Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DiegofabrizZzio
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
Lyönce
Agni
Level 125
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
Perilla17
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,669 Elo+
Solo
Cerberus
Cerberus
TodWorksAJob
Cerberus
Level 29
God Stats
22W - 12L
1,677 SR
Queue Stats
304W - 220L
1,506 Elo+
Party 2
Chang'e
Chang'e
xxDivineWindxx
Chang'e
Level 126
God Stats
8W - 7L
1,725 SR
Queue Stats
289W - 251L
1,686 Elo+
Party 2
Team Averages
Level 82
1,663 SR
1,572 Elo+

VS

Team Averages
Level 112
1,551 SR
1,600 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
IClapTraps
Khepri
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,678 Elo+
Party 4
Bakasura
Bakasura
Melancholyism
Bakasura
Level 146
God Stats
1W - 1L
1,202 SR
Queue Stats
27W - 31L
1,482 Elo+
Party 1
Hercules
Hercules
ShaneZell
Hercules
Level 160
God Stats
9W - 5L
1,651 SR
Queue Stats
291W - 194L
1,681 Elo+
Party 4
Merlin
Merlin
Splitkey123
Merlin
Level 129
God Stats
5W - 0L
1,901 SR
Queue Stats
218W - 138L
1,658 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiegofabrizZzio
Ah Muzen Cab
7
1 / 0 / 1
4,437
740
830
227
68
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Lyönce
Agni
11
2 / 1 / 2
5,428
905
4,684
2,826
812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Perilla17
King Arthur
10
2 / 3 / 1
5,151
859
4,660
6,297
2,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
TodWorksAJob
Cerberus
10
1 / 2 / 3
4,759
793
2,388
4,847
3,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 4
4,706
784
3,899
6,143
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 2 / 5
4,882
814
3,202
3,583
1,234
Mace

Mace

+10
Physical Power

Khepri
IClapTraps
Khepri
10
0 / 2 / 5
5,172
862
2,435
4,903
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Melancholyism
Bakasura
10
1 / 0 / 4
5,112
852
2,408
4,923
1,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ShaneZell
Hercules
11
5 / 1 / 4
5,541
924
3,219
5,216
4,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
3 / 1 / 2
5,211
869
3,627
3,749
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
10
10
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
5
1.75
L
Ah Muzen Cab
DiegofabrizZzio
Ah Muzen Cab
1
0
1
1.5
W
Khepri
IClapTraps
Khepri
0
2
5
1.25
L
Agni
Lyönce
Agni
2
1
2
3
W
Bakasura
Melancholyism
Bakasura
1
0
4
3
L
King Arthur
Perilla17
King Arthur
2
3
1
0.83
W
Hercules
ShaneZell
Hercules
5
1
4
7
W
Merlin
3
1
2
4
L
Cerberus
TodWorksAJob
Cerberus
1
2
3
1.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,461
Damage
14,891
20,340
Taken
22,374
8,434
Mitigated
12,168
3,787
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,202
682
225
96
3,583
1,234
136
2,131
1,452
0
12,217
L
Ah Muzen Cab
DiegofabrizZzio
Ah Muzen Cab
830
189
0
55
227
68
0
115
112
0
1,243
W
Khepri
IClapTraps
Khepri
2,435
257
0
475
4,903
3,432
0
3,081
1,822
9,189
0
L
Agni
Lyönce
Agni
4,684
211
0
80
2,826
812
86
977
1,821
18,342
0
W
Bakasura
Melancholyism
Bakasura
2,408
1,584
0
1,028
4,923
1,581
0
1,608
3,315
0
10,683
L
King Arthur
Perilla17
King Arthur
4,660
565
0
640
6,297
2,470
0
2,600
3,648
0
14,444
W
Hercules
ShaneZell
Hercules
3,219
803
0
1,250
5,216
4,743
0
2,663
2,553
0
8,397
W
Merlin
3,627
403
0
0
3,749
1,178
65
1,488
2,261
13,382
0
L
Cerberus
TodWorksAJob
Cerberus
2,388
123
480
983
4,847
3,424
0
1,331
3,516
6,062
0
L
3,899
510
486
1,063
6,143
1,660
0
1,039
4,933
12,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
25,918
84
Minions Killed
105
0
Camps Cleared
0
507,644
Distance Traveled
652,550
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,882
814
26
4
0
112,180
0
L
Ah Muzen Cab
4,437
740
0
0
0
29,869
0
W
Khepri
5,172
862
10
2
0
128,926
1
L
Agni
5,428
905
29
5
0
129,450
2
W
Bakasura
5,112
852
29
5
0
147,409
3
L
King Arthur
5,151
859
22
4
0
116,871
2
W
Hercules
5,541
924
16
3
0
139,841
2
W
Merlin
5,211
869
24
4
0
124,194
0
L
Cerberus
4,759
793
10
2
0
122,892
0
L
Chang'e
4,706
784
23
4
0
108,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role