Player Matchup

Chiron
Chiron
SrPangol1n
Chiron
Level 66
God Stats
19W - 11L
1,535 SR
Queue Stats
178W - 199L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
WoolHornet86531
Kukulkan
Level 4
God Stats
0W - 4L
1,323 SR
Queue Stats
4W - 15L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
maury2005
Gilgamesh
Level 61
God Stats
14W - 5L
1,750 SR
Queue Stats
152W - 171L
1,365 Elo+
Party 2
Team Averages
Level 44
1,536 SR
1,349 Elo+

VS

Team Averages
Level 85
1,406 SR
1,338 Elo+
Nu Wa
Nu Wa
Jessicaism
Nu Wa
Level 66
God Stats
110W - 159L
1,394 SR
Queue Stats
125W - 190L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
OCT0PU55
Gilgamesh
Level 69
God Stats
25W - 33L
1,480 SR
Queue Stats
143W - 226L
1,351 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zylokun
Ah Muzen Cab
Level 119
God Stats
4W - 3L
1,345 SR
Queue Stats
68W - 76L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
SrPangol1n
Chiron
19
8 / 7 / 1
14,323
651
25,152
25,694
9,674
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
19
0 / 2 / 4
12,998
591
5,010
13,780
5,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
maury2005
Gilgamesh
19
3 / 3 / 6
14,658
666
11,244
24,887
40,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 4 / 7
14,574
662
19,739
10,764
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OCT0PU55
Gilgamesh
20
5 / 3 / 6
15,117
687
15,975
20,108
19,071
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Zylokun
Ah Muzen Cab
20
3 / 4 / 9
14,618
664
21,846
17,343
5,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
11
Kills
12
12
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
4
7
1.88
W
Gilgamesh
OCT0PU55
Gilgamesh
5
3
6
2.67
L
Chiron
SrPangol1n
Chiron
8
7
1
1.21
L
Kukulkan
0
2
4
1
W
Ah Muzen Cab
Zylokun
Ah Muzen Cab
3
4
9
1.88
L
Gilgamesh
maury2005
Gilgamesh
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
57,560
64,361
Taken
48,215
56,097
Mitigated
27,970
19,724
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
19,739
7,357
837
1,440
10,764
3,732
362
1,240
9,524
65,005
0
W
Gilgamesh
OCT0PU55
Gilgamesh
15,975
2,792
916
6,741
20,108
19,071
360
3,622
16,486
6,993
34,047
L
Chiron
SrPangol1n
Chiron
25,152
5,808
1,646
9,206
25,694
9,674
742
7,916
17,749
0
101,599
L
Kukulkan
5,010
143
76
2,561
13,780
5,819
392
6,055
7,725
77,854
0
W
Ah Muzen Cab
Zylokun
Ah Muzen Cab
21,846
6,415
0
5,333
17,343
5,167
2,309
588
16,755
0
72,574
L
Gilgamesh
maury2005
Gilgamesh
11,244
977
373
5,862
24,887
40,604
140
9,613
15,274
297
49,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
44,309
387
Minions Killed
233
13
Camps Cleared
5
1,142,624
Distance Traveled
1,236,008
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,574
662
95
4
3
366,773
3
W
Gilgamesh
15,117
687
37
2
1
441,894
4
L
Chiron
14,323
651
166
8
8
340,036
4
L
Kukulkan
12,998
591
153
7
2
381,024
0
W
Ah Muzen Cab
14,618
664
101
5
1
427,341
1
L
Gilgamesh
14,658
666
68
3
3
421,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role