Player Matchup

Cerberus
Cerberus
Platinum IV
Shadow_Runner98
Cerberus
Platinum IV
Level 155
God Stats
15W - 10L
1,608 SR
Queue Stats
175W - 177L
1,825 MMR
Party 2
Scylla
Scylla
Gold IV
You-Salty-Virgen
Scylla
Gold IV
Level 125
God Stats
19W - 12L
1,716 SR
Queue Stats
121W - 123L
1,575 MMR
Party 2
Achilles
Achilles
Silver I
creoledagoat
Achilles
Silver I
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,618 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,608 SR
1,672 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,544 SR
1,568 MMR
Chiron
Chiron
Gold II
FNxQ3w
Chiron
Gold II
Level 126
God Stats
23W - 18L
1,523 SR
Queue Stats
293W - 322L
1,622 MMR
Solo
Anubis
Anubis
Gold II
RECDA3
Anubis
Gold II
Level 151
God Stats
20W - 27L
1,404 SR
Queue Stats
178W - 194L
1,553 MMR
Party 1
Athena
Athena
Gold IV
three3rdsdone
Athena
Gold IV
Level 109
God Stats
0W - 1L
1,706 SR
Queue Stats
43W - 47L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
2 / 3 / 6
14,273
621
15,631
27,882
30,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 1 / 2
15,617
679
24,482
7,345
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
creoledagoat
Achilles
19
2 / 1 / 4
13,715
596
12,399
22,724
25,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AtlasBastetFenrirGebThoth

VS

Bans
GilgameshAresAh Muzen CabKhepriMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FNxQ3w
Chiron
19
3 / 3 / 1
13,761
598
18,092
18,061
8,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
RECDA3
Anubis
18
2 / 5 / 3
13,442
584
16,306
13,945
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 0 / 5
14,210
618
11,250
28,845
36,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
5
5
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
FNxQ3w
Chiron
3
3
1
1.17
L
Anubis
RECDA3
Anubis
2
5
3
0.7
W
Cerberus
2
3
6
1.67
W
4
1
2
5
W
Achilles
creoledagoat
Achilles
2
1
4
4
L
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,512
Damage
45,648
57,951
Taken
60,851
58,259
Mitigated
51,328
12,842
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
FNxQ3w
Chiron
18,092
7,483
821
5,214
18,061
8,273
876
13,084
4,647
0
69,162
L
Anubis
RECDA3
Anubis
16,306
1,023
0
3,931
13,945
6,898
23
8,601
4,893
66,363
0
W
Cerberus
15,631
583
0
4,988
27,882
30,926
50
12,825
14,532
51,999
0
W
24,482
1,252
0
820
7,345
2,079
1,538
4,884
2,299
96,326
0
W
Achilles
creoledagoat
Achilles
12,399
1,894
0
7,034
22,724
25,254
1,692
9,968
12,096
0
50,003
L
11,250
3,447
0
10,585
28,845
36,157
30
16,962
10,820
32,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
41,413
292
Minions Killed
265
9
Camps Cleared
11
1,302,858
Distance Traveled
1,221,996
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,761
598
117
5
4
403,646
5
L
Anubis
13,442
584
113
5
7
352,567
3
W
Cerberus
14,273
621
76
3
1
413,285
6
W
Scylla
15,617
679
180
8
3
436,071
2
W
Achilles
13,715
596
36
2
5
453,502
3
L
Athena
14,210
618
35
2
0
465,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role