Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Helioview
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,661 Elo+
Solo
Atlas
Atlas
sleepswithtrees
Atlas
Level 160
God Stats
8W - 10L
1,359 SR
Queue Stats
406W - 421L
1,586 Elo+
Party 1
Chaac
Chaac
xMrAlejandro03x
Chaac
Level 148
God Stats
7W - 2L
1,679 SR
Queue Stats
507W - 527L
1,612 Elo+
Solo
Team Averages
Level 148
1,508 SR
1,572 Elo+

VS

Team Averages
Level 126
1,692 SR
1,762 Elo+
Mulan
Mulan
FiveRivers
Mulan
Level 128
God Stats
4W - 2L
1,730 SR
Queue Stats
341W - 342L
1,602 Elo+
Solo
Bacchus
Bacchus
JoeFromNewYork
Bacchus
Level 160
God Stats
5W - 0L
1,794 SR
Queue Stats
158W - 57L
1,780 Elo+
Party 2
Artemis
Artemis
MeGreaterThanYou
Artemis
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,659 Elo+
Solo
The Morrigan
The Morrigan
blunt
The Morrigan
Level 157
God Stats
8W - 4L
1,713 SR
Queue Stats
335W - 150L
1,798 Elo+
Party 2
Jormungandr
Jormungandr
boat
Jormungandr
Level 143
God Stats
6W - 0L
1,723 SR
Queue Stats
59W - 8L
1,972 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 9 / 4
9,248
771
12,696
11,001
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
 
Chiron
15
4 / 6 / 5
8,567
714
9,644
11,753
4,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Helioview
Jing Wei
14
3 / 7 / 5
8,856
738
7,507
12,158
4,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 5 / 10
9,267
772
12,390
18,031
20,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 7
8,705
725
10,381
18,535
14,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 3 / 8
8,624
719
5,052
18,669
9,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 4 / 20
10,393
866
12,040
14,685
14,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 2 / 17
11,324
944
19,112
13,291
5,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
blunt
The Morrigan
18
12 / 4 / 8
11,226
936
14,932
8,117
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
boat
Jormungandr
16
5 / 2 / 16
10,141
845
14,475
14,856
15,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
102
15
Kills
33
33
Deaths
15
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
9
4
0.67
L
Chiron
 
Chiron
4
6
5
1.08
W
Mulan
2
3
8
2
L
Jing Wei
Helioview
Jing Wei
3
7
5
0.79
W
6
4
20
4
W
8
2
17
8.25
W
The Morrigan
blunt
The Morrigan
12
4
8
4
W
Jormungandr
boat
Jormungandr
5
2
16
6.5
L
1
5
10
1.2
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,618
Damage
65,611
71,478
Taken
69,618
47,868
Mitigated
48,832
16,075
Healing
21,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,696
433
0
0
11,001
4,208
0
6,968
4,033
25,034
0
L
Chiron
 
Chiron
9,644
2,916
2,331
2,492
11,753
4,757
0
6,640
5,067
0
22,318
W
Mulan
5,052
665
82
4,942
18,669
9,121
110
6,810
11,859
0
10,478
L
Jing Wei
Helioview
Jing Wei
7,507
5,863
0
1,989
12,158
4,322
0
6,949
5,209
0
16,737
W
12,040
570
612
3,809
14,685
14,855
462
5,066
9,619
17,988
0
W
19,112
8,801
970
6,266
13,291
5,974
1,967
3,824
9,467
0
42,421
W
The Morrigan
blunt
The Morrigan
14,932
4,164
0
1,311
8,117
3,337
1,937
4,229
3,796
22,678
2,924
W
Jormungandr
boat
Jormungandr
14,475
4,499
1,159
2,739
14,856
15,545
1,107
5,157
9,699
32,852
0
L
12,390
3,814
667
2,471
18,031
20,424
0
8,904
9,127
29,992
0
L
10,381
1,883
930
5,195
18,535
14,157
0
9,407
9,128
0
23,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
51,708
113
Minions Killed
132
0
Camps Cleared
0
932,575
Distance Traveled
1,030,625
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,248
771
35
3
0
173,109
3
L
Chiron
8,567
714
29
2
0
174,605
0
W
Mulan
8,624
719
9
1
0
195,922
4
L
Jing Wei
8,856
738
20
2
0
200,424
0
W
Bacchus
10,393
866
14
1
0
199,617
0
W
Artemis
11,324
944
40
3
0
228,361
1
W
The Morrigan
11,226
936
28
2
0
195,451
1
W
Jormungandr
10,141
845
41
3
0
211,274
0
L
Atlas
9,267
772
12
1
0
193,384
0
L
Chaac
8,705
725
17
1
0
191,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role