Player Matchup

Set
Set
Bashumaru
Set
Level 116
God Stats
1W - 3L
1,472 SR
Queue Stats
184W - 136L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Forastero-Rubio
Gilgamesh
Level 48
God Stats
9W - 23L
1,294 SR
Queue Stats
312W - 463L
1,318 Elo+
Solo
Scylla
Scylla
SkyZo-_WeeDz-54
Scylla
Level 104
God Stats
20W - 11L
1,634 SR
Queue Stats
185W - 143L
1,534 Elo+
Party 1
Team Averages
Level 89
1,467 SR
1,464 Elo+

VS

Team Averages
Level 79
1,450 SR
1,440 Elo+
Zeus
Zeus
ExtaZz_Slayeer
Zeus
Level 108
God Stats
3W - 1L
1,410 SR
Queue Stats
18W - 21L
1,566 Elo+
Solo
Bastet
Bastet
GHiTRi_
Bastet
Level 48
God Stats
43W - 50L
1,455 SR
Queue Stats
60W - 89L
1,381 Elo+
Solo
Geb
Geb
Mondo96Mania
Geb
Level 80
God Stats
39W - 27L
1,485 SR
Queue Stats
370W - 436L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,888
556
10,686
18,135
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Forastero-Rubio
Gilgamesh
11
0 / 7 / 2
8,362
523
5,622
15,465
8,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 3
9,883
618
13,594
12,895
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 4
11,983
749
22,319
8,281
3,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
GHiTRi_
Bastet
16
3 / 1 / 10
10,743
671
13,968
13,920
5,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 3 / 12
10,797
675
6,306
17,090
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
10
1
4
12
L
Gilgamesh
Forastero-Rubio
Gilgamesh
0
7
2
0.14
W
Bastet
GHiTRi_
Bastet
3
1
10
8
W
1
3
12
2.33
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,902
Damage
42,593
46,495
Taken
39,291
20,865
Mitigated
26,514
10,030
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,686
3,530
76
4,235
18,135
9,385
0
11,348
6,787
0
14,675
W
22,319
3,042
0
3,596
8,281
3,203
210
2,553
5,275
65,043
0
L
Gilgamesh
Forastero-Rubio
Gilgamesh
5,622
1,374
192
605
15,465
8,820
0
8,880
6,585
0
13,806
W
Bastet
GHiTRi_
Bastet
13,968
4,148
499
4,312
13,920
5,760
318
5,861
7,320
0
58,028
W
6,306
236
493
2,753
17,090
17,551
88
5,791
10,630
13,665
0
L
13,594
386
0
4,922
12,895
2,660
0
8,397
4,498
40,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
33,523
131
Minions Killed
190
1
Camps Cleared
14
875,743
Distance Traveled
979,151
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,888
556
26
2
0
283,685
1
W
Zeus
11,983
749
97
6
5
292,958
8
L
Gilgamesh
8,362
523
21
1
1
283,214
4
W
Bastet
10,743
671
79
5
9
351,478
1
W
Geb
10,797
675
14
1
0
334,715
2
L
Scylla
9,883
618
84
5
0
308,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role