Player Matchup

Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold I
ATL Insanityy
Charybdis
Gold I
Level 155
God Stats
18W - 14L
1,546 SR
Queue Stats
466W - 471L
1,647 MMR
Solo
Thanatos
Thanatos
Silver I
LS-_Simba
Thanatos
Silver I
Level 121
God Stats
9W - 15L
1,569 SR
Queue Stats
164W - 178L
1,625 MMR
Solo
Poseidon
Poseidon
Platinum IV
Waxinq
Poseidon
Platinum IV
Level 148
God Stats
9W - 6L
1,653 SR
Queue Stats
153W - 133L
1,650 MMR
Solo
Nike
Nike
Gold II
coolbeans554
Nike
Gold II
Level 124
God Stats
2W - 5L
1,378 SR
Queue Stats
392W - 395L
1,625 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,529 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,536 SR
1,635 MMR
Bellona
Bellona
Gold II
Deadjoshh
Bellona
Gold II
Level 125
God Stats
39W - 25L
1,745 SR
Queue Stats
261W - 259L
1,642 MMR
Solo
Odin
Odin
Gold II
FBI-Smelly
Odin
Gold II
Level 107
God Stats
4W - 6L
1,349 SR
Queue Stats
320W - 314L
1,620 MMR
Solo
Sol
Sol
Gold IV
JONmBONILLA
Sol
Gold IV
Level 140
God Stats
12W - 6L
1,500 SR
Queue Stats
136W - 154L
1,630 MMR
Solo
Bakasura
Bakasura
Gold II
Phrendly
Bakasura
Gold II
Level 145
God Stats
1W - 1L
1,308 SR
Queue Stats
32W - 27L
1,657 MMR
Solo
Merlin
Merlin
Gold II
The Morgan19EN
Merlin
Gold II
Level 147
God Stats
28W - 24L
1,780 SR
Queue Stats
222W - 211L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 4 / 1
4,806
481
1,566
7,323
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ATL Insanityy
Charybdis
6
0 / 5 / 1
4,462
446
1,113
5,678
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
LS-_Simba
Thanatos
10
2 / 3 / 0
5,902
590
2,762
5,804
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Waxinq
Poseidon
11
2 / 1 / 0
6,142
614
3,488
3,569
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 1
5,493
549
3,323
7,269
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MulanKaliAwilixIzanami

VS

Bans
AthenaCliodhnaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deadjoshh
Bellona
11
2 / 2 / 3
6,360
636
5,957
6,604
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 0 / 4
5,393
539
2,625
3,162
1,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
6 / 2 / 1
6,971
697
5,622
5,225
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Phrendly
Bakasura
12
5 / 0 / 1
6,700
670
3,882
7,149
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 1
5,904
590
1,868
2,978
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
16
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
1
0.13
L
Charybdis
ATL Insanityy
Charybdis
0
5
1
0.1
W
Bellona
Deadjoshh
Bellona
2
2
3
1.75
W
2
0
4
4
W
6
2
1
3.25
L
Thanatos
LS-_Simba
Thanatos
2
3
0
0.67
W
Bakasura
Phrendly
Bakasura
5
0
1
5.5
W
1
1
1
1.5
L
Poseidon
Waxinq
Poseidon
2
1
0
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,252
Damage
19,954
29,643
Taken
25,118
11,029
Mitigated
12,129
10,620
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,566
276
47
1,385
7,323
2,798
0
3,041
4,003
13,716
0
L
Charybdis
ATL Insanityy
Charybdis
1,113
568
0
1,325
5,678
900
0
2,487
3,139
0
16,242
W
Bellona
Deadjoshh
Bellona
5,957
2,643
0
3,124
6,604
4,656
540
518
5,678
0
33,753
W
2,625
248
0
691
3,162
1,976
0
1,001
2,161
0
9,406
W
5,622
2,829
0
2,022
5,225
1,668
648
670
4,555
38,476
6,872
L
Thanatos
LS-_Simba
Thanatos
2,762
912
0
4,767
5,804
2,211
0
811
4,765
0
30,041
W
Bakasura
Phrendly
Bakasura
3,882
2,548
0
2,975
7,149
3,054
0
1,594
5,527
0
33,731
W
1,868
163
0
1,003
2,978
775
0
1,271
1,707
35,474
0
L
Poseidon
Waxinq
Poseidon
3,488
318
0
448
3,569
950
0
465
2,768
42,459
0
L
3,323
444
0
2,648
7,269
4,170
0
0
7,252
0
25,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,805
Gold Earned
31,328
273
Minions Killed
339
0
Camps Cleared
0
938,800
Distance Traveled
1,034,826
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,806
481
11
1
0
202,253
4
L
Charybdis
4,462
446
36
4
0
128,363
1
W
Bellona
6,360
636
74
7
0
204,433
5
W
Odin
5,393
539
17
2
0
224,205
0
W
Sol
6,971
697
88
9
0
178,587
2
L
Thanatos
5,902
590
63
6
0
202,488
0
W
Bakasura
6,700
670
88
9
0
257,270
2
W
Merlin
5,904
590
72
7
0
170,331
2
L
Poseidon
6,142
614
104
10
0
208,450
3
L
Nike
5,493
549
59
6
0
197,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role