Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Nolove2
Ares
Level 7
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 5L
1,712 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yuban
Morgan Le Fay
Level 17
God Stats
3W - 4L
1,590 SR
Queue Stats
37W - 49L
1,742 Elo+
Party 3
Heimdallr
Heimdallr
ZaeTTD
Heimdallr
Level 35
God Stats
3W - 8L
1,500 SR
Queue Stats
205W - 244L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
vaporshiploket4
Gilgamesh
Level 138
God Stats
0W - 2L
1,735 SR
Queue Stats
128W - 130L
1,742 Elo+
Party 3
Team Averages
Level 52
1,525 SR
1,617 Elo+

VS

Team Averages
Level 39
1,639 SR
1,545 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IamFated
Thanatos
Level 19
God Stats
8W - 2L
1,858 SR
Queue Stats
86W - 62L
1,601 Elo+
Party 2
Sol
Sol
KaryXO
Sol
Level 70
God Stats
51W - 39L
1,571 SR
Queue Stats
93W - 83L
1,562 Elo+
Party 2
Bellona
Bellona
SirDistant
Bellona
Level 49
God Stats
12W - 8L
1,574 SR
Queue Stats
83W - 80L
1,514 Elo+
Party 2
Izanami
Izanami
Нaunt
Izanami
Level 28
God Stats
3W - 0L
1,693 SR
Queue Stats
55W - 43L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 8 / 0
4,256
426
2,783
8,394
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
Nolove2
Ares
6
0 / 4 / 0
3,864
386
2,184
6,278
2,707
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Yuban
Morgan Le Fay
8
1 / 4 / 0
5,268
527
3,638
6,150
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ZaeTTD
Heimdallr
7
0 / 4 / 3
4,728
473
1,670
7,414
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
vaporshiploket4
Gilgamesh
9
0 / 2 / 0
5,096
510
2,135
6,922
2,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 0 / 8
6,341
634
4,134
5,406
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
IamFated
Thanatos
10
9 / 2 / 2
6,951
695
7,943
8,651
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
KaryXO
Sol
12
2 / 0 / 3
7,180
718
3,501
5,398
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
SirDistant
Bellona
9
2 / 1 / 3
5,917
592
4,102
6,927
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Нaunt
Izanami
11
7 / 1 / 2
6,697
670
6,639
5,825
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
1
Kills
22
22
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
8
0
0
W
Jormungandr
 
Jormungandr
2
0
8
6
W
Thanatos
IamFated
Thanatos
9
2
2
5
W
Sol
KaryXO
Sol
2
0
3
3.5
L
Ares
Nolove2
Ares
0
4
0
0
W
Bellona
SirDistant
Bellona
2
1
3
3.5
L
Morgan Le Fay
Yuban
Morgan Le Fay
1
4
0
0.25
L
Heimdallr
ZaeTTD
Heimdallr
0
4
3
0.38
L
Gilgamesh
vaporshiploket4
Gilgamesh
0
2
0
0
W
Izanami
Нaunt
Izanami
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,410
Damage
26,319
35,158
Taken
32,207
9,714
Mitigated
14,507
3,848
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,783
1,118
0
1,215
8,394
1,473
0
1,963
6,431
0
15,342
W
Jormungandr
 
Jormungandr
4,134
1,499
232
2,433
5,406
3,926
0
1,986
3,258
13,310
0
W
Thanatos
IamFated
Thanatos
7,943
3,094
0
6,420
8,651
2,622
154
1,099
7,502
0
34,585
W
Sol
KaryXO
Sol
3,501
1,144
0
3,392
5,398
1,593
1,526
1,266
3,940
44,535
0
L
Ares
Nolove2
Ares
2,184
328
0
0
6,278
2,707
0
1,905
4,373
6,573
0
W
Bellona
SirDistant
Bellona
4,102
1,096
0
2,593
6,927
4,639
498
478
6,359
0
23,116
L
Morgan Le Fay
Yuban
Morgan Le Fay
3,638
427
44
767
6,150
1,495
308
2,522
3,628
20,580
0
L
Heimdallr
ZaeTTD
Heimdallr
1,670
362
0
1,016
7,414
1,144
0
1,245
6,169
0
14,246
L
Gilgamesh
vaporshiploket4
Gilgamesh
2,135
863
0
806
6,922
2,895
665
0
6,922
0
23,456
W
Izanami
Нaunt
Izanami
6,639
4,587
0
2,401
5,825
1,727
334
475
5,326
0
41,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,212
Gold Earned
33,086
171
Minions Killed
281
0
Camps Cleared
0
981,990
Distance Traveled
1,023,451
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,256
426
26
3
0
206,040
3
W
Jormungandr
6,341
634
15
2
0
212,947
3
W
Thanatos
6,951
695
53
5
0
205,173
3
W
Sol
7,180
718
84
8
0
201,056
3
L
Ares
3,864
386
9
1
0
176,119
0
W
Bellona
5,917
592
53
5
0
216,417
1
L
Morgan Le Fay
5,268
527
44
4
0
193,239
2
L
Heimdallr
4,728
473
29
3
0
205,597
1
L
Gilgamesh
5,096
510
63
6
0
200,995
0
W
Izanami
6,697
670
76
8
0
187,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role