Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Jihnn
Mulan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,786 Elo+
Solo
Hera
Hera
MrDyemond
Hera
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,436 Elo+
Solo
Fafnir
Fafnir
Tombqd
Fafnir
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 191L
1,500 Elo+
Solo
Chaac
Chaac
kirrama
Chaac
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
201W - 202L
1,471 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,539 Elo+

VS

Team Averages
Level 110
1,551 SR
1,437 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kaasbaas99
Cthulhu
Level 66
God Stats
0W - 1L
1,754 SR
Queue Stats
7W - 7L
1,261 Elo+
Solo
Sol
Sol
Norikaw
Sol
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 130L
1,476 Elo+
Solo
Ne Zha
Ne Zha
TiWo420
Ne Zha
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 170L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 5 / 9
9,731
695
12,670
12,250
3,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Jihnn
Mulan
19
9 / 6 / 7
11,593
828
13,128
19,391
13,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
19
6 / 3 / 13
11,394
814
20,565
9,845
4,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Tombqd
Fafnir
17
2 / 3 / 17
10,268
733
6,446
15,986
21,264
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
kirrama
Chaac
16
3 / 4 / 16
10,215
730
16,889
24,927
36,104
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 6 / 10
9,715
694
13,371
14,368
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
 
Nox
15
3 / 5 / 8
9,230
659
8,886
10,778
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kaasbaas99
Cthulhu
17
2 / 3 / 10
9,411
672
6,922
15,921
12,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
16
4 / 5 / 9
9,748
696
16,066
13,955
5,191
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
TiWo420
Ne Zha
18
10 / 4 / 8
11,106
793
21,809
20,161
11,416
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
23
Kills
21
21
Deaths
23
62
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
5
9
1.5
L
Baba Yaga
 
Baba Yaga
2
6
10
1.17
L
Nox
 
Nox
3
5
8
1.4
W
Mulan
Jihnn
Mulan
9
6
7
2.08
L
Cthulhu
Kaasbaas99
Cthulhu
2
3
10
2.33
W
Hera
6
3
13
4.17
L
Sol
4
5
9
1.7
L
Ne Zha
TiWo420
Ne Zha
10
4
8
3.5
W
Fafnir
Tombqd
Fafnir
2
3
17
3.5
W
Chaac
kirrama
Chaac
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,698
Damage
67,054
82,399
Taken
75,183
79,006
Mitigated
39,059
28,976
Healing
24,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,670
3,851
1,886
3,208
12,250
3,876
1,845
4,982
7,268
31,746
0
L
Baba Yaga
 
Baba Yaga
13,371
1,126
1,494
3,855
14,368
5,798
315
7,676
6,477
39,574
0
L
Nox
 
Nox
8,886
587
617
1,985
10,778
4,570
388
5,692
4,970
26,285
0
W
Mulan
Jihnn
Mulan
13,128
1,613
988
2,297
19,391
13,526
911
13,272
6,119
3,967
21,078
L
Cthulhu
Kaasbaas99
Cthulhu
6,922
690
1,077
1,984
15,921
12,084
288
9,249
6,410
23,631
0
W
Hera
20,565
2,739
1,131
2,011
9,845
4,236
1,347
4,899
4,946
42,965
0
L
Sol
16,066
4,613
2,240
3,823
13,955
5,191
569
8,728
5,037
35,279
0
L
Ne Zha
TiWo420
Ne Zha
21,809
3,331
1,167
6,227
20,161
11,416
191
10,001
9,791
0
43,119
W
Fafnir
Tombqd
Fafnir
6,446
1,871
1,696
3,178
15,986
21,264
853
9,227
6,759
11,710
0
W
Chaac
kirrama
Chaac
16,889
1,840
2,514
10,067
24,927
36,104
569
12,865
12,062
0
27,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,201
Gold Earned
49,210
144
Minions Killed
200
0
Camps Cleared
0
1,236,751
Distance Traveled
1,243,631
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,731
695
26
2
0
225,850
0
L
Baba Yaga
9,715
694
50
4
0
264,479
5
L
Nox
9,230
659
50
4
0
235,445
0
W
Mulan
11,593
828
24
2
0
239,510
1
L
Cthulhu
9,411
672
30
2
0
252,363
0
W
Hera
11,394
814
67
5
0
286,695
0
L
Sol
9,748
696
47
3
0
232,007
1
L
Ne Zha
11,106
793
23
2
0
259,337
0
W
Fafnir
10,268
733
12
1
0
228,427
2
W
Chaac
10,215
730
15
1
0
256,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role