Player Matchup

Sobek
Sobek
EmrysAvellyn
Sobek
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 196L
1,361 Elo+
Solo
He Bo
He Bo
Khodelucifer
He Bo
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 99L
1,388 Elo+
Party 1
Osiris
Osiris
LIL_SPEED-BOAT
Osiris
Level 109
God Stats
1W - 1L
1,307 SR
Queue Stats
184W - 157L
1,449 Elo+
Solo
Loki
Loki
MINIATOR
Loki
Level 86
God Stats
5W - 1L
1,315 SR
Queue Stats
83W - 122L
1,357 Elo+
Party 1
Xbalanque
Xbalanque
S1p1der
Xbalanque
Level 35
God Stats
3W - 1L
1,761 SR
Queue Stats
8W - 6L
1,693 Elo+
Solo
Team Averages
Level 71
1,477 SR
1,449 Elo+

VS

Team Averages
Level 78
1,436 SR
1,336 Elo+
Thoth
Thoth
EinarTorbjorn
Thoth
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 229L
1,466 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
M0TH5
Ah Muzen Cab
Level 48
God Stats
1W - 3L
1,373 SR
Queue Stats
20W - 38L
1,341 Elo+
Party 2
Ganesha
Ganesha
SnapCrackaPop
Ganesha
Level 69
God Stats
12W - 8L
1,319 SR
Queue Stats
314W - 342L
1,398 Elo+
Solo
Loki
Loki
Sniper109083
Loki
Level 101
God Stats
35W - 34L
1,490 SR
Queue Stats
225W - 233L
1,250 Elo+
Party 3
Fenrir
Fenrir
WorldBOSSEMPIRE
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 18
11,499
523
10,454
29,525
40,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
10 / 8 / 13
11,990
545
14,160
15,466
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 3 / 10
12,980
590
15,195
21,012
20,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
18
6 / 6 / 14
12,094
550
10,067
15,365
5,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
S1p1der
Xbalanque
19
7 / 3 / 13
12,907
587
16,861
14,193
5,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 2
11,853
539
19,478
16,928
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
M0TH5
Ah Muzen Cab
17
5 / 6 / 3
10,834
492
12,528
16,639
7,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
14
0 / 5 / 16
10,153
462
12,518
23,637
31,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 10 / 3
9,739
443
13,182
20,459
15,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 11 / 5
8,989
409
5,300
17,988
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
52
39
Kills
23
24
Deaths
39
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
10
7
2
1.57
W
4
4
18
3.25
W
10
8
13
2.06
W
12
3
10
5.67
L
Ah Muzen Cab
M0TH5
Ah Muzen Cab
5
6
3
1.08
W
Loki
6
6
14
2.17
W
Xbalanque
S1p1der
Xbalanque
7
3
13
4.5
L
Ganesha
0
5
16
1.6
L
7
10
3
0.85
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,737
Damage
63,006
95,561
Taken
95,651
76,574
Mitigated
67,918
25,638
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,478
3,539
0
3,254
16,928
7,586
434
3,272
13,656
76,333
0
W
10,454
1,958
1,116
8,836
29,525
40,776
296
9,582
19,943
27,947
0
W
14,160
987
1,650
2,494
15,466
4,280
454
6,691
8,775
53,360
0
W
15,195
6,470
0
7,456
21,012
20,491
1,038
8,955
12,057
0
66,734
L
Ah Muzen Cab
M0TH5
Ah Muzen Cab
12,528
5,623
0
4,644
16,639
7,254
653
5,488
11,151
0
74,638
W
Loki
10,067
3,372
0
849
15,365
5,686
135
3,161
12,204
0
75,572
W
Xbalanque
S1p1der
Xbalanque
16,861
5,199
0
3,237
14,193
5,341
7,671
3,607
10,586
0
92,570
L
Ganesha
12,518
2,191
0
2,820
23,637
31,047
30
7,843
15,794
31,245
0
L
13,182
2,874
0
1,124
20,459
15,086
61
5,089
15,370
0
41,791
L
5,300
1,648
0
3,164
17,988
6,945
0
2,922
15,066
0
39,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,470
Gold Earned
51,568
483
Minions Killed
401
0
Camps Cleared
0
1,973,997
Distance Traveled
1,842,554
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,853
539
128
6
0
355,922
5
W
Sobek
11,499
523
36
2
0
401,091
3
W
He Bo
11,990
545
72
3
0
362,385
3
W
Osiris
12,980
590
114
5
0
416,836
3
L
Ah Muzen Cab
10,834
492
129
6
0
358,949
4
W
Loki
12,094
550
106
5
0
427,190
5
W
Xbalanque
12,907
587
155
7
0
366,495
2
L
Ganesha
10,153
462
9
0
0
358,913
2
L
Loki
9,739
443
59
3
0
360,537
9
L
Fenrir
8,989
409
76
3
0
408,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role