Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HowTo-Dokki
Kuzenbo
Level 62
God Stats
7W - 4L
1,384 SR
Queue Stats
55W - 57L
1,413 Elo+
Party 1
Anubis
Anubis
Sp4deZ_Haley-TTV
Anubis
Level 69
God Stats
6W - 8L
1,340 SR
Queue Stats
136W - 133L
1,413 Elo+
Party 1
Shiva
Shiva
ThePigsterAteYou
Shiva
Level 56
God Stats
11W - 10L
1,500 SR
Queue Stats
46W - 59L
1,417 Elo+
Party 1
Vulcan
Vulcan
yasserbaubooa
Vulcan
Level 109
God Stats
12W - 17L
1,451 SR
Queue Stats
400W - 418L
1,326 Elo+
Solo
Team Averages
Level 71
1,435 SR
1,414 Elo+

VS

Team Averages
Level 82
1,541 SR
1,445 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CykoGhost
Izanami
Level 60
God Stats
5W - 2L
1,599 SR
Queue Stats
111W - 99L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
T9bto2121
Nu Wa
Level 79
God Stats
99W - 105L
1,520 SR
Queue Stats
131W - 134L
1,369 Elo+
Solo
Nike
Nike
tristhegrey
Nike
Level 45
God Stats
12W - 9L
1,584 SR
Queue Stats
56W - 57L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
9 / 2 / 3
7,748
596
8,019
9,344
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
HowTo-Dokki
Kuzenbo
12
2 / 0 / 7
6,573
506
5,759
7,303
8,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 2
8,043
619
6,789
9,301
4,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 1 / 3
7,858
604
6,917
7,822
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 0
7,151
550
3,373
4,118
1,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 4 / 1
7,547
581
7,131
11,222
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
 
Eset
12
1 / 6 / 2
6,966
536
3,190
9,082
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
CykoGhost
Izanami
10
1 / 7 / 1
6,307
485
3,352
9,086
2,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
T9bto2121
Nu Wa
13
1 / 0 / 2
7,060
543
4,550
5,297
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
0 / 6 / 0
5,255
404
4,541
8,924
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
23
Kills
8
8
Deaths
23
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
2
3
5.25
L
Mulan
 
Mulan
5
4
1
1.38
L
Eset
 
Eset
1
6
2
0.33
L
Izanami
CykoGhost
Izanami
1
7
1
0.21
W
Kuzenbo
HowTo-Dokki
Kuzenbo
2
0
7
5.5
W
5
3
2
2
L
Nu Wa
T9bto2121
Nu Wa
1
0
2
2
W
7
1
3
8.5
L
0
6
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
22,764
37,888
Taken
43,611
19,852
Mitigated
15,432
11,162
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,019
4,586
0
3,376
9,344
2,554
714
665
8,365
0
34,119
L
Mulan
 
Mulan
7,131
1,246
0
4,667
11,222
4,080
512
3,522
7,700
0
33,676
L
Eset
 
Eset
3,190
649
0
1,429
9,082
1,992
480
3,029
6,053
37,731
0
L
Izanami
CykoGhost
Izanami
3,352
2,622
0
1,614
9,086
2,300
838
2,856
6,230
0
34,049
W
Kuzenbo
HowTo-Dokki
Kuzenbo
5,759
1,642
423
597
7,303
8,654
113
535
6,543
25,516
3,916
W
6,789
538
74
2,967
9,301
4,011
642
2,211
6,898
55,599
0
L
Nu Wa
T9bto2121
Nu Wa
4,550
659
98
1,672
5,297
1,321
326
4,101
1,196
31,566
0
W
6,917
1,652
251
2,702
7,822
3,354
0
2,090
5,497
0
38,492
L
4,541
1,223
252
792
8,924
5,739
472
2,066
6,858
0
20,078
W
3,373
750
0
772
4,118
1,279
836
1,543
2,477
44,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
33,135
364
Minions Killed
304
0
Camps Cleared
0
1,265,320
Distance Traveled
1,142,178
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,748
596
62
5
0
218,692
3
L
Mulan
7,547
581
60
5
0
254,703
1
L
Eset
6,966
536
79
6
0
213,595
1
L
Izanami
6,307
485
72
6
0
205,413
2
W
Kuzenbo
6,573
506
38
3
0
268,148
0
W
Anubis
8,043
619
101
8
0
241,156
1
L
Nu Wa
7,060
543
64
5
0
237,081
4
W
Shiva
7,858
604
70
5
0
302,267
0
L
Nike
5,255
404
29
2
0
231,386
2
W
Vulcan
7,151
550
93
7
0
235,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role