Player Matchup

Mercury
Mercury
Silver II
ClampedByCam
Mercury
Silver II
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,498 MMR
Party 1
Sobek
Sobek
Gold IV
Counteronion
Sobek
Gold IV
Level 122
God Stats
7W - 5L
1,755 SR
Queue Stats
94W - 93L
1,464 MMR
Solo
Janus
Janus
Gold II
JerryBiersack
Janus
Gold II
Level 126
God Stats
8W - 6L
1,608 SR
Queue Stats
190W - 193L
1,559 MMR
Solo
Bellona
Bellona
Silver I
djDEVILISHrd
Bellona
Silver I
Level 144
God Stats
14W - 9L
1,496 SR
Queue Stats
234W - 233L
1,524 MMR
Solo
Xbalanque
Xbalanque
Silver II
xColdsly
Xbalanque
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,459 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,572 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,563 SR
1,494 MMR
Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
KnownHicory22
Tiamat
Silver II
Level 125
God Stats
1W - 2L
1,754 SR
Queue Stats
36W - 39L
1,509 MMR
Party 2
Izanami
Izanami
Bronze IV
ShatterHeaven
Izanami
Bronze IV
Level 111
God Stats
0W - 1L
1,521 SR
Queue Stats
38W - 43L
1,509 MMR
Party 2
Susano
Susano
Gold II
ma5ter mexican
Susano
Gold II
Level 124
God Stats
33W - 26L
1,660 SR
Queue Stats
548W - 555L
1,430 MMR
Solo
Mulan
Mulan
Gold III
serenityinchaos5
Mulan
Gold III
Level 66
God Stats
2W - 9L
1,382 SR
Queue Stats
119W - 128L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ClampedByCam
Mercury
5
1 / 1 / 0
3,394
679
932
2,133
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
0 / 0 / 3
3,279
656
644
2,706
954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,607
721
175
1,459
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
djDEVILISHrd
Bellona
7
2 / 0 / 0
3,892
778
1,728
2,065
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
xColdsly
Xbalanque
6
3 / 0 / 1
4,019
804
1,608
1,905
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebGilgameshAthena

VS

Bans
NeithCharybdisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
2
0 / 1 / 0
2,599
520
60
1,128
317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 2
3,674
735
834
1,670
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
3
0 / 3 / 0
2,794
559
1,317
2,234
400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
3,913
783
960
2,393
593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,235
647
950
3,582
1,011
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
W
Mercury
ClampedByCam
Mercury
1
1
0
1
W
0
0
3
1.5
W
0
1
0
0
L
0
0
2
1
L
Izanami
0
3
0
0
W
Bellona
djDEVILISHrd
Bellona
2
0
0
2
L
2
0
0
2
L
0
2
0
0
W
Xbalanque
xColdsly
Xbalanque
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,087
Damage
4,121
10,268
Taken
11,007
3,652
Mitigated
3,089
4,657
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
60
22
0
43
1,128
317
0
0
1,128
924
0
W
Mercury
ClampedByCam
Mercury
932
596
0
297
2,133
676
0
266
1,807
0
13,194
W
644
39
46
1,688
2,706
954
0
83
2,615
5,148
0
W
175
90
0
250
1,459
321
0
363
1,004
17,078
0
L
834
130
0
1,086
1,670
768
0
239
1,431
14,139
0
L
Izanami
1,317
761
0
99
2,234
400
0
480
1,754
0
7,064
W
Bellona
djDEVILISHrd
Bellona
1,728
747
0
1,305
2,065
1,309
330
0
2,065
0
16,291
L
960
309
0
1,562
2,393
593
0
100
2,293
0
13,715
L
950
48
0
796
3,582
1,011
58
0
3,582
0
12,058
W
Xbalanque
xColdsly
Xbalanque
1,608
1,188
0
1,071
1,905
392
0
22
1,883
0
13,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,191
Gold Earned
16,215
132
Minions Killed
131
0
Camps Cleared
0
474,733
Distance Traveled
407,435
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
2,599
520
0
0
0
25,360
0
W
Mercury
3,394
679
30
6
0
114,342
0
W
Sobek
3,279
656
6
1
0
79,535
1
W
Janus
3,607
721
35
7
0
89,730
2
L
Tiamat
3,674
735
36
7
0
94,431
2
L
Izanami
2,794
559
15
3
0
71,124
1
W
Bellona
3,892
778
33
7
0
104,587
2
L
Susano
3,913
783
51
10
0
116,790
0
L
Mulan
3,235
647
29
6
0
99,730
1
W
Xbalanque
4,019
804
28
6
0
86,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role