Player Matchup

Ah Puch
Ah Puch
Doc-Okocha
Ah Puch
Level 127
God Stats
4W - 2L
1,466 SR
Queue Stats
360W - 369L
1,473 Elo+
Solo
Ganesha
Ganesha
Qwertikon
Ganesha
Level 103
God Stats
15W - 8L
1,469 SR
Queue Stats
342W - 347L
1,505 Elo+
Solo
Eset
Eset
TironsR
Eset
Level 127
God Stats
2W - 4L
1,066 SR
Queue Stats
114W - 142L
1,363 Elo+
Party 1
Cerberus
Cerberus
kolbardin902-bar
Cerberus
Level 109
God Stats
1W - 1L
1,300 SR
Queue Stats
60W - 64L
1,438 Elo+
Solo
Raijin
Raijin
san4ix_11
Raijin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,322 Elo+
Party 1
Team Averages
Level 111
1,360 SR
1,420 Elo+

VS

Team Averages
Level 64
1,500 SR
1,439 Elo+
Serqet
Serqet
Creom236
Serqet
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,433 Elo+
Solo
Rama
Rama
MonsterCat159
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 141L
1,420 Elo+
Solo
Set
Set
NotN1pplyEnough
Set
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,430 Elo+
Solo
Pele
Pele
R3sPecT2014
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Tyr
Tyr
kix4
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Doc-Okocha
Ah Puch
17
9 / 2 / 15
10,819
902
19,784
10,663
8,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Qwertikon
Ganesha
16
0 / 3 / 28
9,639
803
9,108
14,445
9,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
TironsR
Eset
17
8 / 3 / 16
10,349
862
7,019
11,013
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 21
9,372
781
9,475
13,664
16,977
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
san4ix_11
Raijin
19
13 / 3 / 13
11,909
992
13,455
11,361
5,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Creom236
Serqet
15
0 / 4 / 13
9,034
753
5,183
14,677
17,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 9 / 6
9,894
825
7,597
13,535
4,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 8
7,889
657
9,412
10,176
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
9 / 8 / 4
11,169
931
14,787
14,310
5,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
kix4
Tyr
15
1 / 7 / 12
8,568
714
12,979
15,407
15,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
32
Kills
15
15
Deaths
32
93
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Serqet
Creom236
Serqet
0
4
13
1.63
W
Ah Puch
Doc-Okocha
Ah Puch
9
2
15
8.25
L
4
9
6
0.78
L
1
4
8
1.25
W
Ganesha
Qwertikon
Ganesha
0
3
28
4.67
L
9
8
4
1.38
W
Eset
TironsR
Eset
8
3
16
5.33
L
Tyr
kix4
Tyr
1
7
12
1
W
2
4
21
3.13
W
Raijin
san4ix_11
Raijin
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,841
Damage
49,958
61,146
Taken
68,105
43,791
Mitigated
49,389
20,857
Healing
19,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Creom236
Serqet
5,183
645
1,962
4,847
14,677
17,444
266
12,355
2,322
0
7,729
W
Ah Puch
Doc-Okocha
Ah Puch
19,784
781
578
3,236
10,663
8,424
1,387
0
10,357
39,207
0
L
7,597
4,621
821
1,529
13,535
4,295
582
11,939
1,596
0
17,388
L
9,412
2,552
1,404
2,027
10,176
6,392
327
8,723
1,453
0
14,311
W
Ganesha
Qwertikon
Ganesha
9,108
200
1,660
3,368
14,445
9,250
264
0
14,246
18,254
0
L
14,787
2,845
1,968
2,003
14,310
5,483
696
12,936
1,374
0
32,803
W
Eset
TironsR
Eset
7,019
684
1,492
2,495
11,013
3,854
1,021
0
10,590
18,230
0
L
Tyr
kix4
Tyr
12,979
1,771
1,281
2,001
15,407
15,775
115
12,888
2,519
0
21,860
W
9,475
625
908
3,836
13,664
16,977
612
0
13,399
19,304
0
W
Raijin
san4ix_11
Raijin
13,455
2,454
933
2,351
11,361
5,286
930
0
11,285
25,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,088
Gold Earned
46,554
160
Minions Killed
99
0
Camps Cleared
0
1,169,450
Distance Traveled
1,092,825
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,034
753
12
1
0
249,272
0
W
Ah Puch
10,819
902
52
4
0
257,609
0
L
Rama
9,894
825
22
2
0
169,859
1
L
Set
7,889
657
9
1
0
251,578
0
W
Ganesha
9,639
803
1
0
0
241,177
5
L
Pele
11,169
931
29
2
0
200,754
3
W
Eset
10,349
862
23
2
0
223,175
0
L
Tyr
8,568
714
27
2
0
221,362
0
W
Cerberus
9,372
781
47
4
0
228,707
0
W
Raijin
11,909
992
37
3
0
218,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role