Player Matchup

Hercules
Hercules
Ahonuss09
Hercules
Level 28
God Stats
4W - 5L
1,375 SR
Queue Stats
41W - 56L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
Dragoenlink
Nu Wa
Level 44
God Stats
12W - 10L
1,418 SR
Queue Stats
67W - 94L
1,348 Elo+
Party 1
Shiva
Shiva
snipingstengels
Shiva
Level 125
God Stats
37W - 40L
1,466 SR
Queue Stats
111W - 150L
1,405 Elo+
Party 1
Team Averages
Level 66
1,419 SR
1,366 Elo+

VS

Team Averages
Level 34
1,495 SR
1,358 Elo+
Thoth
Thoth
Jopolool
Thoth
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,351 Elo+
Party 2
Chaac
Chaac
WharmedHades
Chaac
Level 31
God Stats
4W - 6L
1,416 SR
Queue Stats
62W - 78L
1,309 Elo+
Party 2
Medusa
Medusa
crustyXcrust
Medusa
Level 64
God Stats
46W - 58L
1,568 SR
Queue Stats
71W - 110L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ahonuss09
Hercules
15
3 / 2 / 14
9,919
709
7,293
12,394
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 2 / 10
10,404
743
9,405
10,325
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 1 / 10
11,287
806
17,767
18,046
8,645
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jopolool
Thoth
9
0 / 8 / 3
7,668
548
2,928
7,379
1,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 1
9,634
688
14,886
19,450
18,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
1 / 6 / 2
8,451
604
7,870
12,482
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
20
Kills
4
5
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ahonuss09
Hercules
3
2
14
5
W
7
2
10
6
L
Thoth
Jopolool
Thoth
0
8
3
0.19
L
3
6
1
0.58
L
Medusa
1
6
2
0.33
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,465
Damage
25,684
40,765
Taken
39,311
22,027
Mitigated
22,673
19,033
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ahonuss09
Hercules
7,293
2,156
564
5,115
12,394
10,178
235
790
11,258
0
21,036
W
9,405
2,043
642
4,270
10,325
3,204
752
1,163
8,937
42,009
0
L
Thoth
Jopolool
Thoth
2,928
135
0
0
7,379
1,313
0
1,732
5,526
11,051
0
L
14,886
1,071
0
5,540
19,450
18,111
0
4,096
14,968
0
42,229
L
Medusa
7,870
3,430
52
3,237
12,482
3,249
0
3,821
8,498
0
27,046
W
17,767
2,846
1,594
6,848
18,046
8,645
867
1,589
16,120
0
56,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
25,753
160
Minions Killed
112
10
Camps Cleared
3
788,040
Distance Traveled
604,391
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,919
709
29
2
4
255,754
2
W
Nu Wa
10,404
743
59
4
2
234,968
3
L
Thoth
7,668
548
15
1
0
113,134
1
L
Chaac
9,634
688
58
4
1
267,512
4
L
Medusa
8,451
604
39
3
2
223,745
6
W
Shiva
11,287
806
72
5
4
297,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role