Player Matchup

Hou Yi
Hou Yi
St4b3R27
Hou Yi
Level 83
God Stats
34W - 38L
1,517 SR
Queue Stats
147W - 203L
1,319 Elo+
Party 2
Cerberus
Cerberus
StarchyCross820
Cerberus
Level 67
God Stats
57W - 62L
1,477 SR
Queue Stats
101W - 140L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
jejedas1
Baron Samedi
Level 56
God Stats
12W - 14L
1,408 SR
Queue Stats
42W - 76L
1,228 Elo+
Party 2
Team Averages
Level 69
1,467 SR
1,305 Elo+

VS

Team Averages
Level 58
1,455 SR
1,323 Elo+
Hou Yi
Hou Yi
Fakefour365
Hou Yi
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 93L
1,337 Elo+
Party 1
Loki
Loki
IlIIl-IllIlIII
Loki
Level 68
God Stats
4W - 14L
1,145 SR
Queue Stats
28W - 37L
1,332 Elo+
Solo
Bacchus
Bacchus
Maddoc5061
Bacchus
Level 59
God Stats
2W - 2L
1,720 SR
Queue Stats
93W - 151L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
St4b3R27
Hou Yi
20
17 / 3 / 4
15,138
841
23,194
18,786
8,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
18
5 / 1 / 19
14,252
792
12,638
23,288
35,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
jejedas1
Baron Samedi
17
4 / 8 / 17
12,881
716
13,787
13,890
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
6 / 10 / 3
12,419
690
20,198
21,594
5,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 10 / 5
11,753
653
12,867
17,695
4,538
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Maddoc5061
Bacchus
15
1 / 6 / 6
11,543
641
9,313
22,478
30,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
26
Kills
12
12
Deaths
26
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
6
10
3
0.75
L
5
10
5
0.75
L
Bacchus
Maddoc5061
Bacchus
1
6
6
0.67
W
Hou Yi
St4b3R27
Hou Yi
17
3
4
6.33
W
Cerberus
5
1
19
14.5
W
Baron Samedi
jejedas1
Baron Samedi
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,619
Damage
42,378
55,964
Taken
61,767
50,862
Mitigated
40,327
16,652
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
20,198
11,636
419
2,757
21,594
5,292
0
9,356
12,238
0
40,449
L
12,867
2,905
0
179
17,695
4,538
155
7,442
10,253
0
48,617
L
Bacchus
Maddoc5061
Bacchus
9,313
1,014
273
2,925
22,478
30,497
0
10,143
12,335
34,988
0
W
Hou Yi
St4b3R27
Hou Yi
23,194
15,082
0
5,900
18,786
8,732
1,986
4,179
14,607
0
75,747
W
Cerberus
12,638
920
265
6,184
23,288
35,109
439
3,735
19,059
33,389
0
W
Baron Samedi
jejedas1
Baron Samedi
13,787
1,295
1,502
2,801
13,890
7,021
290
2,019
11,871
35,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
35,715
180
Minions Killed
128
8
Camps Cleared
7
968,054
Distance Traveled
868,625
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,419
690
47
3
1
251,267
2
L
Loki
11,753
653
52
3
6
301,885
2
L
Bacchus
11,543
641
29
2
0
315,473
1
W
Hou Yi
15,138
841
83
5
6
313,705
2
W
Cerberus
14,252
792
52
3
1
366,541
0
W
Baron Samedi
12,881
716
45
3
1
287,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role