Player Matchup

Hercules
Hercules
Nimble Arab
Hercules
Level 121
God Stats
13W - 10L
1,592 SR
Queue Stats
176W - 148L
1,593 Elo+
Party 1
Merlin
Merlin
Sticky 2x
Merlin
Level 119
God Stats
1W - 1L
1,731 SR
Queue Stats
12W - 14L
1,550 Elo+
Party 1
Neith
Neith
drillyoocheeks
Neith
Level 29
God Stats
7W - 11L
1,731 SR
Queue Stats
14W - 27L
1,491 Elo+
Party 1
Team Averages
Level 90
1,685 SR
1,545 Elo+

VS

Team Averages
Level 80
1,425 SR
1,592 Elo+
Pele
Pele
Alasaina
Pele
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 90L
1,532 Elo+
Solo
Mulan
Mulan
MangoMendes
Mulan
Level 26
God Stats
2W - 0L
1,275 SR
Queue Stats
108W - 73L
1,641 Elo+
Party 2
Zhong Kui
Zhong Kui
ViiiRaL BoSS
Zhong Kui
Level 107
God Stats
10W - 4L
1,500 SR
Queue Stats
202W - 162L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nimble Arab
Hercules
14
3 / 12 / 5
11,160
620
11,686
32,490
27,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Sticky 2x
Merlin
16
4 / 12 / 4
12,444
691
17,575
19,195
6,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 12 / 6
12,363
687
12,619
19,303
5,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
17 / 3 / 11
15,298
850
24,229
18,506
8,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 21
14,682
816
20,089
19,057
24,087
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
ViiiRaL BoSS
Zhong Kui
19
11 / 5 / 15
14,447
803
20,601
20,943
13,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
9
Kills
36
36
Deaths
10
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Pele
17
3
11
7.5
W
8
2
21
9.25
L
Hercules
Nimble Arab
Hercules
3
12
5
0.46
L
Merlin
Sticky 2x
Merlin
4
12
4
0.5
W
Zhong Kui
ViiiRaL BoSS
Zhong Kui
11
5
15
3.7
L
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,880
Damage
64,919
70,988
Taken
58,506
39,586
Mitigated
45,851
9,557
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
24,229
6,249
0
3,488
18,506
8,393
2,194
5,123
13,383
0
84,849
W
20,089
1,916
0
5,804
19,057
24,087
276
8,663
10,394
210
49,943
L
Hercules
Nimble Arab
Hercules
11,686
3,206
332
6,702
32,490
27,883
0
7,720
24,770
5,052
17,775
L
Merlin
Sticky 2x
Merlin
17,575
1,630
45
1,299
19,195
6,358
72
6,713
12,482
47,904
0
W
Zhong Kui
ViiiRaL BoSS
Zhong Kui
20,601
1,244
679
6,337
20,943
13,371
301
7,372
12,975
45,935
0
L
12,619
6,744
0
1,179
19,303
5,345
179
6,402
12,901
0
44,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
44,427
148
Minions Killed
210
3
Camps Cleared
12
749,727
Distance Traveled
965,593
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,298
850
87
5
6
366,704
1
W
Mulan
14,682
816
53
3
4
318,388
3
L
Hercules
11,160
620
20
1
0
269,993
2
L
Merlin
12,444
691
59
3
1
234,277
4
W
Zhong Kui
14,447
803
70
4
2
280,501
4
L
Neith
12,363
687
69
4
2
245,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role