Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
EternalRose09
Pele
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,361 Elo+
Party 2
Mercury
Mercury
GetRekt34
Mercury
Level 26
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 6L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
SignifiedZeus
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,526 Elo+
Party 1
Team Averages
Level 89
1,433 SR
1,450 Elo+

VS

Team Averages
Level 85
1,454 SR
1,539 Elo+
Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Brocski
Anubis
Level 98
God Stats
60W - 51L
1,653 SR
Queue Stats
223W - 225L
1,541 Elo+
Party 3
Ratatoskr
Ratatoskr
flavørs
Ratatoskr
Level 142
God Stats
30W - 30L
1,401 SR
Queue Stats
628W - 609L
1,591 Elo+
Party 3
Nemesis
Nemesis
she3esh
Nemesis
Level 37
God Stats
2W - 1L
1,277 SR
Queue Stats
36W - 36L
1,537 Elo+
Party 3
Shiva
Shiva
spl1ffs
Shiva
Level 84
God Stats
9W - 12L
1,439 SR
Queue Stats
310W - 285L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 4 / 3
9,455
556
9,241
11,317
3,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
12
2 / 5 / 7
8,050
474
8,876
15,623
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 6 / 0
8,763
515
5,097
12,550
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
GetRekt34
Mercury
12
1 / 6 / 3
7,366
433
1,392
10,344
2,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
13
0 / 2 / 3
8,065
474
5,916
11,497
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 3 / 4
8,871
522
10,075
10,180
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Brocski
Anubis
15
4 / 4 / 6
9,384
552
6,492
7,308
3,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
flavørs
Ratatoskr
18
12 / 1 / 0
10,860
639
9,391
9,751
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
she3esh
Nemesis
15
1 / 3 / 4
9,108
536
7,072
13,272
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Shiva
spl1ffs
Shiva
14
2 / 3 / 6
8,810
518
6,541
13,346
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
14
Kills
23
23
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
3
1.63
L
Bacchus
 
Bacchus
2
5
7
1.1
W
Artemis
 
Artemis
4
3
4
2
W
Anubis
Brocski
Anubis
4
4
6
1.75
L
6
6
0
1
L
Mercury
GetRekt34
Mercury
1
6
3
0.42
L
Cthulhu
0
2
3
0.75
W
Ratatoskr
flavørs
Ratatoskr
12
1
0
12
W
Nemesis
she3esh
Nemesis
1
3
4
1
W
Shiva
spl1ffs
Shiva
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
39,571
61,331
Taken
53,857
35,631
Mitigated
31,749
15,742
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,241
2,899
0
3,718
11,317
3,772
165
0
11,317
0
62,502
L
Bacchus
 
Bacchus
8,876
911
99
2,566
15,623
14,041
192
497
15,126
23,099
0
W
Artemis
 
Artemis
10,075
5,098
0
2,720
10,180
3,327
620
2,603
7,577
0
47,052
W
Anubis
Brocski
Anubis
6,492
174
0
1,410
7,308
3,339
54
1,989
5,319
58,219
0
L
5,097
1,173
0
3,556
12,550
3,762
0
1,334
11,216
0
47,423
L
Mercury
GetRekt34
Mercury
1,392
922
0
1,707
10,344
2,682
0
3,339
7,005
0
36,059
L
Cthulhu
5,916
482
0
4,096
11,497
11,374
38
1,958
9,539
44,448
0
W
Ratatoskr
flavørs
Ratatoskr
9,391
2,781
0
1,997
9,751
4,785
1,513
963
8,788
0
77,643
W
Nemesis
she3esh
Nemesis
7,072
3,125
0
7,060
13,272
7,797
0
4,247
8,377
0
59,622
W
Shiva
spl1ffs
Shiva
6,541
1,071
362
3,456
13,346
12,501
812
4,561
8,665
0
33,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
47,033
402
Minions Killed
463
0
Camps Cleared
0
1,536,091
Distance Traveled
1,715,798
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,455
556
120
7
0
280,069
4
L
Bacchus
8,050
474
24
1
0
310,218
6
W
Artemis
8,871
522
96
6
0
287,920
1
W
Anubis
9,384
552
114
7
0
295,526
6
L
Pele
8,763
515
87
5
0
294,592
0
L
Mercury
7,366
433
76
4
0
328,814
0
L
Cthulhu
8,065
474
95
6
0
322,398
6
W
Ratatoskr
10,860
639
105
6
0
399,220
1
W
Nemesis
9,108
536
96
6
0
376,429
5
W
Shiva
8,810
518
52
3
0
356,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role