7,801
780
39
4
3
196,331
2
W
Atlas
8,300
830
17
2
1
212,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role