Player Matchup

Hun Batz
Hun Batz
ASneakyBoy
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,725 Elo+
Party 1
Merlin
Merlin
ASneakyGirl
Merlin
Level 6
God Stats
6W - 4L
1,676 SR
Queue Stats
12W - 4L
1,725 Elo+
Party 1
Artio
Artio
Ouroboron
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,384 Elo+
Party 1
Team Averages
Level 58
1,559 SR
1,611 Elo+

VS

Team Averages
Level 67
1,419 SR
1,570 Elo+
Jormungandr
Jormungandr
EternalHypnos22
Jormungandr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,549 Elo+
Party 2
He Bo
He Bo
NIAELD
He Bo
Level 36
God Stats
1W - 2L
1,257 SR
Queue Stats
7W - 4L
1,612 Elo+
Party 2
Medusa
Medusa
xTrueSinz
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASneakyBoy
Hun Batz
18
7 / 9 / 5
13,659
719
15,648
22,332
10,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
17
7 / 10 / 9
12,963
682
24,789
18,396
9,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Ouroboron
Artio
17
3 / 1 / 12
12,340
649
6,389
25,544
31,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EternalHypnos22
Jormungandr
20
1 / 1 / 17
14,058
740
14,001
20,047
23,202
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
NIAELD
He Bo
19
13 / 7 / 5
15,306
806
24,332
18,609
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
xTrueSinz
Medusa
18
6 / 9 / 10
13,860
729
17,923
14,943
4,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
17
Kills
20
20
Deaths
17
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ASneakyBoy
Hun Batz
7
9
5
1.06
L
Merlin
7
10
9
1.15
W
Jormungandr
EternalHypnos22
Jormungandr
1
1
17
9.5
W
He Bo
NIAELD
He Bo
13
7
5
2.21
L
Artio
Ouroboron
Artio
3
1
12
9
W
Medusa
xTrueSinz
Medusa
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,826
Damage
56,256
66,272
Taken
53,599
51,559
Mitigated
33,020
11,164
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ASneakyBoy
Hun Batz
15,648
3,125
0
774
22,332
10,672
0
14,069
8,263
0
57,173
L
Merlin
24,789
714
548
1,985
18,396
9,316
102
12,252
6,144
58,831
0
W
Jormungandr
EternalHypnos22
Jormungandr
14,001
4,027
210
3,110
20,047
23,202
610
11,947
8,100
60,515
0
W
He Bo
NIAELD
He Bo
24,332
1,178
166
1,553
18,609
5,111
160
11,228
7,381
51,462
0
L
Artio
Ouroboron
Artio
6,389
957
1,860
5,997
25,544
31,571
0
12,402
13,142
16,351
0
W
Medusa
xTrueSinz
Medusa
17,923
5,181
0
30
14,943
4,707
1,040
8,414
6,529
0
46,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
43,224
183
Minions Killed
202
5
Camps Cleared
7
898,775
Distance Traveled
899,373
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,659
719
100
5
1
282,128
3
L
Merlin
12,963
682
68
4
3
263,357
2
W
Jormungandr
14,058
740
92
5
1
323,930
1
W
He Bo
15,306
806
73
4
3
268,054
0
L
Artio
12,340
649
15
1
1
353,290
0
W
Medusa
13,860
729
37
2
3
307,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role