Player Matchup

Shiva
Shiva
Desandros
Shiva
Level 128
God Stats
9W - 6L
1,551 SR
Queue Stats
152W - 158L
1,439 Elo+
Party 3
Pele
Pele
Forsakn_Prodigy
Pele
Level 107
God Stats
4W - 2L
1,441 SR
Queue Stats
147W - 131L
1,514 Elo+
Solo
Sol
Sol
Hunt 4 Yum Yums
Sol
Level 106
God Stats
11W - 15L
1,287 SR
Queue Stats
130W - 122L
1,428 Elo+
Party 2
Tiamat
Tiamat
Sethys Yum Yums
Tiamat
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 107L
1,398 Elo+
Party 2
Horus
Horus
Zell0022
Horus
Level 154
God Stats
3W - 3L
1,779 SR
Queue Stats
284W - 275L
1,541 Elo+
Party 3
Team Averages
Level 123
1,512 SR
1,464 Elo+

VS

Team Averages
Level 107
1,529 SR
1,467 Elo+
Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Erick_Rocher
Poseidon
Level 133
God Stats
57W - 42L
1,714 SR
Queue Stats
147W - 165L
1,503 Elo+
Party 1
Fenrir
Fenrir
Hergulio83
Fenrir
Level 103
God Stats
162W - 190L
1,479 SR
Queue Stats
365W - 430L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
NeoMulderX
Heimdallr
Level 64
God Stats
61W - 80L
1,472 SR
Queue Stats
114W - 122L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
dherco
Cthulhu
Level 88
God Stats
97W - 100L
1,479 SR
Queue Stats
318W - 338L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Desandros
Shiva
15
3 / 3 / 3
9,623
535
10,966
18,446
11,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 3 / 6
9,587
533
7,808
14,329
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
16 / 1 / 3
12,657
703
16,821
11,395
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 4 / 8
9,283
516
15,428
11,377
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Zell0022
Horus
14
3 / 1 / 21
9,736
541
8,025
16,796
20,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
4 / 7 / 6
9,506
528
6,871
19,331
19,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Erick_Rocher
Poseidon
14
2 / 7 / 3
8,185
455
13,090
16,205
4,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Hergulio83
Fenrir
14
1 / 5 / 4
7,821
435
4,894
11,906
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
NeoMulderX
Heimdallr
13
1 / 6 / 4
8,233
457
8,406
13,047
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
dherco
Cthulhu
15
4 / 5 / 2
9,178
510
15,520
18,691
12,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
30
Kills
12
12
Deaths
30
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
7
6
1
W
Shiva
Desandros
Shiva
3
3
3
1.5
L
Poseidon
Erick_Rocher
Poseidon
2
7
3
0.5
W
4
3
6
2.33
L
Fenrir
Hergulio83
Fenrir
1
5
4
0.6
W
16
1
3
17.5
L
Heimdallr
NeoMulderX
Heimdallr
1
6
4
0.5
W
4
4
8
2
W
Horus
Zell0022
Horus
3
1
21
13.5
L
Cthulhu
dherco
Cthulhu
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,048
Damage
48,781
72,343
Taken
79,180
51,030
Mitigated
44,249
28,858
Healing
21,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,871
1,641
269
5,390
19,331
19,766
0
9,520
9,811
19,057
0
W
Shiva
Desandros
Shiva
10,966
3,000
470
7,114
18,446
11,689
1,543
11,984
5,697
1,911
59,627
L
Poseidon
Erick_Rocher
Poseidon
13,090
1,707
0
4,893
16,205
4,637
98
9,257
6,948
64,791
0
W
7,808
1,625
189
5,222
14,329
6,328
0
4,923
9,288
0
62,781
L
Fenrir
Hergulio83
Fenrir
4,894
716
0
1,314
11,906
4,548
0
3,672
8,234
0
40,103
W
16,821
7,888
0
5,921
11,395
4,992
1,777
3,484
7,793
96,750
1,493
L
Heimdallr
NeoMulderX
Heimdallr
8,406
4,888
0
3,128
13,047
3,116
825
7,272
5,775
0
51,685
W
15,428
941
0
2,046
11,377
7,925
735
6,504
4,808
55,766
0
W
Horus
Zell0022
Horus
8,025
3,225
1,594
6,302
16,796
20,096
232
7,480
9,276
0
19,758
L
Cthulhu
dherco
Cthulhu
15,520
2,457
331
6,530
18,691
12,182
0
2,997
15,694
59,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
42,923
503
Minions Killed
415
0
Camps Cleared
0
1,754,388
Distance Traveled
1,550,254
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,506
528
23
1
0
313,315
5
W
Shiva
9,623
535
122
7
0
328,827
4
L
Poseidon
8,185
455
100
6
0
295,240
7
W
Pele
9,587
533
117
7
0
386,208
3
L
Fenrir
7,821
435
74
4
0
330,699
4
W
Sol
12,657
703
162
9
0
362,705
3
L
Heimdallr
8,233
457
95
5
0
289,249
0
W
Tiamat
9,283
516
77
4
0
297,673
1
W
Horus
9,736
541
25
1
0
378,975
4
L
Cthulhu
9,178
510
123
7
0
321,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role