Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
ElF4NT4SMA
Fenrir
Gold III
Level 124
God Stats
3W - 5L
1,358 SR
Queue Stats
418W - 427L
1,520 MMR
Solo
Thanatos
Thanatos
Silver I
JohnnyJ808
Thanatos
Silver I
Level 82
God Stats
3W - 0L
1,567 SR
Queue Stats
5W - 3L
1,587 MMR
Solo
Anhur
Anhur
Bronze III
gaabiino
Anhur
Bronze III
Level 43
God Stats
1W - 1L
1,880 SR
Queue Stats
29W - 15L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver II
kgn-Mayor
Cerberus
Silver II
Level 160
God Stats
1W - 1L
1,528 SR
Queue Stats
37W - 37L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,566 SR
1,521 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,500 SR
1,526 MMR
Athena
Athena
Bronze IV
FlamingMinion1
Athena
Bronze IV
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,551 MMR
Solo
Merlin
Merlin
Gold IV
RagingZero01
Merlin
Gold IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 165L
1,614 MMR
Solo
Neith
Neith
Gold III
RedMouse12
Neith
Gold III
Level 127
God Stats
16W - 17L
1,498 SR
Queue Stats
162W - 158L
1,459 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
ZackDaKidd
Cliodhna
Bronze IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,468 MMR
Solo
Nemesis
Nemesis
Gold V
sunkisthamemr
Nemesis
Gold V
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 2
7,026
639
5,172
3,800
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ElF4NT4SMA
Fenrir
11
5 / 1 / 3
6,033
548
7,178
7,994
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
JohnnyJ808
Thanatos
11
2 / 2 / 5
6,521
593
4,163
6,221
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anhur
gaabiino
Anhur
12
4 / 1 / 0
6,760
615
6,280
6,857
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
kgn-Mayor
Cerberus
12
1 / 0 / 0
6,712
610
2,480
9,117
6,822
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BellonaKaliIzanami

VS

Bans
AgniThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,755
432
2,234
8,537
3,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
0 / 3 / 0
5,511
501
2,990
4,400
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
2 / 5 / 0
6,106
555
5,496
8,228
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ZackDaKidd
Cliodhna
10
0 / 3 / 0
5,446
495
1,110
7,379
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
12
2 / 2 / 0
6,522
593
9,008
7,340
3,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
4
4
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
W
Fenrir
ElF4NT4SMA
Fenrir
5
1
3
6.5
L
0
2
1
0.25
W
Thanatos
JohnnyJ808
Thanatos
2
2
5
2.25
L
Merlin
0
3
0
0
L
Neith
2
5
0
0.4
L
Cliodhna
ZackDaKidd
Cliodhna
0
3
0
0
W
Anhur
gaabiino
Anhur
4
1
0
4
W
Cerberus
kgn-Mayor
Cerberus
1
0
0
1
L
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,273
Damage
20,838
33,989
Taken
35,884
15,137
Mitigated
12,609
17,859
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,172
1,280
0
995
3,800
1,020
60
2,238
1,562
39,548
0
W
Fenrir
ElF4NT4SMA
Fenrir
7,178
2,249
0
2,563
7,994
3,008
0
2,194
5,800
0
21,919
L
2,234
827
682
1,515
8,537
3,867
0
2,115
6,330
9,419
0
W
Thanatos
JohnnyJ808
Thanatos
4,163
964
0
5,201
6,221
2,474
340
235
5,986
0
34,123
L
Merlin
2,990
248
0
527
4,400
1,342
0
1,648
2,550
30,647
0
L
Neith
5,496
1,824
0
1,899
8,228
1,697
924
0
8,228
0
36,975
L
Cliodhna
ZackDaKidd
Cliodhna
1,110
176
0
2,461
7,379
2,391
0
1,025
6,264
0
27,213
W
Anhur
gaabiino
Anhur
6,280
3,060
0
4,415
6,857
1,813
354
557
6,300
0
46,369
W
Cerberus
kgn-Mayor
Cerberus
2,480
346
0
4,685
9,117
6,822
0
0
9,117
42,813
0
L
Nemesis
9,008
4,763
0
1,327
7,340
3,312
0
2,480
4,860
0
40,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
28,340
384
Minions Killed
301
0
Camps Cleared
0
1,100,189
Distance Traveled
1,084,928
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,026
639
88
8
0
212,268
4
W
Fenrir
6,033
548
26
2
0
233,269
1
L
Athena
4,755
432
10
1
0
209,896
5
W
Thanatos
6,521
593
57
5
0
236,316
2
L
Merlin
5,511
501
71
6
0
206,423
5
L
Neith
6,106
555
72
7
0
186,614
3
L
Cliodhna
5,446
495
66
6
0
245,681
0
W
Anhur
6,760
615
88
8
0
203,495
3
W
Cerberus
6,712
610
125
11
0
214,841
5
L
Nemesis
6,522
593
82
7
0
236,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role