Player Matchup

Nox
Nox
FishDonkeyDragon
Nox
Level 78
God Stats
3W - 7L
1,334 SR
Queue Stats
124W - 183L
1,407 Elo+
Solo
Geb
Geb
PaddleShmackle
Geb
Level 129
God Stats
17W - 0L
2,048 SR
Queue Stats
435W - 57L
2,045 Elo+
Party 2
Izanami
Izanami
mycar
Izanami
Level 159
God Stats
34W - 3L
1,951 SR
Queue Stats
466W - 72L
1,953 Elo+
Party 2
Team Averages
Level 122
1,778 SR
1,802 Elo+

VS

Team Averages
Level 98
1,406 SR
1,401 Elo+
Hou Yi
Hou Yi
Catabolise
Hou Yi
Level 159
God Stats
41W - 77L
1,329 SR
Queue Stats
129W - 173L
1,449 Elo+
Solo
Shiva
Shiva
Paddycake1
Shiva
Level 125
God Stats
1W - 3L
1,389 SR
Queue Stats
14W - 19L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
illJinxYouBaby
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,476
706
4,206
6,963
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 12
9,935
828
10,264
14,119
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
mycar
Izanami
15
11 / 0 / 3
10,668
889
18,571
11,278
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Catabolise
Hou Yi
12
3 / 4 / 0
8,005
667
6,820
13,637
4,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
10
1 / 4 / 3
7,209
601
10,458
16,656
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 3
7,274
606
4,100
8,169
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Catabolise
Hou Yi
3
4
0
0.75
W
1
3
8
1.67
W
2
1
12
8
L
Shiva
1
4
3
0.63
L
0
6
3
0.25
W
Izanami
mycar
Izanami
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,041
Damage
21,378
32,360
Taken
38,462
22,508
Mitigated
18,351
9,281
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Catabolise
Hou Yi
6,820
2,773
0
375
13,637
4,264
210
5,376
8,139
0
33,583
W
4,206
0
0
456
6,963
2,119
194
1,162
5,598
17,288
0
W
10,264
883
0
5,268
14,119
15,596
65
1,631
12,006
29,813
0
L
Shiva
10,458
1,798
498
2,400
16,656
11,561
0
5,944
10,523
0
25,013
L
4,100
998
87
518
8,169
2,526
108
3,344
4,729
15,323
0
W
Izanami
mycar
Izanami
18,571
10,496
0
3,557
11,278
4,793
2,946
1,762
9,312
0
58,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
22,488
150
Minions Killed
94
7
Camps Cleared
3
728,354
Distance Traveled
630,566
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,005
667
49
4
3
203,194
2
W
Nox
8,476
706
42
4
2
230,102
4
W
Geb
9,935
828
14
1
0
274,660
4
L
Shiva
7,209
601
25
2
0
246,770
5
L
Nu Wa
7,274
606
20
2
0
180,602
1
W
Izanami
10,668
889
94
8
5
223,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role