Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Clyde_Barrow_Jr
Ares
Level 66
God Stats
18W - 22L
1,427 SR
Queue Stats
238W - 247L
1,584 Elo+
Solo
Artemis
Artemis
Nadamantinarx
Artemis
Level 130
God Stats
72W - 53L
1,731 SR
Queue Stats
255W - 274L
1,592 Elo+
Solo
The Morrigan
The Morrigan
jnaguanell
The Morrigan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,690 Elo+
Solo
Team Averages
Level 107
1,532 SR
1,573 Elo+

VS

Team Averages
Level 105
1,546 SR
1,414 Elo+
Heimdallr
Heimdallr
Lego_HanSolo
Heimdallr
Level 54
God Stats
0W - 3L
1,539 SR
Queue Stats
44W - 70L
1,401 Elo+
Party 1
Kali
Kali
Lego_IG-88
Kali
Level 107
God Stats
4W - 5L
1,509 SR
Queue Stats
39W - 67L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
Lego_JangoFett
Baron Samedi
Level 129
God Stats
0W - 1L
1,851 SR
Queue Stats
19W - 28L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
Lego_R2-D2
Kuzenbo
Level 128
God Stats
1W - 4L
1,375 SR
Queue Stats
63W - 76L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
Lego__Bossk
Sun Wukong
Level 106
God Stats
11W - 16L
1,457 SR
Queue Stats
31W - 56L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
7 / 0 / 12
11,855
847
23,000
9,935
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
 
Da Ji
18
9 / 2 / 10
11,741
839
12,355
14,948
6,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 18
11,486
820
14,566
14,058
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
19
7 / 2 / 6
11,861
847
14,129
12,788
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
jnaguanell
The Morrigan
18
3 / 4 / 9
11,469
819
9,099
7,097
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lego_HanSolo
Heimdallr
14
1 / 9 / 1
8,836
631
7,014
12,845
3,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 2 / 4
9,506
679
2,897
11,427
3,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lego_JangoFett
Baron Samedi
17
3 / 6 / 4
10,164
726
10,324
15,934
9,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Lego_R2-D2
Kuzenbo
14
0 / 7 / 7
9,061
647
7,088
19,117
25,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Lego__Bossk
Sun Wukong
16
4 / 3 / 5
10,183
727
7,797
20,691
17,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
27
Kills
9
9
Deaths
27
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
12
13
W
Da Ji
 
Da Ji
9
2
10
7
W
1
1
18
10
L
Heimdallr
Lego_HanSolo
Heimdallr
1
9
1
0.17
L
1
2
4
1.5
L
Baron Samedi
Lego_JangoFett
Baron Samedi
3
6
4
0.83
L
Kuzenbo
Lego_R2-D2
Kuzenbo
0
7
7
0.5
L
Sun Wukong
Lego__Bossk
Sun Wukong
4
3
5
2.17
W
Artemis
7
2
6
5
W
The Morrigan
jnaguanell
The Morrigan
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,149
Damage
35,120
58,826
Taken
80,014
31,586
Mitigated
58,942
21,892
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,000
691
0
7,313
9,935
3,740
452
3,704
6,118
58,634
0
W
Da Ji
 
Da Ji
12,355
1,536
0
4,480
14,948
6,958
1,132
3,728
10,958
0
47,542
W
14,566
288
0
3,706
14,058
12,852
58
2,619
10,928
26,524
0
L
Heimdallr
Lego_HanSolo
Heimdallr
7,014
2,433
0
559
12,845
3,186
0
6,470
6,319
0
24,219
L
2,897
960
0
576
11,427
3,346
0
8,068
3,152
0
20,550
L
Baron Samedi
Lego_JangoFett
Baron Samedi
10,324
132
1,922
3,910
15,934
9,428
0
7,844
7,837
33,296
0
L
Kuzenbo
Lego_R2-D2
Kuzenbo
7,088
2,725
0
936
19,117
25,163
0
9,814
8,901
20,121
0
L
Sun Wukong
Lego__Bossk
Sun Wukong
7,797
1,035
195
2,951
20,691
17,819
0
12,586
6,928
0
19,986
W
Artemis
14,129
6,075
0
4,676
12,788
5,267
4,928
3,874
8,544
0
47,291
W
The Morrigan
jnaguanell
The Morrigan
9,099
1,222
402
1,315
7,097
2,769
85
2,690
4,172
50,969
78

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
47,750
302
Minions Killed
228
0
Camps Cleared
0
1,576,863
Distance Traveled
1,367,688
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,855
847
77
6
0
306,135
3
W
Da Ji
11,741
839
50
4
0
299,271
5
W
Ares
11,486
820
18
1
0
326,831
3
L
Heimdallr
8,836
631
44
3
0
244,981
4
L
Kali
9,506
679
53
4
0
306,100
0
L
Baron Samedi
10,164
726
56
4
0
252,101
0
L
Kuzenbo
9,061
647
28
2
0
256,131
0
L
Sun Wukong
10,183
727
47
3
0
308,375
0
W
Artemis
11,861
847
62
4
0
332,765
3
W
The Morrigan
11,469
819
95
7
0
311,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role