Player Matchup

Persephone
Persephone
Deliveraence
Persephone
Level 83
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo
Cthulhu
Cthulhu
ForsakenLogic
Cthulhu
Level 145
God Stats
2W - 5L
1,419 SR
Queue Stats
3W - 7L
1,151 Elo+
Solo
Charybdis
Charybdis
ScoobyMonke
Charybdis
Level 69
God Stats
4W - 8L
1,528 SR
Queue Stats
683W - 723L
1,487 Elo+
Solo
Team Averages
Level 99
1,400 SR
1,271 Elo+

VS

Team Averages
Level 60
1,653 SR
1,362 Elo+
Artemis
Artemis
DaltyBayo
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
MakoRKFW
Amaterasu
Level 66
God Stats
1W - 1L
1,745 SR
Queue Stats
20W - 18L
1,362 Elo+
Party 1
Chang'e
Chang'e
VirtualAnjuna
Chang'e
Level 109
God Stats
5W - 4L
1,715 SR
Queue Stats
30W - 26L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deliveraence
Persephone
20
9 / 2 / 4
14,504
806
16,991
10,992
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
18
5 / 3 / 8
12,779
710
16,730
28,877
31,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
ScoobyMonke
Charybdis
17
3 / 3 / 8
11,936
663
10,336
14,705
6,316
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaltyBayo
Artemis
16
4 / 5 / 2
11,945
664
21,376
15,816
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
MakoRKFW
Amaterasu
16
3 / 7 / 5
11,770
654
13,554
23,150
19,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
16
1 / 5 / 5
11,481
638
9,072
15,159
4,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
17
Kills
8
8
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
DaltyBayo
Artemis
4
5
2
1
W
Persephone
Deliveraence
Persephone
9
2
4
5.5
W
Cthulhu
5
3
8
3
L
Amaterasu
MakoRKFW
Amaterasu
3
7
5
0.79
W
Charybdis
ScoobyMonke
Charybdis
3
3
8
2.33
L
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,057
Damage
44,002
54,574
Taken
54,125
42,629
Mitigated
31,201
16,572
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DaltyBayo
Artemis
21,376
8,419
0
1,620
15,816
6,244
662
10,757
5,059
0
51,908
W
Persephone
Deliveraence
Persephone
16,991
1,752
0
3,284
10,992
4,636
557
2,080
8,910
65,021
0
W
Cthulhu
16,730
411
774
9,330
28,877
31,677
175
5,132
23,745
55,360
0
L
Amaterasu
MakoRKFW
Amaterasu
13,554
6,162
553
3,761
23,150
19,964
0
13,318
9,832
0
34,412
W
Charybdis
ScoobyMonke
Charybdis
10,336
5,405
184
3,000
14,705
6,316
1,574
2,167
12,538
0
45,365
L
Chang'e
9,072
757
4,005
5,771
15,159
4,993
399
9,969
5,190
36,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
35,196
222
Minions Killed
186
8
Camps Cleared
7
962,065
Distance Traveled
902,132
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,945
664
62
3
3
290,054
4
W
Persephone
14,504
806
104
6
5
319,227
4
W
Cthulhu
12,779
710
69
4
0
349,525
4
L
Amaterasu
11,770
654
66
4
1
332,675
3
W
Charybdis
11,936
663
49
3
3
293,313
2
L
Chang'e
11,481
638
58
3
3
279,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role