Player Matchup

Nemesis
Nemesis
Doomburger
Nemesis
Level 89
God Stats
2W - 1L
1,247 SR
Queue Stats
93W - 77L
1,489 Elo+
Solo
Chernobog
Chernobog
Skubyru
Chernobog
Level 65
God Stats
7W - 15L
1,356 SR
Queue Stats
325W - 385L
1,402 Elo+
Party 1
Khepri
Khepri
SpringTheDeer
Khepri
Level 65
God Stats
35W - 32L
1,513 SR
Queue Stats
199W - 235L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
blkninja1234567
Zhong Kui
Level 105
God Stats
1W - 1L
1,731 SR
Queue Stats
322W - 330L
1,423 Elo+
Solo
Shiva
Shiva
halflocket
Shiva
Level 92
God Stats
8W - 7L
1,681 SR
Queue Stats
15W - 12L
1,551 Elo+
Solo
Team Averages
Level 83
1,506 SR
1,454 Elo+

VS

Team Averages
Level 97
1,461 SR
1,453 Elo+
Artemis
Artemis
Bersace
Artemis
Level 113
God Stats
2W - 4L
1,361 SR
Queue Stats
391W - 389L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
Humidosprey340
Jormungandr
Level 81
God Stats
16W - 12L
1,537 SR
Queue Stats
63W - 47L
1,494 Elo+
Solo
Loki
Loki
WillBlackXD
Loki
Level 87
God Stats
11W - 7L
1,670 SR
Queue Stats
174W - 191L
1,486 Elo+
Solo
Hades
Hades
shortensign4707
Hades
Level 122
God Stats
1W - 5L
1,313 SR
Queue Stats
240W - 238L
1,457 Elo+
Solo
Cthulhu
Cthulhu
smitecarlo
Cthulhu
Level 81
God Stats
12W - 10L
1,427 SR
Queue Stats
137W - 195L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doomburger
Nemesis
20
5 / 2 / 14
14,065
502
18,646
21,924
10,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Skubyru
Chernobog
18
16 / 3 / 15
13,758
491
23,461
21,489
11,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 2 / 24
13,264
474
10,933
20,414
29,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
blkninja1234567
Zhong Kui
20
10 / 2 / 8
16,323
583
31,579
23,934
20,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
19
8 / 2 / 11
14,120
504
20,365
28,404
43,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bersace
Artemis
14
1 / 14 / 2
9,956
356
17,654
24,725
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Humidosprey340
Jormungandr
20
4 / 3 / 3
14,119
504
21,373
29,541
12,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
7,650
273
3,064
7,090
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 8 / 5
13,463
481
22,526
33,049
21,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
smitecarlo
Cthulhu
12
0 / 13 / 4
9,462
338
7,816
35,474
36,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
40
Kills
11
11
Deaths
41
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bersace
Artemis
1
14
2
0.14
W
Nemesis
Doomburger
Nemesis
5
2
14
6
L
Jormungandr
Humidosprey340
Jormungandr
4
3
3
1.83
W
Chernobog
Skubyru
Chernobog
16
3
15
7.83
W
1
2
24
6.5
L
0
3
0
0
W
Zhong Kui
blkninja1234567
Zhong Kui
10
2
8
7
W
Shiva
8
2
11
6.75
L
6
8
5
1.06
L
Cthulhu
smitecarlo
Cthulhu
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,984
Damage
72,433
116,165
Taken
129,879
115,377
Mitigated
79,942
38,546
Healing
21,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bersace
Artemis
17,654
6,984
0
2,206
24,725
8,169
1,326
6,673
17,956
0
64,849
W
Nemesis
Doomburger
Nemesis
18,646
6,390
0
7,947
21,924
10,375
2,728
7,522
14,402
0
115,615
L
Jormungandr
Humidosprey340
Jormungandr
21,373
4,571
231
1,634
29,541
12,153
0
11,254
17,508
108,343
0
W
Chernobog
Skubyru
Chernobog
23,461
10,525
0
7,544
21,489
11,311
3,565
7,757
13,584
0
70,152
W
10,933
1,237
1,569
5,757
20,414
29,809
807
10,148
10,002
35,893
0
L
3,064
489
0
2,188
7,090
1,303
0
694
6,306
0
18,649
W
Zhong Kui
blkninja1234567
Zhong Kui
31,579
4,303
0
11,616
23,934
20,227
2,229
13,887
10,047
143,942
0
W
Shiva
20,365
3,426
434
3,679
28,404
43,655
851
15,645
12,759
0
80,955
L
22,526
1,667
408
9,545
33,049
21,788
0
14,977
17,904
89,886
0
L
Cthulhu
smitecarlo
Cthulhu
7,816
198
922
3,887
35,474
36,529
96
8,914
26,211
30,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,530
Gold Earned
54,650
612
Minions Killed
504
0
Camps Cleared
0
2,624,831
Distance Traveled
2,028,013
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,956
356
85
3
0
418,708
4
W
Nemesis
14,065
502
142
5
0
578,357
15
L
Jormungandr
14,119
504
186
7
0
542,655
2
W
Chernobog
13,758
491
95
3
0
534,887
2
W
Khepri
13,264
474
27
1
0
495,977
6
L
Loki
7,650
273
34
1
0
219,503
3
W
Zhong Kui
16,323
583
217
8
0
539,884
1
W
Shiva
14,120
504
131
5
0
475,726
4
L
Hades
13,463
481
160
6
0
417,361
1
L
Cthulhu
9,462
338
39
1
0
429,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role