Player Matchup

Bacchus
Bacchus
SrPangol1n
Bacchus
Level 66
God Stats
21W - 24L
1,428 SR
Queue Stats
178W - 199L
1,384 Elo+
Party 2
Xbalanque
Xbalanque
WoolHornet86531
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,215 Elo+
Party 2
Merlin
Merlin
maury2005
Merlin
Level 61
God Stats
27W - 26L
1,376 SR
Queue Stats
152W - 171L
1,350 Elo+
Party 2
Team Averages
Level 44
1,435 SR
1,316 Elo+

VS

Team Averages
Level 69
1,365 SR
1,354 Elo+
Jing Wei
Jing Wei
SueTheSnake
Jing Wei
Level 58
God Stats
76W - 88L
1,441 SR
Queue Stats
210W - 303L
1,328 Elo+
Party 1
Loki
Loki
Toxic_Loki_
Loki
Level 67
God Stats
18W - 31L
1,345 SR
Queue Stats
177W - 253L
1,331 Elo+
Party 1
Bacchus
Bacchus
Varinity
Bacchus
Level 82
God Stats
1W - 1L
1,310 SR
Queue Stats
28W - 25L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SrPangol1n
Bacchus
11
1 / 0 / 0
7,533
685
6,187
8,821
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
WoolHornet86531
Xbalanque
10
0 / 5 / 1
6,615
601
2,356
7,334
2,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
maury2005
Merlin
12
0 / 3 / 1
7,127
648
6,993
5,367
1,841
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SueTheSnake
Jing Wei
13
1 / 0 / 6
7,872
716
4,260
5,464
1,818
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 3
8,434
767
6,056
7,010
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Varinity
Bacchus
12
2 / 1 / 5
8,295
754
6,722
8,798
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
SrPangol1n
Bacchus
1
0
0
1
W
Jing Wei
SueTheSnake
Jing Wei
1
0
6
4
W
5
0
3
6.5
W
Bacchus
Varinity
Bacchus
2
1
5
4.5
L
Xbalanque
WoolHornet86531
Xbalanque
0
5
1
0.1
L
Merlin
maury2005
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
17,038
21,522
Taken
21,272
14,445
Mitigated
13,365
3,401
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
SrPangol1n
Bacchus
6,187
361
67
2,489
8,821
10,187
0
2,743
6,078
16,120
0
W
Jing Wei
SueTheSnake
Jing Wei
4,260
3,433
0
1,040
5,464
1,818
118
3,680
1,784
0
27,004
W
6,056
1,339
0
3,550
7,010
2,615
0
4,458
2,552
0
28,224
W
Bacchus
Varinity
Bacchus
6,722
713
28
1,449
8,798
8,932
0
5,383
3,415
18,452
0
L
Xbalanque
WoolHornet86531
Xbalanque
2,356
1,026
80
498
7,334
2,417
41
2,475
4,859
0
11,591
L
Merlin
maury2005
Merlin
6,993
319
0
267
5,367
1,841
112
1,775
3,592
31,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,275
Gold Earned
24,601
111
Minions Killed
126
3
Camps Cleared
8
648,819
Distance Traveled
741,464
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,533
685
21
2
3
243,065
3
W
Jing Wei
7,872
716
56
5
4
246,955
1
W
Loki
8,434
767
51
5
4
267,559
4
W
Bacchus
8,295
754
19
2
0
226,950
2
L
Xbalanque
6,615
601
17
2
0
196,571
1
L
Merlin
7,127
648
73
7
0
209,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role