Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ByCabsan
Merlin
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
214W - 235L
1,502 Elo+
Solo
Chaac
Chaac
EwokQueen
Chaac
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 27L
1,772 Elo+
Solo
Artio
Artio
SignifiedZeus
Artio
Level 104
God Stats
5W - 3L
1,558 SR
Queue Stats
22W - 22L
1,509 Elo+
Party 2
Mulan
Mulan
penguin104
Mulan
Level 127
God Stats
2W - 2L
1,756 SR
Queue Stats
107W - 104L
1,555 Elo+
Solo
Team Averages
Level 123
1,563 SR
1,568 Elo+

VS

Team Averages
Level 105
1,370 SR
1,483 Elo+
Arachne
Arachne
CatalystDan
Arachne
Level 99
God Stats
11W - 8L
1,161 SR
Queue Stats
323W - 352L
1,502 Elo+
Solo
Achilles
Achilles
DespairedSoul
Achilles
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 110L
1,437 Elo+
Solo
Persephone
Persephone
PoseidonFurry
Persephone
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 61L
1,508 Elo+
Party 1
Khepri
Khepri
SNEADSDROP
Khepri
Level 157
God Stats
0W - 2L
1,191 SR
Queue Stats
93W - 85L
1,451 Elo+
Solo
Skadi
Skadi
mācc
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 4
6,892
574
8,697
9,031
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ByCabsan
Merlin
12
3 / 1 / 2
7,107
592
6,690
4,924
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
EwokQueen
Chaac
12
3 / 0 / 2
7,547
629
6,647
7,493
3,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 6
6,081
507
2,308
9,802
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
12
5 / 2 / 1
7,214
601
3,914
8,871
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CatalystDan
Arachne
9
2 / 5 / 1
5,739
478
4,356
11,400
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
DespairedSoul
Achilles
8
0 / 1 / 0
5,357
446
1,782
6,320
3,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
PoseidonFurry
Persephone
8
0 / 5 / 0
5,380
448
5,221
8,231
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
SNEADSDROP
Khepri
9
0 / 1 / 5
6,011
501
3,117
8,116
5,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
mācc
Skadi
11
4 / 2 / 0
6,315
526
8,385
6,872
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
4
5
W
Merlin
ByCabsan
Merlin
3
1
2
4
L
Arachne
CatalystDan
Arachne
2
5
1
0.5
L
Achilles
DespairedSoul
Achilles
0
1
0
0
W
Chaac
EwokQueen
Chaac
3
0
2
4
L
Persephone
PoseidonFurry
Persephone
0
5
0
0
L
Khepri
SNEADSDROP
Khepri
0
1
5
2.5
W
0
2
6
1.5
L
Skadi
mācc
Skadi
4
2
0
2
W
Mulan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
22,861
40,121
Taken
40,939
18,870
Mitigated
14,653
14,661
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,697
3,322
0
4,135
9,031
2,657
0
1,325
7,686
0
42,181
W
Merlin
ByCabsan
Merlin
6,690
359
0
509
4,924
1,592
60
1,831
2,989
47,195
0
L
Arachne
CatalystDan
Arachne
4,356
2,145
0
3,632
11,400
2,986
0
1,796
9,604
0
20,415
L
Achilles
DespairedSoul
Achilles
1,782
210
0
246
6,320
3,328
649
0
6,320
0
23,971
W
Chaac
EwokQueen
Chaac
6,647
466
0
2,998
7,493
3,858
484
77
7,411
0
43,641
L
Persephone
PoseidonFurry
Persephone
5,221
664
0
738
8,231
1,941
0
4,341
3,885
28,337
0
L
Khepri
SNEADSDROP
Khepri
3,117
497
1,494
1,612
8,116
5,004
0
1,743
6,373
15,022
0
W
2,308
318
638
3,811
9,802
7,229
0
2,800
6,972
15,477
0
L
Skadi
mācc
Skadi
8,385
3,846
0
1,770
6,872
1,394
0
1,116
5,756
0
42,834
W
Mulan
3,914
591
0
2,570
8,871
3,534
259
2,046
6,725
0
41,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
28,802
374
Minions Killed
240
0
Camps Cleared
0
1,162,542
Distance Traveled
1,093,974
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,892
574
71
6
0
214,574
0
W
Merlin
7,107
592
95
8
0
228,611
5
L
Arachne
5,739
478
43
4
0
223,967
3
L
Achilles
5,357
446
54
5
0
201,715
2
W
Chaac
7,547
629
90
8
0
234,890
6
L
Persephone
5,380
448
54
5
0
223,492
4
L
Khepri
6,011
501
25
2
0
230,203
5
W
Artio
6,081
507
33
3
0
238,015
3
L
Skadi
6,315
526
64
5
0
214,597
4
W
Mulan
7,214
601
85
7
0
246,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role