Player Matchup

Bellona
Bellona
Panchonattor
Bellona
Level 88
God Stats
16W - 15L
1,556 SR
Queue Stats
175W - 157L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
TheBugOnYou
Zhong Kui
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
401W - 312L
1,666 Elo+
Party 1
Nemesis
Nemesis
Trinity 7 Akio
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
gingerdog156
Baron Samedi
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 52L
1,532 Elo+
Party 3
Hades
Hades
pe_im8
Hades
Level 129
God Stats
16W - 8L
1,784 SR
Queue Stats
185W - 174L
1,567 Elo+
Party 3
Team Averages
Level 90
1,568 SR
1,586 Elo+

VS

Team Averages
Level 95
1,594 SR
1,531 Elo+
Chang'e
Chang'e
 
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
FOG_Jordan420
Chernobog
Level 124
God Stats
4W - 2L
1,746 SR
Queue Stats
289W - 242L
1,553 Elo+
Party 2
Athena
Athena
FOG_Popcornbowl
Athena
Level 109
God Stats
5W - 5L
1,684 SR
Queue Stats
236W - 194L
1,553 Elo+
Party 2
Achilles
Achilles
HunterD2513
Achilles
Level 37
God Stats
3W - 15L
1,241 SR
Queue Stats
58W - 78L
1,531 Elo+
Solo
Bastet
Bastet
PropaneKing137
Bastet
Level 127
God Stats
20W - 7L
1,797 SR
Queue Stats
86W - 75L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Panchonattor
Bellona
11
4 / 2 / 3
6,180
618
7,951
6,768
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
TheBugOnYou
Zhong Kui
12
3 / 0 / 1
6,611
661
7,038
6,353
6,399
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 3
6,636
664
5,252
6,808
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
gingerdog156
Baron Samedi
9
2 / 3 / 5
5,557
556
5,993
4,845
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
pe_im8
Hades
10
2 / 1 / 8
6,128
613
3,622
6,254
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
2 / 3 / 0
5,075
508
3,403
7,478
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
FOG_Jordan420
Chernobog
10
5 / 4 / 0
6,065
607
5,709
7,916
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 2 / 4
4,689
469
2,300
8,550
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
HunterD2513
Achilles
11
1 / 2 / 2
5,346
535
5,225
8,059
4,964
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 3
4,660
466
2,879
7,967
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
8
8
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
0
0.67
L
Chernobog
FOG_Jordan420
Chernobog
5
4
0
1.25
L
0
2
4
1
L
Achilles
HunterD2513
Achilles
1
2
2
1
W
Bellona
Panchonattor
Bellona
4
2
3
2.75
L
0
5
3
0.3
W
Zhong Kui
TheBugOnYou
Zhong Kui
3
0
1
3.5
W
5
2
3
3.25
W
Baron Samedi
gingerdog156
Baron Samedi
2
3
5
1.5
W
Hades
pe_im8
Hades
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,856
Damage
19,516
31,028
Taken
39,970
17,685
Mitigated
13,998
13,388
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,403
258
354
2,610
7,478
2,009
0
4,071
3,407
21,318
0
L
Chernobog
FOG_Jordan420
Chernobog
5,709
3,756
0
1,518
7,916
1,666
0
1,864
6,052
0
32,494
L
2,300
311
0
1,562
8,550
3,837
0
4,342
4,208
7,511
0
L
Achilles
HunterD2513
Achilles
5,225
1,435
0
1,496
8,059
4,964
0
5,653
2,406
0
29,291
W
Bellona
Panchonattor
Bellona
7,951
2,821
0
2,211
6,768
3,186
0
1,255
5,513
0
36,587
L
2,879
759
635
1,219
7,967
1,522
0
723
7,244
0
20,428
W
Zhong Kui
TheBugOnYou
Zhong Kui
7,038
1,499
0
4,382
6,353
6,399
0
447
5,906
41,385
0
W
5,252
2,141
0
1,959
6,808
2,531
0
1,137
5,671
0
36,823
W
Baron Samedi
gingerdog156
Baron Samedi
5,993
808
674
1,282
4,845
1,802
0
1,639
3,206
28,554
0
W
Hades
pe_im8
Hades
3,622
826
581
2,299
6,254
3,767
0
1,225
5,029
14,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
25,835
292
Minions Killed
220
0
Camps Cleared
0
987,196
Distance Traveled
951,038
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,075
508
46
5
0
184,016
1
L
Chernobog
6,065
607
68
7
0
180,657
2
L
Athena
4,689
469
12
1
0
203,542
4
L
Achilles
5,346
535
56
6
0
192,226
2
W
Bellona
6,180
618
67
7
0
202,495
0
L
Bastet
4,660
466
38
4
0
190,597
3
W
Zhong Kui
6,611
661
91
9
0
194,284
5
W
Nemesis
6,636
664
73
7
0
232,401
1
W
Baron Samedi
5,557
556
42
4
0
182,564
3
W
Hades
6,128
613
19
2
0
175,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role