Player Matchup

Chiron
Chiron
Dynamo1
Chiron
Level 160
God Stats
7W - 4L
1,824 SR
Queue Stats
368W - 360L
1,614 Elo+
Solo
Bacchus
Bacchus
Kojack191
Bacchus
Level 66
God Stats
1W - 2L
1,508 SR
Queue Stats
9W - 30L
1,315 Elo+
Solo
Ao Kuang
Ao Kuang
ShaymeuLapin
Ao Kuang
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 80L
1,577 Elo+
Solo
Fenrir
Fenrir
Smatt94
Fenrir
Level 157
God Stats
4W - 5L
1,602 SR
Queue Stats
439W - 428L
1,547 Elo+
Solo
Amaterasu
Amaterasu
smugerr
Amaterasu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,398 Elo+
Solo
Team Averages
Level 117
1,587 SR
1,490 Elo+

VS

Team Averages
Level 123
1,477 SR
1,524 Elo+
He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LimpingForwards
Geb
Level 143
God Stats
8W - 11L
1,659 SR
Queue Stats
53W - 39L
1,595 Elo+
Solo
Amaterasu
Amaterasu
ZxroTwo
Amaterasu
Level 105
God Stats
2W - 2L
1,226 SR
Queue Stats
147W - 121L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dynamo1
Chiron
11
2 / 0 / 1
6,076
608
6,690
6,444
1,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
Kojack191
Bacchus
5
0 / 1 / 2
3,991
399
1,940
2,495
842
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
ShaymeuLapin
Ao Kuang
10
3 / 3 / 0
5,848
585
2,648
6,842
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Smatt94
Fenrir
9
0 / 2 / 1
5,290
529
1,504
6,923
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
smugerr
Amaterasu
9
0 / 2 / 0
4,750
475
1,080
4,972
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 0 / 1
5,792
579
3,907
2,713
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
 
Chaac
10
2 / 1 / 2
5,734
573
2,739
5,513
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
 
Hou Yi
8
1 / 2 / 0
4,962
496
2,607
6,297
1,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 1
4,952
495
3,562
6,137
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
ZxroTwo
Amaterasu
12
3 / 0 / 1
6,983
698
2,981
3,421
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
1
2.5
W
Chaac
 
Chaac
2
1
2
3
W
Hou Yi
 
Hou Yi
1
2
0
0.5
L
Chiron
Dynamo1
Chiron
2
0
1
2.5
L
Bacchus
Kojack191
Bacchus
0
1
2
1
W
0
2
1
0.25
L
Ao Kuang
ShaymeuLapin
Ao Kuang
3
3
0
1
L
Fenrir
Smatt94
Fenrir
0
2
1
0.25
W
Amaterasu
ZxroTwo
Amaterasu
3
0
1
3.5
L
Amaterasu
smugerr
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,862
Damage
15,796
27,676
Taken
24,081
9,571
Mitigated
8,678
7,531
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,907
453
0
711
2,713
644
252
1,341
1,256
29,118
0
W
Chaac
 
Chaac
2,739
364
0
3,057
5,513
1,904
220
828
4,639
0
32,154
W
Hou Yi
 
Hou Yi
2,607
1,497
0
2,064
6,297
1,372
0
892
5,403
0
22,416
L
Chiron
Dynamo1
Chiron
6,690
3,343
0
3,045
6,444
1,749
0
1,535
4,909
0
41,721
L
Bacchus
Kojack191
Bacchus
1,940
548
0
688
2,495
842
0
515
1,980
6,036
0
W
3,562
712
0
1,232
6,137
2,255
162
1,352
4,774
9,248
3,645
L
Ao Kuang
ShaymeuLapin
Ao Kuang
2,648
405
0
1,112
6,842
2,246
0
3,639
3,035
26,724
0
L
Fenrir
Smatt94
Fenrir
1,504
387
0
1,584
6,923
2,287
0
660
6,229
0
30,898
W
Amaterasu
ZxroTwo
Amaterasu
2,981
1,448
0
2,598
3,421
2,503
0
0
3,421
0
35,433
L
Amaterasu
smugerr
Amaterasu
1,080
606
0
1,102
4,972
2,447
0
363
4,569
0
20,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
28,423
288
Minions Killed
285
0
Camps Cleared
0
914,425
Distance Traveled
992,438
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,792
579
56
6
0
197,389
5
W
Chaac
5,734
573
72
7
0
219,072
2
W
Hou Yi
4,962
496
53
5
0
167,363
1
L
Chiron
6,076
608
89
9
0
191,662
3
L
Bacchus
3,991
399
9
1
0
88,940
0
W
Geb
4,952
495
17
2
0
203,994
1
L
Ao Kuang
5,848
585
65
7
0
203,786
5
L
Fenrir
5,290
529
71
7
0
214,177
3
W
Amaterasu
6,983
698
87
9
0
204,620
0
L
Amaterasu
4,750
475
54
5
0
215,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role