Player Matchup

Chaac
Chaac
Dîno
Chaac
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 64L
1,549 Elo+
Party 1
Baba Yaga
Baba Yaga
JohnneyGold
Baba Yaga
Level 160
God Stats
7W - 5L
1,679 SR
Queue Stats
226W - 205L
1,506 Elo+
Party 1
Horus
Horus
TeamDìff
Horus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 11L
1,692 Elo+
Party 1
Susano
Susano
pentaflav1
Susano
Level 145
God Stats
2W - 1L
1,429 SR
Queue Stats
114W - 91L
1,510 Elo+
Party 1
Sol
Sol
zMiepMiep
Sol
Level 152
God Stats
8W - 1L
1,928 SR
Queue Stats
89W - 76L
1,584 Elo+
Party 1
Team Averages
Level 125
1,607 SR
1,568 Elo+

VS

Team Averages
Level 42
1,525 SR
1,487 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ChitouChitou
Ullr
Level 32
God Stats
6W - 9L
1,208 SR
Queue Stats
226W - 231L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
Fearless77
Erlang Shen
Level 45
God Stats
9W - 12L
1,414 SR
Queue Stats
16W - 14L
1,336 Elo+
Solo
Agni
Agni
Hyexos
Agni
Level 43
God Stats
55W - 40L
1,640 SR
Queue Stats
97W - 96L
1,538 Elo+
Solo
Ares
Ares
KCarotte
Ares
Level 43
God Stats
16W - 13L
1,863 SR
Queue Stats
229W - 239L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dîno
Chaac
15
2 / 0 / 0
8,228
633
5,121
8,151
5,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
JohnneyGold
Baba Yaga
14
3 / 0 / 7
8,316
640
5,104
4,310
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
TeamDìff
Horus
11
3 / 0 / 14
7,635
587
5,112
10,502
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
pentaflav1
Susano
13
10 / 0 / 5
8,145
627
8,092
9,275
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 10
8,855
681
12,292
7,807
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 2 / 0
6,781
522
4,095
8,404
3,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 7 / 1
5,275
406
5,428
10,273
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Fearless77
Erlang Shen
10
1 / 5 / 0
6,389
491
4,590
11,320
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
Hyexos
Agni
9
0 / 5 / 1
5,582
429
5,028
5,722
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
0 / 5 / 1
5,483
422
2,812
9,277
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
24
Kills
1
1
Deaths
24
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
L
0
7
1
0.07
W
Chaac
Dîno
Chaac
2
0
0
2
L
Erlang Shen
Fearless77
Erlang Shen
1
5
0
0.2
L
Agni
Hyexos
Agni
0
5
1
0.1
W
Baba Yaga
JohnneyGold
Baba Yaga
3
0
7
6.5
L
Ares
0
5
1
0.1
W
Horus
TeamDìff
Horus
3
0
14
10
W
Susano
pentaflav1
Susano
10
0
5
12.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
21,953
40,045
Taken
44,996
21,629
Mitigated
17,310
16,947
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,095
930
0
3,429
8,404
3,468
0
0
7,949
0
43,816
L
5,428
1,960
0
1,313
10,273
2,126
0
5,496
4,777
0
29,415
W
Chaac
Dîno
Chaac
5,121
650
0
3,452
8,151
5,101
0
0
8,151
0
51,301
L
Erlang Shen
Fearless77
Erlang Shen
4,590
2,502
0
1,092
11,320
3,948
0
3,554
7,591
0
36,460
L
Agni
Hyexos
Agni
5,028
166
0
305
5,722
1,411
0
2,794
2,814
25,787
0
W
Baba Yaga
JohnneyGold
Baba Yaga
5,104
464
0
1,102
4,310
1,657
0
950
3,360
50,417
0
L
Ares
2,812
62
238
1,329
9,277
6,357
0
5,227
3,962
9,948
0
W
Horus
TeamDìff
Horus
5,112
2,594
609
3,101
10,502
9,059
0
2,180
7,888
0
21,850
W
Susano
pentaflav1
Susano
8,092
2,015
0
4,496
9,275
3,268
0
2,539
6,736
0
48,146
W
12,292
7,886
0
4,187
7,807
2,544
1,636
2,171
5,636
64,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
29,510
431
Minions Killed
275
0
Camps Cleared
0
1,395,596
Distance Traveled
1,270,406
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,781
522
90
7
0
278,396
4
L
Ullr
5,275
406
57
4
0
251,789
4
W
Chaac
8,228
633
101
8
0
281,055
1
L
Erlang Shen
6,389
491
71
5
0
244,409
2
L
Agni
5,582
429
47
4
0
246,853
2
W
Baba Yaga
8,316
640
119
9
0
260,856
9
L
Ares
5,483
422
10
1
0
248,959
4
W
Horus
7,635
587
37
3
0
277,884
2
W
Susano
8,145
627
70
5
0
324,897
3
W
Sol
8,855
681
104
8
0
250,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role