Player Matchup

Cthulhu
Cthulhu
Andreshv7
Cthulhu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 170L
1,577 Elo+
Party 2
Bakasura
Bakasura
BlaCkCentINeL082
Bakasura
Level 128
God Stats
2W - 2L
1,676 SR
Queue Stats
310W - 309L
1,427 Elo+
Party 1
Thoth
Thoth
Ernleo123
Thoth
Level 134
God Stats
6W - 19L
1,358 SR
Queue Stats
664W - 651L
1,477 Elo+
Party 1
Neith
Neith
Leo_wolfxx
Neith
Level 111
God Stats
15W - 21L
1,603 SR
Queue Stats
838W - 789L
1,531 Elo+
Solo
Shiva
Shiva
bra10pr
Shiva
Level 89
God Stats
9W - 8L
1,685 SR
Queue Stats
17W - 16L
1,517 Elo+
Party 2
Team Averages
Level 119
1,564 SR
1,506 Elo+

VS

Team Averages
Level 106
1,592 SR
1,605 Elo+
Cernunnos
Cernunnos
Dayoda02
Cernunnos
Level 123
God Stats
4W - 4L
1,361 SR
Queue Stats
315W - 310L
1,533 Elo+
Solo
Anubis
Anubis
DrClutch437
Anubis
Level 108
God Stats
2W - 0L
1,846 SR
Queue Stats
154W - 153L
1,560 Elo+
Solo
Nemesis
Nemesis
HallOfVaIhalla
Nemesis
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,749 Elo+
Party 3
Shiva
Shiva
OG Tote One
Shiva
Level 55
God Stats
8W - 6L
1,709 SR
Queue Stats
216W - 189L
1,635 Elo+
Party 3
Atlas
Atlas
carlalf9
Atlas
Level 139
God Stats
30W - 37L
1,542 SR
Queue Stats
401W - 375L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andreshv7
Cthulhu
13
4 / 3 / 5
8,910
524
8,770
15,622
5,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 3 / 3
9,566
563
8,800
16,153
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Ernleo123
Thoth
12
1 / 8 / 1
7,249
426
4,533
9,432
1,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
2 / 4 / 4
8,506
500
9,286
9,837
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
bra10pr
Shiva
14
0 / 3 / 2
8,137
479
6,735
16,659
6,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dayoda02
Cernunnos
15
3 / 4 / 1
9,569
563
6,326
12,727
3,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
8 / 2 / 3
10,135
596
17,215
13,029
6,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 2
9,476
557
8,590
10,925
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 1
9,414
554
11,396
11,058
11,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
carlalf9
Atlas
14
2 / 2 / 7
9,157
539
8,851
14,199
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
21
21
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andreshv7
Cthulhu
4
3
5
2.17
L
5
3
3
2.17
W
Cernunnos
Dayoda02
Cernunnos
3
4
1
0.88
W
Anubis
8
2
3
4.75
L
Thoth
Ernleo123
Thoth
1
8
1
0.19
W
6
2
2
3.5
L
Neith
2
4
4
1
W
2
2
1
1.25
L
Shiva
bra10pr
Shiva
0
3
2
0.33
W
Atlas
carlalf9
Atlas
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,124
Damage
52,378
67,703
Taken
61,938
23,551
Mitigated
38,155
13,386
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andreshv7
Cthulhu
8,770
627
1,941
4,031
15,622
5,920
0
9,266
6,356
24,169
1,587
L
8,800
5,735
0
1,704
16,153
5,532
0
4,874
11,279
0
60,083
W
Cernunnos
Dayoda02
Cernunnos
6,326
2,725
0
5,560
12,727
3,991
0
1,528
10,779
0
70,885
W
Anubis
17,215
1,152
0
7,862
13,029
6,515
820
3,818
8,804
76,632
0
L
Thoth
Ernleo123
Thoth
4,533
42
0
240
9,432
1,641
0
6,670
2,762
40,151
0
W
8,590
2,172
0
3,386
10,925
4,900
0
1,709
8,737
0
64,146
L
Neith
9,286
2,298
0
2,164
9,837
3,599
782
1,853
7,984
0
56,267
W
11,396
2,511
104
3,300
11,058
11,474
0
303
10,167
11,085
58,983
L
Shiva
bra10pr
Shiva
6,735
910
0
3,306
16,659
6,859
0
5,110
11,549
2,564
52,909
W
Atlas
carlalf9
Atlas
8,851
2,949
0
2,243
14,199
11,275
0
5,373
8,561
23,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,368
Gold Earned
47,751
451
Minions Killed
526
0
Camps Cleared
0
1,623,360
Distance Traveled
1,644,014
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,910
524
35
2
0
328,260
2
L
Bakasura
9,566
563
131
8
0
409,026
0
W
Cernunnos
9,569
563
128
8
0
311,670
0
W
Anubis
10,135
596
130
8
0
289,445
5
L
Thoth
7,249
426
80
5
0
287,810
7
W
Nemesis
9,476
557
107
6
0
380,751
5
L
Neith
8,506
500
96
6
0
282,996
2
W
Shiva
9,414
554
140
8
0
296,549
4
L
Shiva
8,137
479
109
6
0
315,268
3
W
Atlas
9,157
539
21
1
0
365,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role