Player Matchup

Nu Wa
Nu Wa
BlueOrigins
Nu Wa
Level 87
God Stats
11W - 5L
1,611 SR
Queue Stats
100W - 113L
1,432 Elo+
Party 2
Anubis
Anubis
JustOwen22
Anubis
Level 103
God Stats
1W - 1L
1,211 SR
Queue Stats
46W - 52L
1,397 Elo+
Solo
Hou Yi
Hou Yi
KaptainH23
Hou Yi
Level 100
God Stats
6W - 8L
1,411 SR
Queue Stats
266W - 265L
1,406 Elo+
Party 2
Mulan
Mulan
Rhythmicjump
Mulan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,604 Elo+
Solo
Bastet
Bastet
WillyB44
Bastet
Level 62
God Stats
7W - 11L
1,539 SR
Queue Stats
158W - 160L
1,400 Elo+
Solo
Team Averages
Level 80
1,454 SR
1,448 Elo+

VS

Team Averages
Level 64
1,463 SR
1,386 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PandasThatRage
Ymir
Level 15
God Stats
5W - 5L
1,468 SR
Queue Stats
11W - 25L
1,258 Elo+
Party 1
Ra
Ra
dragonlordme
Ra
Level 27
God Stats
2W - 3L
1,347 SR
Queue Stats
56W - 81L
1,438 Elo+
Party 3
Fenrir
Fenrir
sunlithalo90
Fenrir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 9
7,898
608
8,079
6,984
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
JustOwen22
Anubis
12
4 / 1 / 7
7,417
571
7,618
10,021
4,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
KaptainH23
Hou Yi
13
1 / 1 / 4
7,641
588
6,149
5,598
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 0
7,318
563
3,396
5,247
3,310
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
WillyB44
Bastet
13
11 / 2 / 1
8,435
649
7,550
8,934
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 0
7,253
558
2,060
7,763
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
 
Cupid
10
0 / 3 / 0
5,566
428
1,699
7,502
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,497
423
874
9,938
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 8 / 2
8,047
619
8,868
10,932
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
3 / 4 / 0
7,398
569
4,065
11,541
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
10
10
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
0
1
L
Cupid
 
Cupid
0
3
0
0
W
2
5
9
1.3
W
Anubis
JustOwen22
Anubis
4
1
7
7.5
W
Hou Yi
KaptainH23
Hou Yi
1
1
4
3
L
0
3
0
0
W
1
1
0
1
W
Bastet
WillyB44
Bastet
11
2
1
5.75
L
6
8
2
0.88
L
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,792
Damage
17,566
36,784
Taken
47,676
13,396
Mitigated
19,317
12,047
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,060
735
0
2,272
7,763
7,224
928
733
6,936
0
37,826
L
Cupid
 
Cupid
1,699
1,062
0
2,016
7,502
1,528
0
2,460
4,928
0
23,139
W
8,079
1,370
0
385
6,984
1,816
1,213
4,315
2,475
40,108
0
W
Anubis
JustOwen22
Anubis
7,618
491
225
4,780
10,021
4,140
596
2,026
7,875
40,892
721
W
Hou Yi
KaptainH23
Hou Yi
6,149
2,493
0
1,837
5,598
1,719
2,018
118
5,480
0
49,060
L
874
243
0
2,374
9,938
4,141
0
4,027
5,835
13,860
0
W
3,396
885
0
1,241
5,247
3,310
510
0
4,989
0
39,046
W
Bastet
WillyB44
Bastet
7,550
1,983
0
3,579
8,934
2,411
0
2,807
5,121
0
28,933
L
8,868
878
51
2,176
10,932
2,892
678
5,019
5,675
37,165
0
L
Fenrir
4,065
449
0
4,928
11,541
3,532
0
2,564
8,787
0
40,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
33,761
369
Minions Killed
301
0
Camps Cleared
0
1,219,371
Distance Traveled
1,093,933
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,253
558
88
7
0
214,463
5
L
Cupid
5,566
428
49
4
0
193,329
2
W
Nu Wa
7,898
608
80
6
0
224,826
3
W
Anubis
7,417
571
58
4
0
247,497
5
W
Hou Yi
7,641
588
94
7
0
223,947
3
L
Ymir
5,497
423
19
1
0
216,521
0
W
Mulan
7,318
563
99
8
0
224,815
2
W
Bastet
8,435
649
38
3
0
298,286
3
L
Ra
8,047
619
67
5
0
210,035
2
L
Fenrir
7,398
569
78
6
0
259,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role