Player Matchup

Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Artikuno228
Terra
Level 140
God Stats
11W - 3L
1,548 SR
Queue Stats
133W - 69L
1,734 Elo+
Party 1
Cernunnos
Cernunnos
Cioooo
Cernunnos
Level 131
God Stats
26W - 12L
1,664 SR
Queue Stats
34W - 26L
1,669 Elo+
Party 1
Team Averages
Level 138
1,571 SR
1,634 Elo+

VS

Team Averages
Level 128
1,603 SR
1,636 Elo+
Heimdallr
Heimdallr
Imy0Daddy
Heimdallr
Level 155
God Stats
21W - 15L
1,601 SR
Queue Stats
996W - 292L
1,704 Elo+
Party 2
Ymir
Ymir
Mariyanizum
Ymir
Level 104
God Stats
8W - 5L
1,707 SR
Queue Stats
310W - 153L
1,704 Elo+
Party 2
Baron Samedi
Baron Samedi
Obika69
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
10 / 0 / 6
8,471
941
8,990
8,436
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 2 / 10
7,014
779
4,659
9,197
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Cioooo
Cernunnos
12
4 / 1 / 10
7,736
860
9,292
6,672
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Imy0Daddy
Heimdallr
11
2 / 3 / 1
6,910
768
4,602
7,520
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 2
5,903
656
2,960
10,863
8,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Obika69
Baron Samedi
9
1 / 7 / 1
6,046
672
7,825
8,585
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
10
0
6
13
W
2
2
10
3.5
W
Cernunnos
Cioooo
Cernunnos
4
1
10
9
L
Heimdallr
Imy0Daddy
Heimdallr
2
3
1
0.83
L
0
6
2
0.17
L
Baron Samedi
Obika69
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
15,387
24,305
Taken
26,968
14,555
Mitigated
13,461
8,649
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,990
2,553
41
2,965
8,436
3,086
1,538
3,769
4,404
29,498
0
W
4,659
507
1,556
2,682
9,197
8,285
240
4,040
4,786
10,134
0
W
Cernunnos
Cioooo
Cernunnos
9,292
4,272
0
1,405
6,672
3,184
893
2,503
3,966
0
31,446
L
Heimdallr
Imy0Daddy
Heimdallr
4,602
2,072
0
1,644
7,520
2,559
0
3,571
3,914
0
24,068
L
2,960
152
30
722
10,863
8,151
0
4,605
5,973
10,578
0
L
Baron Samedi
Obika69
Baron Samedi
7,825
428
965
2,033
8,585
2,751
0
4,998
3,386
12,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,221
Gold Earned
18,859
99
Minions Killed
85
6
Camps Cleared
1
537,558
Distance Traveled
452,231
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,471
941
38
4
4
175,080
3
W
Terra
7,014
779
8
1
0
182,749
3
W
Cernunnos
7,736
860
53
6
2
179,729
3
L
Heimdallr
6,910
768
56
6
1
165,329
2
L
Ymir
5,903
656
17
2
0
143,471
2
L
Baron Samedi
6,046
672
12
1
0
143,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role