Player Matchup

Geb
Geb
Ariiha
Geb
Level 125
God Stats
1W - 1L
1,717 SR
Queue Stats
335W - 334L
1,501 Elo+
Solo
Skadi
Skadi
PeachTora
Skadi
Level 118
God Stats
13W - 14L
1,670 SR
Queue Stats
206W - 211L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sacalaite
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,448 Elo+
Solo
Ra
Ra
Wolf9k2
Ra
Level 137
God Stats
6W - 7L
1,832 SR
Queue Stats
86W - 55L
1,676 Elo+
Party 1
Sun Wukong
Sun Wukong
YamHead
Sun Wukong
Level 118
God Stats
3W - 5L
1,472 SR
Queue Stats
220W - 221L
1,551 Elo+
Party 1
Team Averages
Level 101
1,638 SR
1,544 Elo+

VS

Team Averages
Level 82
1,437 SR
1,563 Elo+
Ganesha
Ganesha
HandsomeMagee77
Ganesha
Level 69
God Stats
13W - 5L
1,659 SR
Queue Stats
613W - 589L
1,520 Elo+
Solo
Bellona
Bellona
Mindol
Bellona
Level 121
God Stats
3W - 1L
1,260 SR
Queue Stats
140W - 123L
1,599 Elo+
Solo
Fenrir
Fenrir
Shioretai
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,595 Elo+
Solo
Vulcan
Vulcan
Toffi2021
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
swafmaster
Hou Yi
Level 142
God Stats
1W - 2L
1,267 SR
Queue Stats
204W - 189L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ariiha
Geb
13
0 / 6 / 3
7,217
656
5,075
13,044
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
PeachTora
Skadi
14
2 / 2 / 3
7,581
689
6,674
5,276
1,359
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Tsukuyomi
Sacalaite
Tsukuyomi
14
3 / 5 / 3
8,596
781
9,253
12,695
8,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 2
7,960
724
6,647
7,807
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
YamHead
Sun Wukong
13
3 / 5 / 2
7,701
700
6,770
12,785
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 18
9,146
831
8,476
12,640
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Mindol
Bellona
16
10 / 1 / 6
9,285
844
12,342
11,450
11,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Shioretai
Fenrir
16
5 / 3 / 12
8,731
794
7,291
10,275
11,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
Toffi2021
Vulcan
14
1 / 3 / 2
7,375
670
2,562
4,263
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
swafmaster
Hou Yi
16
6 / 1 / 8
9,030
821
13,721
8,431
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
9
Kills
22
22
Deaths
9
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Geb
Ariiha
Geb
0
6
3
0.25
W
0
1
18
9
W
Bellona
Mindol
Bellona
10
1
6
13
L
Skadi
PeachTora
Skadi
2
2
3
1.75
L
Tsukuyomi
Sacalaite
Tsukuyomi
3
5
3
0.9
W
Fenrir
Shioretai
Fenrir
5
3
12
3.67
W
Vulcan
Toffi2021
Vulcan
1
3
2
0.67
L
1
4
2
0.5
L
Sun Wukong
YamHead
Sun Wukong
3
5
2
0.8
W
Hou Yi
swafmaster
Hou Yi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,419
Damage
44,392
51,607
Taken
47,059
27,847
Mitigated
40,235
6,496
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Ariiha
Geb
5,075
349
0
468
13,044
6,181
0
3,879
9,165
16,518
0
W
8,476
617
353
2,846
12,640
12,560
0
2,691
9,848
25,027
0
W
Bellona
Mindol
Bellona
12,342
5,392
283
1,907
11,450
11,303
571
3,581
7,698
195
28,748
L
Skadi
PeachTora
Skadi
6,674
2,925
0
832
5,276
1,359
120
1,344
3,932
0
29,488
L
Tsukuyomi
Sacalaite
Tsukuyomi
9,253
1,863
0
1,166
12,695
8,547
0
1,653
11,042
0
21,678
W
Fenrir
Shioretai
Fenrir
7,291
2,053
86
1,731
10,275
11,276
92
2,596
7,497
0
22,989
W
Vulcan
Toffi2021
Vulcan
2,562
763
0
187
4,263
1,487
354
745
3,452
16,976
0
L
6,647
453
912
1,307
7,807
3,441
0
1,278
6,529
31,600
0
L
Sun Wukong
YamHead
Sun Wukong
6,770
1,323
0
1,811
12,785
8,319
0
3,079
9,706
0
15,407
W
Hou Yi
swafmaster
Hou Yi
13,721
6,187
0
3,469
8,431
3,609
3,082
2,109
6,163
0
48,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
43,567
184
Minions Killed
205
0
Camps Cleared
0
1,011,769
Distance Traveled
1,101,182
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,217
656
12
1
0
192,526
1
W
Ganesha
9,146
831
17
2
0
232,591
2
W
Bellona
9,285
844
29
3
0
238,714
1
L
Skadi
7,581
689
43
4
0
193,506
1
L
Tsukuyomi
8,596
781
31
3
0
234,425
1
W
Fenrir
8,731
794
41
4
0
221,289
1
W
Vulcan
7,375
670
29
3
0
187,727
0
L
Ra
7,960
724
74
7
0
182,549
3
L
Sun Wukong
7,701
700
24
2
0
208,763
3
W
Hou Yi
9,030
821
89
8
0
220,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role