Player Matchup

Medusa
Medusa
BlazeAssasin8X
Medusa
Level 69
God Stats
8W - 3L
1,714 SR
Queue Stats
48W - 34L
1,421 Elo+
Solo
Scylla
Scylla
Brownies0wn
Scylla
Level 128
God Stats
8W - 5L
1,708 SR
Queue Stats
136W - 87L
1,563 Elo+
Party 1
Cliodhna
Cliodhna
HeartFlaowR
Cliodhna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 95L
1,590 Elo+
Party 1
Cerberus
Cerberus
Lun4Lov3r
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 168L
1,589 Elo+
Party 1
Bellona
Bellona
VoLT Poison x
Bellona
Level 96
God Stats
8W - 2L
1,724 SR
Queue Stats
26W - 28L
1,513 Elo+
Party 1
Team Averages
Level 112
1,629 SR
1,535 Elo+

VS

Team Averages
Level 135
1,440 SR
1,471 Elo+
Artemis
Artemis
 
Artemis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BongBongo
Nox
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
782W - 746L
1,535 Elo+
Solo
Chaac
Chaac
Gagz77
Chaac
Level 160
God Stats
89W - 119L
1,417 SR
Queue Stats
109W - 152L
1,388 Elo+
Solo
Ganesha
Ganesha
dirmon96
Ganesha
Level 127
God Stats
5W - 8L
1,299 SR
Queue Stats
144W - 160L
1,423 Elo+
Solo
Sylvanus
Sylvanus
sosayta
Sylvanus
Level 157
God Stats
2W - 7L
1,484 SR
Queue Stats
201W - 226L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,415
742
5,330
4,812
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
7 / 0 / 9
8,973
897
11,241
3,646
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
HeartFlaowR
Cliodhna
13
1 / 2 / 4
7,295
730
4,876
7,171
2,579
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Lun4Lov3r
Cerberus
16
7 / 4 / 7
9,081
908
7,619
12,609
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
14
1 / 2 / 9
7,620
762
5,109
8,025
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 5 / 0
7,283
728
5,045
8,124
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 3
7,947
795
5,205
6,924
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Gagz77
Chaac
10
0 / 1 / 0
6,026
603
2,455
3,061
1,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
dirmon96
Ganesha
13
0 / 5 / 5
7,290
729
4,899
10,887
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
sosayta
Sylvanus
15
2 / 2 / 2
7,497
750
6,420
8,787
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
17
Kills
9
10
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
5
0
0.6
W
1
2
2
1
L
4
4
3
1.38
W
Scylla
7
0
9
11.5
L
Chaac
Gagz77
Chaac
0
1
0
0
W
Cliodhna
HeartFlaowR
Cliodhna
1
2
4
1.5
W
Cerberus
Lun4Lov3r
Cerberus
7
4
7
2.63
W
Bellona
1
2
9
2.75
L
Ganesha
dirmon96
Ganesha
0
5
5
0.5
L
Sylvanus
sosayta
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
24,024
36,263
Taken
37,783
23,696
Mitigated
21,042
5,854
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,045
1,858
0
890
8,124
2,655
0
5,464
2,660
0
14,470
W
5,330
2,371
0
1,044
4,812
1,474
536
2,489
2,323
0
21,366
L
5,205
1,178
0
220
6,924
2,221
0
4,303
2,621
18,706
0
W
Scylla
11,241
1,355
0
250
3,646
1,222
719
877
2,769
38,390
0
L
Chaac
Gagz77
Chaac
2,455
504
0
790
3,061
1,112
0
929
2,132
0
7,041
W
Cliodhna
HeartFlaowR
Cliodhna
4,876
431
0
318
7,171
2,579
0
3,471
3,700
0
23,016
W
Cerberus
Lun4Lov3r
Cerberus
7,619
443
0
2,930
12,609
11,752
137
4,125
8,484
21,735
0
W
Bellona
5,109
1,412
243
1,069
8,025
6,669
242
5,067
2,958
0
20,090
L
Ganesha
dirmon96
Ganesha
4,899
404
0
977
10,887
9,672
0
5,910
4,977
16,637
0
L
Sylvanus
sosayta
Sylvanus
6,420
1,667
787
1,851
8,787
5,382
0
2,254
6,533
21,934
3,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
36,043
239
Minions Killed
148
0
Camps Cleared
0
1,017,346
Distance Traveled
805,295
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,283
728
22
2
0
173,275
1
W
Medusa
7,415
742
43
4
0
162,069
0
L
Nox
7,947
795
49
5
0
180,317
1
W
Scylla
8,973
897
68
7
0
207,348
2
L
Chaac
6,026
603
8
1
0
105,896
2
W
Cliodhna
7,295
730
38
4
0
217,419
1
W
Cerberus
9,081
908
53
5
0
204,849
0
W
Bellona
7,620
762
37
4
0
225,661
2
L
Ganesha
7,290
729
12
1
0
181,636
1
L
Sylvanus
7,497
750
57
6
0
164,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role