Player Matchup

Kuzenbo
Kuzenbo
AogiriTree
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,658 Elo+
Party 2
Zeus
Zeus
NoNameToDo
Zeus
Level 109
God Stats
3W - 0L
1,829 SR
Queue Stats
75W - 61L
1,650 Elo+
Party 2
Neith
Neith
VeganPowerz
Neith
Level 84
God Stats
17W - 20L
1,504 SR
Queue Stats
73W - 90L
1,383 Elo+
Solo
Team Averages
Level 73
1,611 SR
1,564 Elo+

VS

Team Averages
Level 34
1,538 SR
1,535 Elo+
Neith
Neith
GarbageGilbert
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Shiva
Shiva
MotorTuh
Shiva
Level 63
God Stats
13W - 16L
1,614 SR
Queue Stats
122W - 141L
1,605 Elo+
Solo
Cthulhu
Cthulhu
bobthefatman51
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AogiriTree
Kuzenbo
11
2 / 0 / 6
7,910
791
4,174
7,894
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 0 / 2
8,498
850
10,465
5,470
1,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 2 / 6
7,192
719
3,982
4,892
1,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,304
530
0
571
151
Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
MotorTuh
Shiva
11
2 / 4 / 0
6,454
645
6,662
11,350
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 6 / 1
6,170
617
5,318
10,460
8,172
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
2
2
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AogiriTree
Kuzenbo
2
0
6
5
L
0
0
0
0
L
Shiva
MotorTuh
Shiva
2
4
0
0.5
W
7
0
2
8
W
1
2
6
2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,621
Damage
11,980
18,256
Taken
22,381
10,969
Mitigated
14,012
6,354
Healing
892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AogiriTree
Kuzenbo
4,174
2,225
0
2,614
7,894
7,496
41
1,839
5,893
13,815
0
L
0
0
0
0
571
151
0
226
345
0
0
L
Shiva
MotorTuh
Shiva
6,662
1,761
0
892
11,350
5,689
0
7,731
3,619
0
16,751
W
10,465
3,526
0
2,457
5,470
1,892
615
2,415
2,928
39,086
3,389
W
3,982
2,328
0
1,283
4,892
1,581
641
1,872
2,936
0
21,266
L
5,318
229
0
0
10,460
8,172
0
6,025
4,435
15,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,600
Gold Earned
17,928
117
Minions Killed
51
7
Camps Cleared
1
535,661
Distance Traveled
343,384
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,910
791
13
1
1
185,993
2
L
Neith
5,304
530
0
0
0
30,110
0
L
Shiva
6,454
645
24
2
1
165,428
1
W
Zeus
8,498
850
61
6
5
166,589
1
W
Neith
7,192
719
43
4
1
183,079
1
L
Cthulhu
6,170
617
27
3
0
147,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role